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Renekton: Slicing Through Your Flesh
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Spells:
Ghost
Exhaust
Ability Order
Reign of Anger (PASSIVE)
Renekton Passive Ability
Introduction:
Greater Mark of Desolation Greater Mark of Desolation - For early and late game advantages.
Greater Seal of Evasion - Who doesn't love Dodge?
Greater Glyph of Focus - For all game advantages. Shorter Cooldowns are the best.
Greater Quintessence of Desolation Greater Quintessence of Desolation - Once again, for early and late game advantages.
Alternatives:
Greater Seal of Resilience - For the extra Armor early game.
Greater Glyph of Warding - For the extra Magic Resist early game.
Greater Quintessence of Fortitude - For the extra Health early game.
Greater Seal of Evasion - Who doesn't love Dodge?
Greater Glyph of Focus - For all game advantages. Shorter Cooldowns are the best.
Greater Quintessence of Desolation Greater Quintessence of Desolation - Once again, for early and late game advantages.
Alternatives:
Greater Seal of Resilience - For the extra Armor early game.
Greater Glyph of Warding - For the extra Magic Resist early game.
Greater Quintessence of Fortitude - For the extra Health early game.
Items to take into consideration in the proper situation:
Last Whisper - A substitute for Spirit Visage for the extra Armor Penetration if needed.
Frozen Mallet - A substitute for Sunfire Cape for it's UNIQUE Passive.
Guardian Angel - A substitute for Frozen Mallet for it's UNIQUE Passive.
Force of Nature - A substitute for Frozen Mallet for the extra Health Regeneration and Magic Resist.
Banshee's Veil - A substitute for Frozen Mallet. Good while facing Champions like Karthus or Ashe for their Ultimates.
Optional:
Elixir of Agility - For the extra Attack Speed if needed.
Last Whisper - A substitute for Spirit Visage for the extra Armor Penetration if needed.
Frozen Mallet - A substitute for Sunfire Cape for it's UNIQUE Passive.
Guardian Angel - A substitute for Frozen Mallet for it's UNIQUE Passive.
Force of Nature - A substitute for Frozen Mallet for the extra Health Regeneration and Magic Resist.
Banshee's Veil - A substitute for Frozen Mallet. Good while facing Champions like Karthus or Ashe for their Ultimates.
Optional:
Elixir of Agility - For the extra Attack Speed if needed.
Ghost - Great spell for chasing, ganking, and escaping.
Exhaust - Great spelling for slowing your enemies to ensure a kill and good for saving an ally or an escape. I recommend Exhaust if you aren't jungling.
Flash - As well as Ghost, a great spell for chasing, ganking, and escaping. For example: Perfect for escaping Nunu's Absolute Zero.
Teleport - Great spell for getting to an area quickly, like teleporting to a ward, tower, minion, and etc. Also great if you are soloing a lane.
Cleanse - Great spell for escaping a situation while being slowed or stunned, and etc.
Exhaust - Great spelling for slowing your enemies to ensure a kill and good for saving an ally or an escape. I recommend Exhaust if you aren't jungling.
Flash - As well as Ghost, a great spell for chasing, ganking, and escaping. For example: Perfect for escaping Nunu's Absolute Zero.
Teleport - Great spell for getting to an area quickly, like teleporting to a ward, tower, minion, and etc. Also great if you are soloing a lane.
Cleanse - Great spell for escaping a situation while being slowed or stunned, and etc.
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