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Fizz Build Guide by

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.



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League of Legends Build Guide Author

Pro Fizz Guide

Last updated on September 16, 2012
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Ability Sequence

3
5
9
12
15
Ability Key Q
1
4
8
14
18
Ability Key W
2
7
10
13
17
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Sunder
4/
Archmage
 
 
 
 
 
 
1/
Executioner
 
 

Offense: 30

 
 
 
 
 
Durability
Vigor
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
Mercenary
 
 
 
 
 
 
Juggernaut
 
 

Defense: 0

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
Intelligence
 
 
 
 
 
 
 
Mastermind
 

Utility: 0


Guide Top

Introduction

Hi im xINFINITY568x and I am going to show you how to be pro with Fizz. I am a very good Fizz player and I usually get very few deaths and at least 20 kills. So if you would like to learn to be better with Fizz please read my guide, Thank You.


Guide Top

Pros/Cons

Pros


Powerful


Easy Escape


Good Gap Closer


Great Tower diving capability


Great Early,Mid,and Late Game Power


Quoted:
Sea world jokes with Tundra Fizz


Cons


A little Squishy


Guide Top

Runes

Greater Mark of Magic Penetration Greater Glyph of Scaling Ability Power Greater Seal of Scaling Ability Power Greater Quintessence of Scaling Cooldown Reduction

The Runes that I like to use with Fizz is 9 Greater Mark of Insight which is very useful for Fizz because he does more damage and this helps with tanks suck as Galio who has more of a Magic Resist build. I also like to use 9 Greater Glyph of Force because the more AP the more Damage you can do. 9 Greater Seal of Force is good again because more AP the more Damage. 3 Greater Quintessences of Celerity are very good with Fizz because most Fizzes relie on their spells to dish out damage. So with the Quintessences gives Fizz cooldown reduction which means he can cast his moves more which again = more Damage. For me these are some very good runes I like to use when playing Fizz.


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Masteries

The Masteries I use are mainly to enhance Fizzes spells by giving more damage. I do try to concentrate on Offensive Masteries because that is what I see helping fizz the most because again the more damage the more effective Fizz is.


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Items

Sorceres Shoes

Sorceres Shoes is probably the best boots for Fizz because it gives him Magic Penetration and Movement Speed


Rabadons Deathcap

Rabadons Deathcap is Fizzes main source of AP which helps him do more damage


Lich Bane

Lich Bane is Fizz's best item in my opinion because all of Fizz's spells activate Lich Bane. But Urchin Strike activates and counts as a basic attack making it do massive damage.


Rylais Crystal Scepter

Rylais Crystal Scepter is a good item for Fizz because it gives him some stability and allows him to chase easy because of the slow along with his other slows.


Mejais Soulstealer

I only recommend Mejais Soulstealer if you are an experienced Fizz player because for it to be effective, you need to get alot of kills. If you are not an experienced Fizz player I recommend using Hextech Gunblade because it gives him some AD which helps with Seastone Trident and it also gives some AP which helps his spells. The Hextech Gunblade also gives Spell Vamp and Life Steal which helps him survive.


Will of the Ancients

Will of the Ancients is a good item for Fizz because it gives him a good amount of AP, helps his teammates and also gives Spell Vamp which again helps him survive.



Those are my picks for items and they work fairly well in my opinion.


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Skill Sequence

Most people think that you should start out with Urchin Strike or Playful/Trickster but I think that Seastone Trident is the best choice to start off with. Urchin strike does too little of damage early game and Playful/Trickster has too long of a cooldown. But with Seastone Trident because it passive does 30+4% Magic Damage over a few seconds and when activated does an extra 10 Magic Damage per hit for 5 seconds and reduces 50% healing which helps against Heal. I like to keep Fizz's spells pretty equal because I don't think that 1 of Fizz's spells is more important than the other. But I do like to upgrade my ult when ever I can like most people.[*]


Guide Top

Summoner Spells

Exhaust is a good Summoner Spell to use because it keeps fizz from taking too much damage and and his enemy from getting away.


Flash is a very good Summoner Spell for Fizz because It is like having two Playful/Trickster


Ignite is another good Summoner Spell for Fizz because in a way it amplifies Seastone Trident


Surge is an ok Summoner Spell for Fizz because it gives him extra AP and increases his attack speed which helps with Seastone Trident


Heal is also good because it helps him survive.


Ghost is an ok Summoner Spell because it gives him speed but dosn't really need it because his passive already gives him unit collision.