get
prime

Rengar Build Guide by Almega114

123
Views
0
Comments
0
Votes
League of Legends Build Guide Author Almega114

Rengar jungle (in progress)

Almega114 Last updated on August 27, 2016
Like Build on Facebook Tweet This Build Share This Build on Reddit

Ability Sequence

1
4
7
9
12
Ability Key Q
2
5
8
10
13
Ability Key W
3
14
15
17
18
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

Fury
 
 
Sorcery
 
 
 
 
 
 
 
 
Vampirism
 
 
Natural Talent
 
 
 
 
 
Bounty Hunter
Oppressor
 
 
 
 
 
Battering Blows
 
 
Piercing Thoughts
 
 
 
 

Ferocity: 0

Wanderer
 
 
5/
Savagery
 
 
 
 
 
 
 
 
5/
Merciless
 
 
Meditation
 
 
 
 
 
Bandit
1/
Dangerous Game
 
 
 
 
 
Precision
 
 
Intelligence
 
 
 
 

Cunning: 12

5/
Recovery
 
 
Unyielding
 
 
 
 
 
Explorer
1/
Tough Skin
 
 
 
 
 
5/
Runic Armor
 
 
Veteran's Scars
 
 
 
 
 
1/
Insight
Perseverance
 
 
 
 
 
5/
Swiftness
 
 
Legendary Guardian
 
 
 
 

Resolve: 18



Threats to Rengar with this build

Threat
Low
High
Show all
Threat Champion Notes
3
Kindred Kindred has no real way of dealing with Rengar besides her ultimate, but as long as you're near a bush, you have no trouble even then.
3
Aatrox He does not have any early pressure, but he out scales you hard.
Guide Top

Introduction

Hello, today I am making my first guide, it is on Rengar. This guide will teach you the basics of playing Rengar in the jungle. Please give me any suggestions on how to improve my guide writing.


Guide Top

Pros / Cons

Pros

  • Snowballs well
  • Easy to learn
  • Fun to play
  • Low cooldowns
  • Passive grows with kills
  • Destroys squishies
  • No mana or energy
Cons
  • Squishy
  • High skill cap
  • If you combo wrong it could be disastrous
  • Relies on kills
  • bad in team fights


Guide Top

Summoner Spells

Flash- Very strong on Rengar, good escapes, helps while chasing, etc, etc. Almost always take flash
Smite- You're in the jungle, this is a necessity, no questions, take it.
Ignite- This can help you secure kills, you can take it instead of flash, but I don't recommend it.
Exhaust- This will let you kill just about anyone late game. It can stop ADC's dead in their tracks.


Guide Top

Jungle Path

Start Krugs. Go into bush right by them and when you jump at them smite in mid air.
Proceed to red, using abilities as to get the heal from empowered W off.
If you have enough health go for Raptors, if not go to scuttle.
Recall if you don't feel safe with your health.
Head to blue side using your smite on Gromp