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Build Guide by DeadTermite

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author DeadTermite

Rammus the Magodillo?

DeadTermite Last updated on September 13, 2010
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Ability Sequence

1
3
5
7
9
Ability Key Q
4
8
12
14
15
Ability Key W
2
10
13
17
18
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
4/
Sorcery
Alacrity
 
 
 
 
 
 
 
 
 
 
3/
Brute Force
 
 
 
 
 
 
 
3/
Lethality
Improved Rally
 
 
 
 
 
 
1/
Havoc
 
 

Offense: 21

 
 
 
 
 
Strength of Spirit
Evasion
 
 
 
 
 
 
 
 
 
 
Veteran's Scars
Willpower
 
 
 
 
 
 
Ardor
Reinforce
 
 
 
 
 
 
Tenacity
 
 

Defense: 0

 
 
 
 
 
4/
Awareness
Expanded Mind
 
 
 
 
 
 
 
 
 
 
 
Quickness
Blink of an Eye
 
 
 
 
 
Intelligence
Mystical Vision
 
 
 
 
 
 
Presence of the Master
 
 

Utility: 9


Well i have a interesting but quite different build say hello to the magordillo.
Now this isn't a easy build to pull off, especially if your team is all squishy so only attempt if you have a good tank or feel your confident basically with this build you will be partially tank (mainly from your W spell, Defensive ball curl) partially mage dps and a good tower destroyer.

Powerball
Now most of the time powerball is a source of moving around the map, good damage at the start and just to annoy the other team when they try to run or give chase to a weakened ally but since it has a 1:1 ratio for AP to damage it makes a good source of damage late game dealing a surprising 900 damage if played right.
Defensive ball curl
Defensive ball curl will be your main source of defense keeping you alive in rough times and anyone who has played him before knows while in this form you send damage back at attackers as magic damage well this also gets a boost from the AP not much but enough to make it decent damage, Mix it with taunt and powerball and you will have a decent amount of damage going.

Taunt
Taunt is the same as always just used to help a teammate or pull a champion into attacking you.

Tremors
Tremors now this is one of rammus best skills great for team fights and for destroying towers with the extra boost from the AP doing around 300+ each pulse it can easily do a lot of damage in a team fight and makes killing towers a lot easier.


Now if you follow the item build you should be fine if your not doing great in this game don't get the Majias soulstealer and get the abyssal scepter.

When a team fight is about to engage try and get the surprise on the enemy hide in bushes or were they cant see you start up powerball and ram as many as you can as soon as that happens start tremors go into defensive ball curl and taunt the tank or a spell caster (to lower his defense remember your not tanking a dps would still be able to kill you and a spell caster can't cast spells when taunted) once defensive ball curl runs out just repeat the method with or without tremors, Powerball => Tremors => Defensive ball curl => Taunt.


Now i know this isn't the best build but i thought id put it up for people that would like to try something different it is a hard build to pull off so please don't call it **** it can be used very well. Give it ago and tell me what you think or any changes you think would make it better well thanks for reading.