get
prime

Akali Build Guide by

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.



669
Views
0
Comments
0
Votes
League of Legends Build Guide Author

Probieren

Last updated on February 11, 2012
Like Build on Facebook Tweet This Build Share This Build on Reddit

Ability Sequence

1
3
5
7
9
Ability Key Q
2
14
15
17
18
Ability Key W
4
8
10
12
13
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Sunder
4/
Archmage
 
 
 
 
 
 
1/
Executioner
 
 

Offense: 21

 
 
 
 
 
4/
Durability
Vigor
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
Mercenary
 
 
 
 
 
 
Juggernaut
 
 

Defense: 9

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
Intelligence
 
 
 
 
 
 
 
Mastermind
 

Utility: 0


Hallo

Guide for AKALI - The killer MACHINE
Please comment and try the build and strategies before voting. Thank you.
Last Updated: 12.02.2012



Table of Contents
I. Preface
II. Introduction
III. Skill Explanations
IV. Summoner Spell Explanations
-- Considerable Summoner Spells
V. Rune Explanations
VI. Mastery Explanations
-- Utility Tree
-- Offense Tree
VII. Core Item Build Sequence
-- Situational Items
VIII. Laning & Play Style
-- Early Game Phase
-- Mid Game Phase
-- Late Game Phase
-- Late Game Summarized
IX. Tricks & Strategies
X. Closing
XI. FAQs
XII. Changelog




This is an Akali build which u can ever use (best working mid and there is a good going section and bad going)

Abbreviated Terms
AA = Auto-attack (Basic Attacks)
CC = Crowd Control (Stun, fear, slow, snare, etc)
FB = First Blood
AP = Ability Power
AD = Attack Damage
MD = Magic Damage
AS = Attack Speed
MS = Movement Speed
MR = Magic Resistance
ArPen = Armor Penetration
MPen = Magic Penetration
LS = Life Steal
SV = Spell Vamp
DPS = Strong Auto-attacker
MDPS = Strong spells; casters
CDR = Cooldown Reduction
OOM = Out of Mana
MP = Mana
HP = Health
MP Regen = Mana Regeneration per 5 seconds
HP Regen = Health Regeneration per 5 seconds



II. Introduction
Back to Table of Contents

INTRODUCES THE CHARACTER�S STRENGTHS AND HOW THIS BUILD EMPHASIZES ON THEM

(b)(color=green)Pros:(/color)(/b)
- LIST OF PROS

(b)(color=red)Cons:(/color)(/b)
- LIST OF CONS




(center)(b)(u)(size=4)(anchor=skills)III. Skill Explanations(/size)(/u)(/b)
(goto=toc)Back to Table of Contents(/goto)(/center)
(center)(icon=Gemcraft size=64)(icon=Imbue size=64)(icon=Shatter size=64)(icon=Dazzle size=64)(icon=Radiance size=64)(/center)

((PASSIVE)) - EXPLANATION

((Q)) - EXPLANATION

((W)) - EXPLANATION

((E)) - EXPLANATION

((R)) - EXPLANATION




(center)(b)(u)(size=4)(anchor=summoner)IV. Summoner Spell Explanations(/size)(/u)(/b)
(goto=toc)Back to Table of Contents(/goto)(/center)

((MAIN 1)): EXPLANATION

((MAIN 2)): EXPLANATION

(center)(b)(u)(anchor=csummoner)Considerable Summoner Spells(/u)(/b)
(goto=toc)Back to Table of Contents(/goto)(/center)

((CONSIDERABLE #)): EXPLANATION
((CONSIDERABLE #)): EXPLANATION
((CONSIDERABLE #)): EXPLANATION




(center)(b)(u)(size=4)(anchor=runes)V. Rune Explanations(/size)(/u)(/b)
(goto=toc)Back to Table of Contents(/goto)(/center)
(center)(icon=MARK size=64)(icon=SEAL size=64)(icon=GLYPH size=64)(icon=QUINTESSENCE size=64)(/center)

