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Build Guide by Shardless1337

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author Shardless1337

Rammus Balance

Shardless1337 Last updated on August 31, 2010
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Ability Sequence

2
14
15
17
18
Ability Key Q
1
4
7
9
12
Ability Key W
3
5
8
10
13
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
Sorcery
Alacrity
 
 
 
 
 
 
 
 
 
 
Brute Force
 
 
 
 
 
 
 
Lethality
Improved Rally
 
 
 
 
 
 
Havoc
 
 

Offense: 0

 
 
 
 
 
 
 
 
 
 
 
 
 
4/
Veteran's Scars
Willpower
 
 
 
 
 
 
Ardor
Reinforce
 
 
 
 
 
 
1/
Tenacity
 
 

Defense: 21

 
 
 
 
 
 
 
 
 
 
 
 
 
 
Quickness
Blink of an Eye
 
 
 
 
 
Intelligence
Mystical Vision
 
 
 
 
 
 
Presence of the Master
 
 

Utility: 9


Took a couple of builds I have tried and made one in between. Still working on the build order but once I get that and some feedback ironed out then I will update the post further, with detailed item build instructions.

Early Game:
There are some decisions you need to make from the beginning these decisions will determine how you build your gear and skills.

If you are Facing a Melee heavy group then armor can in some cases be more important than HP and Magic Resist, if this is the case I would purchase Thornmailbefore or just after the first Sunfire Cape.

If you notice that the opposing team is Mage Heavy then armor is still viable but as it will not protect you from a Veigar with 500-700 Ability Power it is better to build for Health and Magic Resist. So rather than getting Thornmailstart building for either your Guardian Angelor a Banshee's Veil.

Mid Game:

Once you hit 6 and get your first rank of Tremors you can easily kill or discourage most enemy champions, especially the over zealous melee champions.

Late Game: