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Vayne Build Guide by MysticJaxie

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League of Legends Build Guide Author MysticJaxie

"Hitting me is like Boxing with Shadows" Vayne TOP

MysticJaxie Last updated on November 9, 2016
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Ability Sequence

1
4
5
7
9
Ability Key Q
2
8
10
12
13
Ability Key W
3
14
15
17
18
Ability Key E
6
11
16
Ability Key R

Masteries

Fury
 
 
Sorcery
 
 
 
 
 
 
 
 
Vampirism
 
 
Natural Talent
 
 
 
 
 
 
 
 
Battering Blows
 
 
Piercing Thoughts
 
 
 
 

Offense: 0

Wanderer
 
 
Savagery
 
 
 
 
 
 
 
 
Merciless
 
 
Meditation
 
 
 
 
 
 
 
 
Precision
 
 
Intelligence
 
 
 
 

Defense: 0

Recovery
 
 
Unyielding
 
 
 
 
 
 
 
 
Runic Armor
 
 
Veteran's Scars
 
 
 
 
 
 
 
 
Swiftness
 
 
Legendary Guardian
 
 
 
 

Utility: 0



Threats to Vayne with this build

Threat
Low
High
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Threat Champion Notes
1
Nasus An AA TO WIN CHAMP [More info TBC]
1
Darius An AA TO WIN CHAMP [More info TBC]
1
Renekton An AA TO WIN CHAMP [More info TBC]
Guide Top

Introduction [About me]

I'm an ADC main in Gold elo. Yes, my guide may not be as good as others, I just love Vayne. I still have a lot to learn. In this guide I will cover MY version of Vayne! Enjoy :)
----
-Vayne as a champion overall is NOT the best ADC to climb with.
-Positioning is a primary ability to play her.
-I feel like she lacks the team-fighting ability that any other ADC's have because
she is better in spots where she can take one at a time, even if they keep coming at her.
----
-Vayne is a great top laner, very fun to play.
-Most top champions are melee which allows her to deny them from any CS.
-Vayne's E is great for denying all-ins and setting up ganks.
-Many top laners are tanks. She counters them.
-She's not an actual frontline tank.
----
-Jungle Vayne will take patience, her spike isn't till the more mid to late games.
-Ganks are ok, not that great, just jungle.


Guide Top

Runes [BOT, JG, OR ADC]

Either top or bot I believe Vayne should carry the same runes.
----

Runes

Greater Quintessence of Attack Damage
3

Greater Glyph of Attack Speed
6

Greater Glyph of Magic Resist
3

Greater Seal of Armor
9

Greater Mark of Attack Damage
3

Greater Mark of Attack Speed
5

Greater Mark of Critical Chance
1
----
You may change the runes however you want.
ArmorYellows?
~I prefer armor over health over time because it helps you a good amount early game.
b]NOTE[/b Scaling health yellows work better for jungling.
Why one Crit Red?
~That one percent Crit can change your life.
b]NOTE[/b If you are jungling, I recommend switching this to damage or attack speed.
Attack Speed Blue and Reds?
~Vayne is all about attack speed.
WHERES DA LIFESTEAL?
~Not here