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Shaco Build Guide by hapsensnaps

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author hapsensnaps

"Shaco Jungler" =:=S-K-O=:=

hapsensnaps Last updated on February 14, 2012
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Ability Sequence

2
14
15
17
18
Ability Key Q
1
3
5
7
9
Ability Key W
4
8
10
12
13
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
3/
Sunder
Archmage
 
 
 
 
 
 
1/
Executioner
 
 

Offense: 21

 
 
 
 
 
4/
Durability
Vigor
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
Mercenary
 
 
 
 
 
 
Juggernaut
 
 

Defense: 9

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
Intelligence
 
 
 
 
 
 
 
Mastermind
 

Utility: 0


Guide Top

Introduction

When you are an shaco jungle, it is very important too know how u get starting.
I make this build too an very strong shaco, and can be very fast stron.
I had play this build 50 times, and I 75% of this games was victory.
I play also ap shaco in lane, but always when i´m ad i play jungle.
1 of the best things with a shaco jungler is he don´t need pull in the start, he can do all alone.


Guide Top

Jungle advantage

When a team have a jungler they get a advantage, because when Shaco is out and jungle, are there only 1 in top lane, and he get very much and fast xp.
When shaco jungling can top lane play 1 vs. 2 or 1 vs. 1 and so can the jungler gank so they maybe get a free kill, the same mid, in mid play 1 vs. 1 and then can shaco jungle so 2 vs. 1.


Guide Top

Runes too shaco jungle

I take very much ad runes ( Greater Quintessence of Strength,Greater Mark of Strength and Greater Glyph of Strength) because when so can jungle faster when u do more dmg, on the minions. Is also a god advantage when u hank, because u can do very much dmg on the enemy champions.
I take some armor runes ( Greater Seal of Resilience ) so i can be longere time out and farm in the jungle.


Guide Top

Smite

SMITE:
Deals 445-870 true damage (depending on champion level) to target enemy minion or pet. 70 second cooldown.

EVERY JUNGLER NEEDS SMITE!!

There is no jungler than can Jungle without .smite

ADVANTAGES OF SMITE:

+ Securing of buffs/dragon/baron
+ Much harder for you to be counter jungled
+ Faster (in some cases, by a huge amount) jungle times
+ More ganks, due to needing less time in the jungle for XP
+ Ability to counter jungle a LOT easier, you can steal their buffs with Smite
+ You only need a lower level to kill Dragon
+ More/faster gold, for items



DISADVANTAGE OF SMITE:
+ All know u are an jungler
+ u can be ganked in jungle zone
+ Smite is useless late game


Guide Top

ghost

GHOST:
Your champion ignores unit collision and has 27% increased Movement Speed for 10 seconds. 210 second cooldown.

ADVANTAGES OF GHOST IN JUNGLE:
+ If some enemy gank u can escape fast
+ When u gank u can came fast into the enemy


Guide Top

Abilities

Backstab

Shaco deals 20% bonus damage when striking a unit from behind.


Deceive

Shaco instantly stealths for 3.5 seconds, and teleports to target nearby location. If he attacks while stealthed, the attack is guaranteed to crit for 40 / 60 / 80 / 100 / 120 % bonus damage.


Jack In The Box

Shaco creates a Jack in the Box at the target location with 150 health. It will Stealth after 2 seconds, and pop out when an enemy comes near (300 range), fearing nearby enemies for 0.5 / 0.75 / 1 / 1.25 / 1.5 second(s) and attacking them.

It deals 35 / 50 / 65 / 80 / 95 (+20% of ability power) damage, and lasts 60 seconds while stealthed or 5 seconds while firing. Casting Jack In The Box does break stealth.



Two-Shiv Poison

Passive: While Two-Shiv Poison is ready to cast: Shaco's attacks poison his target, reducing their movement speed by 20 / 22.5 / 25 / 27.5 / 30 % for 2 seconds. Affected minions also have their chance to hit reduced by 20 / 22.5 / 25 / 27.5 / 30 %.

Active: Shaco throws a dagger to target enemy dealing 40 / 80 / 120 / 160 / 200 (+100% of ability power) (+0.5 per attack damage) magic damage, and poisons them for 3 seconds. The passive is deactivated during the cooldown.



Hallucinate

Shaco stealths for half a second and creates an illusion of himself nearby, which deals 75% of Shaco's damage and receives 50% increased damage (Deals half damage to turrets and inhibitors). On death, the illusion deals 300 / 450 / 600 (+100% of ability power) magic damage to nearby enemies.

Lasts up to 18 seconds.


Guide Top

How too jungle

U starting too go over with the blue buff, and setting 3 Jack In The Box´s with it. and then are u goring fast over too the wolff´s and setting 1 3 cm from the wolff´s so the Box´s don´t start, then are u going back too the blue buff and use smite when the box´s begin. and so are u in the game. when u are in lvl 3 u can try and gank mid.