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Jinx Build Guide by kira-killer

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author kira-killer

Pow-Pow's Guide to Victory

kira-killer Last updated on October 24, 2013
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Ability Sequence

1
4
5
7
9
Ability Key Q
2
8
10
12
13
Ability Key W
3
14
15
17
18
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1/
Executioner
 
 

Offense: 21

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
 
 

Defense: 9

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Pickpocket
Intelligence
 
 
 
 
 
 
 
Nimble
 
 

Utility: 0


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Introduction

Hey, In this guide I'm going to tell you how to build Jinx. Masteries, Items and other ways of building her. If you have any comments, feel free to make them. I will be reading them all. I will try to update the guide as much as possible.


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Runes

A big problem with Jinx here is that her mana will be gone in no-time If you start spamming your Q. This is also the reason why mana regeneration is viable on her, but I still think that the best way of building her is simply by flat armor seal/magic resist glyphs. You could take AD marks, but I Armor Pen. more. Same goes for the Quints


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Masteries

Standard 21/9/0 Build. A possible way is to make a 21/0/9 mastery page with mana regen and movement speed on utility.


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Items

Now the Items.You want to start with Dorans Blade. Do not start with Long Sword. Why not? Because it's a waste of gold. With this Build you are going to rush I.E. and a Doran's Blade gives you a great dueling potential.


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Skill Sequence

R>Q>W>E

You want to upgrade your Q first and not your w. Your Q does damage based on your basic attack. You're going to rush I.E. so Q is much better for critting and pokes.


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Spells

With spells just go barrier/cleanse (Depends on the situation) and Flash.