This build has been archived by the author. They are no longer supporting nor updating this build and it may have become outdated. As such, voting and commenting have been disabled and it no longer appears in regular search results.
We recommend you take a look at this author's other builds.
- Ahri: Vulpix has Evolved!
- Wukong - December 2012 (Penta Kill)
- Malzahar, The Prophet of The Void
- Garen: Anti Melee - Mage
- Lee Sin - August 2012 (UPDATED)
- Yorick - April 2012 (UPDATED)
- Gangplank - December 2012 (3v3)
- Olaf - May 2012 (UPDATED)
- Graves - December 2012 (3v3)
- Cho'Gath - August 2012 (UPDATED)
This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page
Rammus, The Armordillo
Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.
Spells:
Flash
Exhaust
Ability Order
Spiked Shell (PASSIVE)
Rammus Passive Ability
Chapter 1
When he awoke, Rammus' whole world had changed. The maze had vanished and he felt truly cognizant for the first time in his otherwise unremarkable life. As his predicament dawned on him, Rammus had a moment of panic. As he trembled, the earth around him began to shake, the intensity increasing until he managed to steady himself. As the quake receded, Rammus arose and left the Plague Jungles in search of others like him. His search brought him across all the lands south of the Great Barrier, but everywhere he went, he was unique. The hardships of this sojourn inspired him to craft the suit of armor that would earn him the title of Armordillo. Rammus's quest eventually drew him to the only place where a sentient armadillo is less than confounding - the League of Legends.
''I've seen a lot of things, but this... this is a first.'' -- Ezreal, the Prodigal Explorer, after first meeting Rammus
You must be logged in to comment. Please login or register.