Sivir Build Guide by Concept

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.

League of Legends Build Guide Author Concept


Concept Last updated on July 22, 2011
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Team 1

Ability Sequence

Ability Key Q
Ability Key W
Ability Key E
Ability Key R

Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.


Brute Force
Improved Rally

Offense: 21

Strength of Spirit
Veteran's Scars

Defense: 9

Expanded Mind
Blink of an Eye
Mystical Vision
Presence of the Master

Utility: 0

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HI! This is my first build on Mobafire.
In this build i will present you Sivir. A powerful, but squishy champion.
This build emphasize the pusher side of Sivir. Well...Sivir is a pusher with all other builds... but this build negate some disadvantages (like defense stats - regens,armor,magic rezist)


-pusher champion
-easy to play
-spell blocker
-enormous atack speed (with ultimate active I reach 2.5)
- easy escapes from gang situations with ultimate
-location checker champion(can use his/her abilities to check if an enemy champion lurks in the jungle). In this case, Sivir can cast Boomerang Blade to jungle and if she hear a sound that comes from jungle, someone is there


-squishy champion
-low mana and regenerations
-easy to kill her in outnumber gangs

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Ok...this is my choice for items:

First items: Boots of Speed+ Health Potion+ Health Potion+ Mana Potion

Boots are perfect for FB situations and escapes.

First item: Ninja Tabi (for armor and dodge. Ninja Tabi gives you the armor boost you need)

-buy a B.F. Sword to increase your damage

Second item: Chalice of Harmony

Why chalice of harmony?
1. he gives you some magic rezist
2.almost negate the mana cost of Ricochet. After you reach the next wave of minions...your mana is full.

So...this item helps you to do more push without return in base to regen mana.

Alternative item: Manamune

My choose is Chalice because i`m not a spammer when I play with Sivir. But, if you like to spam her abilities, buy Manamune. This item gives you about 1000 mana and some damage bonus.

Thrid item: Wit's End (for magic rezist, atack speed )

Fourth item: The Bloodthirster

why? For attack damage and life steal - useful for longer push without return in base for health after a team fight.

Fifth item: Sword of Divine (for atack speed, armor penetration and for it`s passive - 100 magic damage to each fourth atack - and active - your atacks can`t be dodged => especial for Jax)

Alternative item : Madred's Bloodrazor - if the enemy team doesn`t have Jax, Sivir playing with this build (he he) or other champions with a high value of dodge, choose this item for bonus damage, attack speed, armor and it is a perfect item for push (thanks to Madred's Razors )

Sixth Item: Tiamat

Why Tiamat?

1.for regens
2.for damage
3.for splash - each strike deal 35% damage (of your damage) to all nearest targets...useful in push.

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Abilities and Skill sequence

Sivir hurls her crossblade like a boomerang, dealing 75/120/165/210/255 (0.75 + ) magic damage to the first unit and 20% reduced damage to each subsequent target.
Cost 80/90/100/110/120 Mana
Range 10000

If you choose to be PvPer, focus on this ability to reach it grade 5 on level 9.

1.When you use Boomerang Blade you can switch your position to change the trajectory
2.Plan your hit! Focus to hit the enemy without hit minions because the enemy will take reduced damage.

- Each of Sivir's attacks will bounce between targets, dealing reduced damage with each successive hit.
Toggle: Sivir's basic attacks will bounce to 1/2/3/4/5 additional target(s), dealing 25% less damage with each bounce (only the first hit procs item effects).
Cost 6 Mana per Attack
Range 20

If you want to be pusher focus on this ability to reach it grade 5 at level 9.

Creates a magical barrier which blocks a single enemy ability used on Sivir. Lasts up to 3 seconds.
If an ability is blocked by the shield, Sivir regains 150 mana.
Cost 75/75/75/75/75 Mana
Range 20

This ability is perfect for Sivir, but Sivir have medium dificulty because this ability is hard to use. See next Chapter for some advices.

Grants Sivir and nearby allies 25% movement speed and 30/60/90% attack speed (1/3 for allies) for 15 seconds.
Cost 100/100/100 Mana
Range 1200

Perfect for destroy turrets.

(passive) - Increases Sivir's dodge chance by 10/15/20/25% while moving.

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Spell Block or how to use player`s psychology in your advantage

There are some tactics that all players who played with a champion using them (even me). So, if you know this tactics would be easier to you to block these abilities.

Tryndamere: When Tryndamere appears, first thing that he do is to slow you with Mocking Shout. So, when he comes with a Spinning Slash, activate Spell Block.

Shaco: When Shaco fades in invisiblity near you, first thing that he do is to deal you slow with Shiv. So, in 1vs1 fights against Shaco, when he turns in invizibility near you, activate Spell Block.

Veigar: You can pass through his Event Horizon (his arena with stuny edges ).

LeBlanc: When she deal you a Sigil of Silence, the next thing she do is to cast other spell to you. So, if you have quick reflexes, activate Spell Block.

Lee Sin: When he hits you with Sonic Wave, activate spell Block to block his dash to you


-single target spells targeted on you
-single target spells with a trajectory determined by the player (like Mundo Cleaver)


-AoE Spells (like Fiddlesticks, Shaco, Anivia, etc... ultimates)
-Damage over time Spells (like Teemo attacks, Singed poison trail, Cassiopeia poisons)
-Delayed Damage (like Zilean Bombs) - you can block the curse, but you can`t block the damage)

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Summoner Spells

Spells to get:


For easily escapes from gang situations, because you are squishy. Probably, the best summoner spell.


Excellent to escape from gang situations

Spells you may choose


For mana, but if you take Chalice of Harmony, it becomes useless


Great because you don`t have CC Spells.


Usefull to knockdown low life champions, but you can use Boomerang Blade. (egual ranges )


-Useful to intercept enemies who attack you team`s turrets
-also, helps you to push a far away lane

Spells to not take:

Rally, Cleanse, Clairvoyance, Fortify, Revive, Heal, Smite,

You are not jungler, or special supporter. Let`em for supporters.

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Runes & Masteries

I choose these runes to emphasize her core stats (atk speed+Damage) and gives her a little protective boost (armor+health).

I choose 21/9/0 mastery trees for two reasons:

- I focus on the Nimbleness ability because, with her passive (25% dodge chance) + Ninja Tabi (12 % dodge chance) + Evasion (2% Dodge chance) = 39 % dodge chance while moving!! This thing means that 2 attacks form 5 are dodged!!
- I choose 21 on offense to increase her damage, atk speed and critical strike

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Farming & Team Work

-Use Ricochet and Boomerang Blade to farm minions.
-Use On The Hunt to gives your team a speed boost to chase down fleeing enemies.
-In teamfights, remember my advices for Spell block.
- Remember to activate Sword of Divine and ricochet to attack more enemies with undodgeble attacks.

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The End

Ok, i`m done for now.

Please leave comments and explain to me what is not good at this build.
Also, excuse my english. :D


What patches do for Sivir :

v1.0.0.120 - nothing :D
v1.0.0.121 - nothing :D