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Choose Champion Build:
Spells:
Teleport
Flash
Ability Order
Shepherd of Souls (PASSIVE)
Yorick Passive Ability
Where Are You Taking This... Thing?
"So now America, with an open heart (and an empty stomach),
I say unto you in the words of my uncle: 'Allez cuisine!!'"
Why doesn't everyone rush it, then?
People like Graves, Ezreal, and Anivia would love the near-infinite spam, but the item almost always irreparably delays the development of their unique power-role.
Q: What do these seven have in common?
A: They share either 1) a potent early-game that is better amplified by volume of spells than combat stats, and/or 2) long-range spells on hilariously low cooldowns!
DiffTheEnder has a great Theorycraft on Tear of the Goddess, Manamune, and Archangel's Staff.
Burst-casters are by no means obsolete! They merely occupy a volatile, specialized niche.
Where does Tear of the Goddess factor into all of this?
By easing mana restrictions, it transforms a select few casters into sustained damage-dealers!
This has created an extremely exclusive club.
The members of said society are listed below:
The craziest thing about Ryze is that he can build Tear of the Goddess + Glacial Shroud + Banshee's Veil and still perform both a burst and sustained-damage role!
This guy's sustain is ABSURD because of Omen of Famine; not only is the initial magic damage increased by the Attack Damage from Manamune, the ghoul attacks for a percentage of Yorick's AD and heals for the entire amount of damage dealt!
The humongous range and nonexistent cooldown of Lay Waste makes Karthus a Tear of the Goddess-charging machine! He's a hyper-powerful team-fighter and unstoppable farmer.
Defile's Mana-pool requirement is single-handedly solved by the one item :D
Tear of the Goddess + Hextech Revolver feels like nothing so much as the insane Life steal that AD carries such as Caitlyn naturally receive when farming! It's great.
Blitzcrank benefits from the Mana ( Mana Barrier) and AD from Manamune!
Urgot is a harass-monster with Acid Hunter! He's a fringe pick, but can be devastating.
Cassiopeia is a true spammer, and can make excellent use of the extended casting provided by Tear!
Q: What makes a champion "Damage-per-Second"?
A: The phrase itself is as arbitrary a measure as "meter" or "pint"; it simply serves to emphasize the relative intensity of one damage source to another. However, "per second" signifies that the damage is the SAME EVERY SECOND, which disqualifies sources whose damage varies significantly from second to second.
( Brand, Nidalee, and Talon, to name a few)
By this definition, A more accurate statement would be that Tear of the Goddess transforms these champions into sustained burst-casters. When given to a Yorick who builds Spirit Visage and Glacial Shroud, the effect is a remarkably consistent second-to-second damage output; this coming from a character with a fairly shabby innate Mana-pool!
An average game's Gold income is in the ballpark of 8,000, and who wants to spend a Full Eighth of their precious money on Mana alone?! Not Jarvan IV or Brand, for sure.
Experiment and discover for yourself ;)
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DiffTheEnder's Efficiency Theorycraft Vogie's Metagolem article Karthus? Ryze? Yorick? LoL Discussion: Who Should Get a Tear? |
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These three champions are so consistent and powerful when equipped with it.
Please write a quick post below if you agree, disagree, or could care less :D
Thanks for listening to an old guy's ramblin'.
~Gramps Tewks
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