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Choose Champion Build:
- Solo without problems with hp
- Solo tanky
General
Unseen Predator
While in brush or stealth, Rengar will leap at the target when using his basic attack. Rengar builds 1 Ferocity with each ability he uses on enemies. When reaching 5 Ferocity, Rengar's next ability becomes empowered, granting it a bonus effect.
Savagery
Rengar's next basic attack deals 30 / 60 / 90 / 120 / 150 bonus physical damage and grants him 30 / 35 / 40 / 45 / 50 % increased Attack Speed for 4 seconds.
Ferocity Bonus: Rengar deals enhanced damage equal to 100% of Rengar's Attack Damage and his Attack Speed bonus increases to 60 / 70 / 80 / 90 / 100 %.
Battle Roar
Rengar lets out a battle roar, dealing 50 / 80 / 110 / 140 / 170 (+80% of ability power) magic damage to enemies and gaining 15 / 22 / 29 / 36 / 43 bonus Armor and Magic Resist for 3 seconds.
Ferocity Bonus: Rengar regains 40 + (20 x level) health.
Bola Strike
Rengar throws a bola at his target, dealing 60 / 105 / 150 / 195 / 240 (+0.7 per bonus attack damage) physical damage and slowing them by 50 / 55 / 60 / 65 / 70 % for 2.5 seconds.
Ferocity Bonus: Rengar initially roots the target for 1 second. The slow is applied in full after the 1 second, and decays over the remaining 1.5 seconds.
Thrill of the Hunt
Rengar activates his predatory instincts, stealthing after 1 second, which can be delayed by up to 3 seconds upon being hit, and revealing all enemy champions in a 2000 / 3000 / 4000 radius around him. He gains 20 / 25 / 30 % Movement Speed and rapidly generates Ferocity while stealthed.
Lasts 7 seconds or until he uses an ability.
While in brush or stealth, Rengar will leap at the target when using his basic attack. Rengar builds 1 Ferocity with each ability he uses on enemies. When reaching 5 Ferocity, Rengar's next ability becomes empowered, granting it a bonus effect.
Savagery
Rengar's next basic attack deals 30 / 60 / 90 / 120 / 150 bonus physical damage and grants him 30 / 35 / 40 / 45 / 50 % increased Attack Speed for 4 seconds.
Ferocity Bonus: Rengar deals enhanced damage equal to 100% of Rengar's Attack Damage and his Attack Speed bonus increases to 60 / 70 / 80 / 90 / 100 %.
Battle Roar
Rengar lets out a battle roar, dealing 50 / 80 / 110 / 140 / 170 (+80% of ability power) magic damage to enemies and gaining 15 / 22 / 29 / 36 / 43 bonus Armor and Magic Resist for 3 seconds.
Ferocity Bonus: Rengar regains 40 + (20 x level) health.
Bola Strike
Rengar throws a bola at his target, dealing 60 / 105 / 150 / 195 / 240 (+0.7 per bonus attack damage) physical damage and slowing them by 50 / 55 / 60 / 65 / 70 % for 2.5 seconds.
Ferocity Bonus: Rengar initially roots the target for 1 second. The slow is applied in full after the 1 second, and decays over the remaining 1.5 seconds.
Thrill of the Hunt
Rengar activates his predatory instincts, stealthing after 1 second, which can be delayed by up to 3 seconds upon being hit, and revealing all enemy champions in a 2000 / 3000 / 4000 radius around him. He gains 20 / 25 / 30 % Movement Speed and rapidly generates Ferocity while stealthed.
Lasts 7 seconds or until he uses an ability.
"Prey on the weak and you will survive, prey on the strong and you will live." -Rengar
On every wall of his den, the trophy hunter Rengar mounts the heads, horns, claws, and fangs of the most lethal creatures in Valoran. Though his collection is extensive, he remains unsatisfied, tirelessly seeking greater game. He takes time with every kill, studying his prey, learning, and preparing himself for the next encounter with the one monster he never managed to defeat.
Rengar never knew his real parents, but was raised by a human who was revered as a legendary hunter. He was an ideal pupil, intently absorbing the lessons of his father, and improving them with his uncanny feral instincts. Before his mane had fully grown, Rengar set off on his own and claimed a wide territory for himself. Along its perimeter, he mounted the skulls of his slain prey - a warning to would-be aggressors. He thought undisputed reign of a region would fulfill him, but instead, he grew restless. No beasts in his domain proved challenging prey, and without formidable adversaries to push his limits, Rengar's spirit waned. He feared that no worthwhile game remained, that he would never again feel the thrill of the hunt. Just when things seemed their bleakest, he encountered the monster. It was a disturbing, alien thing, distinctly out of place in his world. It bore huge scything claws and devoured any animal that strayed across its path. Overzealous at the prospect of a challenge, Rengar ambushed the monster in haste. It far outclassed anything he'd hunted before. Their fight was savage, and each suffered crippling wounds. Rengar lost an eye, but the most grievous blow was to his pride. He had never before failed to make the kill. Worse yet, the severity of his injuries forced him to retreat. Over the following days, he hovered on the threshold between life and death. He was wracked with pain, but beneath it, he felt a glimmer of joy. The hunt was on. If such powerful beings existed in the world, he would find them, and stack their heads high. The monster, however, was a kill he wanted to savor. On his den's largest wall, he reserves a space for the beast's head, a trophy he swears will one day be the centerpiece of his collection.
On every wall of his den, the trophy hunter Rengar mounts the heads, horns, claws, and fangs of the most lethal creatures in Valoran. Though his collection is extensive, he remains unsatisfied, tirelessly seeking greater game. He takes time with every kill, studying his prey, learning, and preparing himself for the next encounter with the one monster he never managed to defeat.
Rengar never knew his real parents, but was raised by a human who was revered as a legendary hunter. He was an ideal pupil, intently absorbing the lessons of his father, and improving them with his uncanny feral instincts. Before his mane had fully grown, Rengar set off on his own and claimed a wide territory for himself. Along its perimeter, he mounted the skulls of his slain prey - a warning to would-be aggressors. He thought undisputed reign of a region would fulfill him, but instead, he grew restless. No beasts in his domain proved challenging prey, and without formidable adversaries to push his limits, Rengar's spirit waned. He feared that no worthwhile game remained, that he would never again feel the thrill of the hunt. Just when things seemed their bleakest, he encountered the monster. It was a disturbing, alien thing, distinctly out of place in his world. It bore huge scything claws and devoured any animal that strayed across its path. Overzealous at the prospect of a challenge, Rengar ambushed the monster in haste. It far outclassed anything he'd hunted before. Their fight was savage, and each suffered crippling wounds. Rengar lost an eye, but the most grievous blow was to his pride. He had never before failed to make the kill. Worse yet, the severity of his injuries forced him to retreat. Over the following days, he hovered on the threshold between life and death. He was wracked with pain, but beneath it, he felt a glimmer of joy. The hunt was on. If such powerful beings existed in the world, he would find them, and stack their heads high. The monster, however, was a kill he wanted to savor. On his den's largest wall, he reserves a space for the beast's head, a trophy he swears will one day be the centerpiece of his collection.
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