((MARK)) EXPLANATION

((SEAL)) EXPLANATION

((GLYPH)) EXPLANATION

((QUINTESSENCE)) EXPLANATION




(center)(b)(u)(size=4)(anchor=mastery)VI. Mastery Explanations(/size)(/u)(/b)
(goto=toc)Back to Table of Contents(/goto)(/center)

EXPLANATION; WHERE EMPHASIS IS PUT


(center)(b)(u)(anchor=utility)TREE NAME (Sections divided by Tier Rows):(/u)(/b)
(goto=toc)Back to Table of Contents(/goto)(/center)

Tier 1 EXPLANATION

Tier 2 EXPLANATION

Tier 3 EXPLANATION

Tier 4 EXPLANATION

Tier 5 EXPLANATION

The Tier 6 mastery is the final mastery in each skill tree, and the one for TREE NAME, EXPLANATION


(center)(b)(u)(anchor=offense)TREE NAME (Sections divided by Tier Rows):(/u)(/b)
(goto=toc)Back to Table of Contents(/goto)(/center)

Tier 1 EXPLANATION

Tier 2 EXPLANATION

Tier 3 EXPLANATION




(center)(b)(u)(size=4)(anchor=coreitem)VII. Core Item Build Sequence(/size)(/u)(/b)
(goto=toc)Back to Table of Contents(/goto)(/center)
(center)(icon=ITEM size=64)(/center)
(center) (icon=ITEM size=64)(/center)
ITEM SEQUENCE EXPLANATION


IMPORTANT NOTES

((ITEM)) EXPLANATIONS





(center)(b)(u)(anchor=situitem)Situational Items(/u)(/b)
(goto=toc)Back to Table of Contents(/goto)(/center)

((ITEM)) EXPLANATIONS




(center)(b)(u)(size=4)(anchor=laneplaystyle)VIII. Laning & Play Style(/size)(/u)(/b)
(goto=toc)Back to Table of Contents(/goto)(/center)

STRENGTHS, LANING, BASICS INTRODUCTION

(center)(b)(u)(anchor=earlygame)Early Game Phase(/u)(/b)
(goto=toc)Back to Table of Contents(/goto)(/center)

At levels 1-X, EXPLANATION

At levels X-Y, EXPLANATION

At levels Y-Z, EXPLANATION


(center)(b)(u)(anchor=midgame)Mid Game Phase(/u)(/b)
(goto=toc)Back to Table of Contents(/goto)(/center)

At levels Z-A, EXPLANATION

At levels A-B, EXPLANATION


(center)(b)(u)(anchor=lategame)Late Game Phase(/u)(/b)
(goto=toc)Back to Table of Contents(/goto)(/center)

At levels B-18, EXPLANATION

NOTES TO BE CAREFUL OF


(center)(b)(u)(anchor=latesum)Late Game Summarized(/u)(/b)
(goto=toc)Back to Table of Contents(/goto)(/center)

SUMMARY OF LATE GAME




(center)(b)(u)(size=4)(anchor=trickstrats)IX. Tricks & Strategies(/size)(/u)(/b)
(goto=toc)Back to Table of Contents(/goto)(/center)

TRICKS AND STATEGIES




(center)(b)(u)(size=4)(anchor=closing)X. Closing(/size)(/u)(/b)
(goto=toc)Back to Table of Contents(/goto)(/center)

ENTIRE GUIDE SUMMARIZED




(center)(b)(u)(size=4)(anchor=faqs)XI. FAQs(/size)(/u)(/b)
(goto=toc)Back to Table of Contents(/goto)(/center)

(b)Q. (/b)(i)QUESTION(/i)
(indent)(b)A. (/b)ANSWER(/indent)

(b)Q. (/b)(i)QUESTION(/i)
(indent)(b)A. (/b)ANSWER(/indent)




(center)(b)(u)(size=4)(anchor=changelog)XII. Change Log(/size)(/u)(/b)
(goto=toc)Back to Table of Contents(/goto)(/center)
JJ/KK/LL(indent)- CHANGE(/indent)
JJ/KK/LL(indent)- CHANGE(/indent)