Not Updated For Current Season
The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.
Threats to Rammus with this build
|Kindred||She's a good duelist early game, but once we have a couple Armor items she won't be able to hurt us. Don't let her kite you while trying to get the kill.|
Hello, my name is Bryan. I have been playing League of Legends for 6 years and it is still the best game I have ever played. I have a full-time job that entails me sitting at a desk and thinking a lot (private security for the win!) and as such I have had the time to think about a lot of builds and how they would work specific champions. I spend hours putting together builds and doing the LoLMath to see what looks good on paper so I can playtest it in game. I love what I do and it has lead to some of the most fun (and effective) builds I have ever tried. So if you are looking for something fun to try come Pre-Season 7 give this build a go, I promise the tankiness and utter futility of your opponents won't disappoint!
Smite: Essential for Jungling. Don't bother if you aren't going to take it.
Flash: Great for initiating, escaping, or really anything.
Ghost: Works great on Rammus, use it to initiate or escape as needed, only reason I don't pick it over flash is because you can't Ghost over a wall ;P.
This is a guide for Season 7 so the masteries are not yet updated so please take note of the changes:
For tier 4 in the Resolve tree you will instead be choosing "Fearless" as it will give a huge boost to you Armor and MR especially late game when you are full build and can guarantee the proc with your 2.25 second taunt.
For tier 6 in the Resolve tree you will be taking Courage of the Colossus(CotC). Having done the math personally I found that at the very minimum with this build CotC will give you a shield for 500 health when there is one enemy nearby, scaling up to 2600 health when there are 5 enemies. With the given build this puts you at ~7.3k hp upon initiating on the enemy team.
The rest of the masteries chosen are fairly straight-forward tank choices. If the circumstance permits feel free to change these.
So I did the LoLMath for this build in an Excel document and would love to share it.
Questions, Comments, Concerns?
Feel free to comment with any questions or comments, this is my first guide and I would love some feedback.