Rammus Build Guide by DagTheDevil
Not Updated For Current Season
Not Updated For Current Season
Rammus jungle Aka DagTheDevil 130 amor lvl 1
So the first thing u need 2 know!, rammus is best against AD champs! his passive :
Rammus gains additional damage as his shell becomes reinforced, converting 25% of his armor into damage.
This passive gives Rammus viable attack damage. IF u can stack ur amor!
ive played more than 1000 games with rammus
ive played him ever since i startet playing about 14 month ago. and some might say i got no life. but i luuuuve my ram bam!
this is not finish'd! and sry i spell like ****. well this is a good jungle ram guide. and rammus can work on lane. but in ranked games people dont want a tank lane with ad range or suport. so dont use him in ranked if u dont wanna jungle! i will add and change things soon :)
Conversions (+damage from armor only):
Doran's Shield = +2 damage
Cloth Armor = +4.5 damage
Ninja Tabi = +6.25 damage
Heart of Gold = +6.75 damage
Aegis of the Legion = +7.5 damage
Chain Vest and Sunfire Cape and Glacial Shroud and Atma's Impaler = +11.25 damage
Warden's Mail = +15 damage
Guardian Angel = +17 damage
Randuin's Omen = 20 damage
Frozen Heart = +24.75 damage
Thornmail = +25 damage
Easiest way to think of it: +20 armor = +5 damage
Rammus accelerates in a ball towards his enemies, dealing 100/150/200/250/300 (+1) magic damage and causing 28/36/44/52/60% reduced movement speed to nearby enemies on impact.
Cooldown - 10/10/10/10/10 seconds
Cost - 80/90/100/110/120 Mana
Range - 300
** Hits all enemies in a 300 AoE.**
**Right clicking or A-clicking an enemy will not cause you to ram into them. Instead, you will stop just short of their model, in the position to autoattack. To ensure a hit, click a spot next to or behind them.**
** In order to hit Golem, Dragon, or a big Cho'Gath, you must collide with the back of their hitbox.**
** Powerball continues through Teleport: this can surprise enemies (props to Jemrin for the reminder).**
** Can be canceled at any time by pressing Q again.**
Defensive Ball Curl
Rammus goes into a defensive formation for 6 seconds, increasing his armor and magic resistance by 50/75/100/125/150 and returning 26/32/38/44/50[(+0.10)*(armor)] magic damage to attackers.
Cooldown - 14/14/14/14/14 seconds
Cost - 50/50/50/50/50 Mana
Range - 300
**You can use Powerball with Defensive Ball Curl(DBC) on, but then it will stop and u start to roll.**
**Stops motion for .3(ish) seconds on cast.**
**Can be canceled at any time by tapping W again.**
**Damage return procs spell vamp (courtesy Civil Enemy).**
**Does not proc on Sivir's Ricochet or incoming Thornmail damage (courtesy Civil Enemy).**
Rammus taunts the unit into a reckless assault, reducing their armor by 10/15/20/25/30 and forcing them to attack Rammus for 1/1.5/2/2.5/3 second(s).
Cooldown - 12/12/12/12/12 seconds
Cost - 50/60/70/80/90 Mana
Range - 325
** Sometimes bugs a bit if at maximum 325 range. To ensure target switch get closer to enemy.**
** Remember enemy doesn't hit you immediately when you taunt. There is a brief time before they attack as they switch targets and move over to you or their attack cooldown timer ticks (this is important for tower aggro).**
**Switches target of all minions except Baron.**
Rammus creates tremors beneath him, dealing 65/130/195 (+0.3) magic damage per second to nearby units and structures.
Lasts 8 seconds.
Cooldown - 60 seconds
Cost - 120/120/120 Mana
Range - 300
**The damage is entirely independent of the animation, it will strike once per second (regardless of the apparent pulses) and a little bit beyond the range of the animation.**
**Continues during Powerball use.**
**The AoE hits through thin walls.**
Use Flash it allows Rammus to both initiate and escape. and smite for the blue, red, dragon, baron.
Creeping / Jungling
start blue, get a pull from mid, REMEMBER SHIELD lvl 1 - after blue you are lvl 2 and u take roll lvl 1 ! LISTEN, DONT EVER lvl UP ROLL more than the first lvl before lvl 14! it is not worht it, waste of mana!
after wolfs u go 2 wraith, if want tell ur mates to protevt wraith, u need them to get lvl 3 fast so u can lvl up taunt and roll flash taunt mid champ!
if it should happen that u know they took ur wraith, go straigt 2 their wraith after wolfs and gank their jungler,
if u get a kill gank mid u can roll bot or top if u still got pots
u can also try gank lvl 3 top or bot if it is possible. 90 % it is a kill mid,
vlad, anivia is tuff to kill mid lvl 3!
if the other team dont have jungle u can give their blue 2 your mid or just take it yourself and keep on jungle.
i dont really take the red buff, so if anyone on your ream really wants it let them.
start with cloth amor and 5 pots, then go mob boots as fast as u can!
then u need to see if they got any heavy ap or ad, or maybe true dmg.
i often go GA after boots, but if they got 3 or 4 ad champs, a thornmail is ofc a great choice,
if they got alot of AP u can go banshee or force of nature,
after GA u can go any of theese items depending on the other team.
warm, spirit v, shurely, randuins, frozen heart, aegis!
and if u are really pwning noobs, go cloth 5 pots, fast mob boots -> thornmail and then rush Phantom dancers!!! really fun with good dmg from ur fast amor and then SUPER SPEED FROM MOB BOOTS WITH PHANTOMS!!!
if u gank all the time after lvl 3 u will loose xp, sometimes alot! and if ganks fail, u get behind fast, then u need to remember to take wolfs wraith and golems as much as u can, or stay on a lane for sometime if it is free! if "lane" champs tell u to f**K off then do it, YOU ARE A SUPORT TANK SUPER FAST ROLLING PAIN IN THE ***
u dont need kills if u play well the 30-50 assists u get well get u plenty of gold.
u can even if u like just go suport items! it can work with and against the right setup.
Pros / Cons
rammus need the blue buff also after the first 3... i know alot of mid players claim the blue but rammus with out mana is sooo useless.!
if u get counter jungled it can be tuff 2 get b in game.
though i would say that if follow the 3 steps and gank mid lvl 3 u should be okay.
worst thing: no dmg on lanes u lose! rammus deals sick dmg but it is overall dmg not near ap nuke or fast ad champ.
super fast jungle with mob boots u can be all over the place!
sick when u stakc amor! 130 amor with shield lvl 1 :O cait. ashe. yi. trynda. vayne. jarvan. ALL U OTHER AD CHAMPS show tits or gtfo!