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Rammus Build Guide by m.stape

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author m.stape

Rammus Full Tank Build

m.stape Last updated on June 25, 2012
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Ability Sequence

4
14
15
17
18
Ability Key Q
1
3
7
9
12
Ability Key W
2
5
8
10
13
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Sunder
Archmage
 
 
 
 
 
 
Executioner
 
 

Offense: 0

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1/
Juggernaut
 
 

Defense: 30

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
Intelligence
 
 
 
 
 
 
 
Mastermind
 

Utility: 0


Guide Top

Well... This is it

This is my first build, and most likely my only build. There isn't going to be a huge amount of information here due to the fact that, I don't enjoy loads of writing. I play Rammus a lot, he is my main character in the League. I have now played as him for a long while and know him inside out. He is a VERY strong laning partner, a good jungler (however I'm terrible at jungling) but not an amazing solo laner. If you are trying to learn to solo lane, try someone like Singed or Garen. I could go into more detail about who to be in certain conditions but lets save that for another time. ANYWAY moing on, time to get to the good stuff!


Guide Top

Pros / Cons

RAMMUS PRO'S AND CON'S

Pro-
~VERY strong tank
~HUGE return damage
~A tank with high mobility
~Looks cute :3
~Pretty easy to get used to
~Ult has very low cooldown
~Great at back-dooring
~He's a freaking TURTLE

Con-
~BIGGEST CON=NO RANGED ABILITIES
~Easy to learn but hard to master
~He can cope against some of the worst
fed champs in the game and come out on
top eg: fed trynd, or miss fortune
~AP's do a lot of damage to Rammus, but well...
that's his job, to take damage


Guide Top

Items

Items are soooo important, and usually. the recommended ones are COMPLETELY WRONG. Rammus needs money, he doesnt get tonnes of kills; he actually need to give your carry all the kills. So the first 2 items you get are money items, first one being Philosophers Stone, and the second being Heart of Gold. Phil's stone give you the much needed health regen at the start along with mana regen. that's all the mana regen you need all game but late game you sell it for the last item in your build, however you rarely get a build on Rammus so don't worry too much about that. Heart of Gold however becomes a very important item in your build. Randuin's Omen, health, armour, health regen and an entire team slow. Very Important Item. So dont sell Heart of Gold. Just so you know just from the money gained from those items, it takes a little over 27 mins to pay off. Follow the start of the item build, then the items towards the end should just be those items but it isn't really important what order.

TL:DR=FOLLOW THE START OF THE ITEM BUILD BUT GET THE LAST 4 ITEMS IN WHATEVER ORDER.

There are some items that you can get instead of others. For example if you are playing a really strong match getting many kills you can get a Frozen Mallet, or an Atmas Impaler, or even a Madreds Bloodrazor. Another idea I'v had might be a Maw of Malmortius, but I haven't tried it. Ill try to update this if I try it sometime, see if it works.


Guide Top

Moves

Not finished yet. But I will update it occasionally. There is enough information about Rammus in general and his items here for now. but just for short before I rewrite this, Rammus' shield is his most important ability with his taunt the second most important.