get
prime

Build Guide by xxGunNaRxx

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author xxGunNaRxx

Renekton's Pen15 is Bigger Than Yours ;)

xxGunNaRxx Last updated on April 7, 2011
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Team 1

[VS]

Team 2

Ability Sequence

2
4
5
7
10
Ability Key Q
3
9
14
17
18
Ability Key W
1
8
12
13
15
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
4/
Sorcery
Alacrity
 
 
 
 
 
 
 
 
 
 
Brute Force
 
 
 
 
 
 
 
Lethality
Improved Rally
 
 
 
 
 
 
Havoc
 
 

Offense: 9

 
 
 
 
 
Strength of Spirit
4/
Evasion
 
 
 
 
 
 
 
 
 
 
4/
Veteran's Scars
Willpower
 
 
 
 
 
 
Ardor
Reinforce
 
 
 
 
 
 
1/
Tenacity
 
 

Defense: 21

 
 
 
 
 
Awareness
Expanded Mind
 
 
 
 
 
 
 
 
 
 
 
Quickness
Blink of an Eye
 
 
 
 
 
Intelligence
Mystical Vision
 
 
 
 
 
 
Presence of the Master
 
 

Utility: 0


Chapter 1

This renekton build is fairly simple and awesome for anyone who has played him before.
Please vote up this build, not only because its amazing, but the name is even better :D:D
ReignofAnger
Reign of Anger (Innate): Renekton gains 5 Fury per autoattack. Having sufficient fury empowers Renekton’s abilities with bonus effects, but this drains Fury. When out of combat for 12 seconds, Renekton loses 5 Fury every 2 seconds.

When Renekton is below 50% life he generates 50% more fury.
Ability Description Levelling up
CulltheMeek
Cull the Meek (Active): Renekton swings his blade dealing physical damage to nearby enemies and healing for 7.5% of the damage dealt up to a hard cap. Each target hit grants 5 Fury, up to 25. Heal amount is quadrupled against champions.

When Renekton has 50 or more Fury he deals 50% additional damage and heals for 15% of the damage dealt, the healing hard cap is tripled. Consumes 50 Fury.

* Cooldown: 8 seconds.
* Max Range: 450 (estimate) / 550 in Dominus (estimate)

Physical Damage: 60 / 90 / 120 / 150 / 180 (+0.8 per bonus attack damage)

Healing Hard Cap: 50 / 75 / 100 / 125 / 150
RuthlessPredator
Ruthless Predator (Active): Renekton’s next attack will swing twice dealing physical damage and stunning his target for 0.75 seconds. Each hit applies on-hit effects.

When Renekton has 50 or more Fury his next attack will swing three times dealing physical damage and stunning his target for 1.5 seconds. Consumes 50 Fury.
Physical Damage: 5 / 15 / 25 / 35 / 45 (+0.75 per attack damage) per hit

Cooldown: 13 / 12 / 11 / 10 / 9 seconds
SliceandDice
Slice and Dice Slice: Renekton dashes forward, dealing physical damage to targets along the way. If he hits a target he gains the ability to use Dice for 4 seconds.

Dice: Renekton dashes, dealing physical damage along the way. When Renekton has 50 or more Fury Dice deals 50% additional damage and reduces the armor of targets hit for 4 seconds. Consumes 50 Fury.

* Range: 550 (estimate)

Physical Damage: 45 / 75 / 105 / 135 / 165 (+0.6 per bonus attack damage)

Armor Reduction: 15 / 17.5 / 20 / 22.5 / 25 %

Cooldown: 20 / 18 / 16 / 14 / 12 seconds
Dominus
Dominus (Active): Renekton empowers himself with dark energies, gaining increased size and health for 15 seconds. While empowered, he deals magic damage to nearby enemies and generates 5 Fury per second.

* Cooldown: 120 seconds.
* No Cost

Continuous Magic Damage: 50 / 75 / 100 (+0.1 per ability power)

Health Gain: 300 / 450 / 600