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Rammus Build Guide by LeagueofLeugins

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author LeagueofLeugins

Rammus, The OverPowered Ball Of Death

LeagueofLeugins Last updated on September 26, 2011
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Ability Sequence

1
2
4
7
9
Ability Key Q
5
10
13
15
18
Ability Key W
3
8
12
14
17
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
Sorcery
Alacrity
 
 
 
 
 
 
 
 
 
 
Brute Force
 
 
 
 
 
 
 
Lethality
Improved Rally
 
 
 
 
 
 
Havoc
 
 

Offense: 0

 
 
 
 
 
3/
Strength of Spirit
Evasion
 
 
 
 
 
 
 
 
 
 
4/
Veteran's Scars
Willpower
 
 
 
 
 
 
Ardor
Reinforce
 
 
 
 
 
 
Tenacity
 
 

Defense: 16

 
 
 
 
 
4/
Awareness
Expanded Mind
 
 
 
 
 
 
 
 
 
 
 
2/
Quickness
Blink of an Eye
 
 
 
 
 
Intelligence
Mystical Vision
 
 
 
 
 
 
Presence of the Master
 
 

Utility: 14


Guide Top

Introduction

I find Rammus one of the most overpowered Characters for dominion not because hes a good tank but he has lots of tower controle.


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Runes

For the runes, i really wanted to go abit more in the defence side but still have longer buffs and speed upgrades.


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Summoner Spells

For the Masteries, I get revive because it basicly gives you an automatic capture. And with Ghost, your movement speed plus your ball and Blessings, it gets you from your Fountain to there mid tower in 1 second. Giving you lots of time to take it.


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Items

For Items, I find Core Items would be Boots of Mobility, Priscillas Blessing, and Depending on what the enemy team comp is. Say there heavy AD, go thornmail, sunfire cape, but say if there heavy AP, ud go FON, Banshees Veil. I find a thornmail good in any game for that extra damage dealer (More Armor, more Ad).


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Team Work

If your team is Fighting at bot, use your ball, blessings and ghost to speed to top and catch a tower, if you keep catching towers, it will annoy them making there team to split more and then your team will get easy towers (3v1, 2v1). Always try and get your taunt on AD carrys when you get your W up, so you can deal lots of dmg. Your ultimate is also always up, so always use it.


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Pros / Cons

Pros: -Very Fast
-Good Tower Controle
-Amazing CC (very good when your fast, you can catch up to anyone and let your team kill him)
-Great at defending at towers (When someones close, just taunt him in the tower so he takes dmg)

Cons: Seriously havent found one yet.. I Basicly always win has rammus and it makes your team happy because usually no one wants to go tank.


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Summary

In the end, you might go 1-10 or worst as Rammus , but youll have so many captures that youll have over 1200 points like nothing. Kills really dont make a big difference in dominion so if you keep capturing towers, theyll never be able win.