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Rammus Build Guide by deaDeXpress

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author deaDeXpress

Rammus How to make them desperated

deaDeXpress Last updated on January 16, 2012
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Ability Sequence

2
14
15
17
18
Ability Key Q
1
4
10
12
13
Ability Key W
3
5
7
8
9
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Sunder
Archmage
 
 
 
 
 
 
Executioner
 
 

Offense: 0

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
Mercenary
 
 
 
 
 
 
1/
Juggernaut
 
 

Defense: 21

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
Intelligence
 
 
 
 
 
 
 
Mastermind
 

Utility: 9


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Pros / Cons

Pros



+Unkillable
+Fast with his Powerball
+Powerfull tank with Tremors
+Good tower defender


Cons



-Not really much CC's as Alistar or Cho'Gath has.
-Is often banned ^^


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Introduction

Hello I'm deaDeXpress and this is my first guide. I played about 300 game's and at least 100 of it with Rammus. Rammus seems not very difficult to play but it's not easy to make the jump from a good rammus player to a great rammus player. Whatever I hope my guide is helpfull if you have some write my tipps with am PM.


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Runes

My Runes are simple:

x9 because rammus makes most of his damage with his

x9 because rammus don't need more power in late game but he is not the best early game.

x9 same like the seals.

...


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Masteries

Very common Masteries for a tank. 0/21/9
The only thing what is important in the utility tree don't go for mana and mana regeneration. You will have philosopher's stone which solves this problem.
And in the defensiv tree pls forget these damage reduction things! They are just useless.


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Items

The Items are so important in this build! I have three situational Item builds at the moment you only see the normal but I will update my guide,

Early Game



+ manapotion
Philosopher's stone + Mercury Treads
+

Core Items



+ ageis of the legion

Late Game



+ or depending if the enemies make more AD or AP.

















I created a Item list for Rammus Items:
Philosopher's stone: very good EG-Item, gives you so much regeneration and the GP10 is so usefull especially for rammus.
Mercury Treads: A good MR but we buy it only becaus oft he 35% tenacity if there is a full ad team I would buy it only to escape ashe’s frost shot’s faster.
: Such a great MR(56) and a great active (remove all debuffs) for only 1400 gold!!
: Nice HP Bonus, the MR and Armor is Ok fort he price but it’s only good fort he aura. I buy it to give your team the bit survivability it needs to win a teamfight and remember with active and passive your team will dominate just becaus the other’s AD are completly useless!
: It gives good Health with a GP10 Item it has the third best armor in the game with a nice health regeneration. For the active look to Aegis oft he Legion.
: Cooldownreduction is very nice for rammus, mana helps him to stay longer in lane. Armor is very much and fort he active look at aegis oft he legion.

: Good Armor, nice MR and the passive is perfect for rammus. I saw a lot of Carrys who bougth this item but it have no sense to have survive with 700HP if it needs one spell or one attack to kill you again. Because oft he Resistance of Rammus Pretty cool Item.
: You will buy this item only if your team and you is feeded like nothing else becaus the items passive is too expensive 800Gold for 42Magic Damage per Second…
: A good Item becaus for the MR and the regenaration it isn’t very expensive.
[icon=Banshee's Veil size=32[: Not very good on Rammus because the enemy casters should target you and they won’t do it if you have a banshees veil.
: Great Armor for a great price but you won’t buy this item because of it’s passive the enemys won’t target you…if you think this item is too good to miss you don't understand the way of a tank...
: Great HP and great regenaration but you won’t buy this item because you don’t need extra HP and you won’t kill enough creeps to fill the passive.


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Summoner Spells

With this spell you can defend every tower and support your team mates fast.

there are some nice tricks with flash I hope I find some time to make a vid of these trick...

it is ok to take exhaust instead of teleport but you can ask someone else for taking this skill and with your build exhaust is useless.


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Team Fights

You have to start all the team fights! Be agressive but not mad.
Beginn a teamfight with Powerball + Defensive Ball Curl + Tremors and Puncturing Taunt the enemy carry.


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Updates

16.1.2012 Build has been published.









(I will finish this guide when I have time)