get
prime

Build Guide by mcgibblets

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


647
Views
1
Comments
0
Votes
League of Legends Build Guide Author mcgibblets

pwnplank

mcgibblets Last updated on September 20, 2010
Like Build on Facebook Tweet This Build Share This Build on Reddit

Ability Sequence

2
3
5
7
9
Ability Key Q
4
8
12
14
17
Ability Key W
1
10
13
15
18
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
4/
Sorcery
Alacrity
 
 
 
 
 
 
 
 
 
 
3/
Brute Force
 
 
 
 
 
 
 
3/
Lethality
Improved Rally
 
 
 
 
 
 
1/
Havoc
 
 

Offense: 21

 
 
 
 
 
Strength of Spirit
Evasion
 
 
 
 
 
 
 
 
 
 
Veteran's Scars
Willpower
 
 
 
 
 
 
Ardor
Reinforce
 
 
 
 
 
 
Tenacity
 
 

Defense: 0

 
 
 
 
 
Awareness
4/
Expanded Mind
 
 
 
 
 
 
 
 
 
 
 
Quickness
Blink of an Eye
 
 
 
 
 
Intelligence
Mystical Vision
 
 
 
 
 
 
Presence of the Master
 
 

Utility: 9


Hello,

This build is similar to the gangplank DENY build but with a few different items. I have found that this build works best by taking mid - you can effectively gimp the other team's carry.

Many people scoff at the fact that I buy 7 mana pots at the start but it allows you to spam your spells as much as possible and get your first item ASAP.

Wait by the nexus for the first wave of creeps to spawn and kill off the first one as soon as it spawns. By the time the creeps reach mid you will be able to kill the second one (make sure to focus the melee creeps as they are worth more xp and will be easier for the other player to get at).

Try to save your parrrley for last hits - you want to bring the minion fight to your tower so you can have protection from ganks and also have an easier time keeping the other player away from your creeps. By the time the third wave comes along make sure you kill the catapult minion (and do so everytime you see one, they are worth the most) Make sure you keep your spells available with your mana pots

once you get 620 gold try to push the minion fight towards the other tower and blue pill back to base and buy your philosophers stone and quickly TP back to the fight. Continue to kill your own creeps and get shots in at the other player when he tries to attack the minions - if you hit him with crits a few times you should scare him off.

You will reach level 6 by the time he is halfway through 5 - if you have been hitting him with parrley he should be pretty low health and I can usually get a kill by ulting/flashing/parrley/autoattacking which will give you the chance to gank top or bottom.

Some tips

-teleport is great for defending towers/getting back to the fight quickly/farming minions/and backdooring

-remove scurvy & flash is amazing for getting away from everything - try not to waste remove scurvy when it's not needed - your philosophers stone will do your healing.

-ghostblade & raise morale does lots of damage to enemy turrets - make sure to use raise morale on your minion just before the tower's shot hits it - this will waste one of the tower's shots but not one of your minions

-remember to use your raise morale during teamfights

-you can also use your ult to kill the enemy's jungle minions/ghosts - if you notice they are running back there to try to get some xp.

-gangplanks laugh (/l) can be incredibly grating on the other team - especially when they are angry about you denying them xp - if you can get them off their game it is one more advantage for you

hope you like this build - please let me know what you think
also thank you to chineseflame for the original build which taught me how to effectively be a **** with gangplank