Rengar Build Guide by Yokiharo
Not Updated For Current Season
Not Updated For Current Season
So I've wrote a sort of "first thoughts" post on him and thought I'd share my ideas.
This guide is INCOMPLETE, it only has the basic builds and not in-depth description of Rengar gameplay, which is the most fundamental part of any guide. You may try these basic concepts on your own but please keep tuned for further updates on the actual guide that will come soon.
Credits to jhoijhoi for the template, which you can find here.
A lot more depth in him than most people think. Most fun I've ever had in League since a very long time. Been playing him since he first set foot on the PBE.
Safe/easy jungle but he can be harshly counterjungled by some picks. He would be the perfect counterjungler, but he's not as buffy as he should and a lot of junglers can wreck him easily. However, with the right setup I believe he can eventually top all counterjunglers.
I've been playing as a solo top, as it's the role I believe he shines the most at. Even when I got stuck in a 1v2 (have no idea why, but it has been common for me lately on normals) I can out-sustain my opponents, double on ganks and get into mid game a lot more fed/farmed than my opponents.
I haven't seen a decent Rengar yet (real), so here are some tips I think may help:
I like to play him 21/9/0. Arpen reds and AD quints is the way to go IMO, with obvious choices on armor yellows and mr/lvl blues.
I think most of the Rengar players have seen the level 1 first blood video posted a while ago because they always feed level 1 for some reason. You'll only win 1v1 against specific picks and Savagery has been nerfed after the video was posted, please don't go rambo feed mode making the team flame you and throw the game at level 1.
I always start Boots of Speed + 3x Health Potion. Try not to recall in the first few levels unless you really need to (have used all the pots and low health with no chance to Empowered Battle Roar). Abuse your sustain and poke them at every chance you get. Remember to not push the lane. Only last hits and little pokes with Bola Strike and Battle Roar for the ferocity build up. Consider leveling up R>E>Q=W for most cases. Savagery is better if you're winning 1v1 top for snowballing but for common lane phase Bola Strike will give your harass/pokes some more power.
Bush control with Savagery harass in a QWE combo would be the perfect way to harass but I've found several times that Rengar isn't strong enough for it against common picks. Don't pick him against guys like Jax, Olaf and Malphite.
Try to finish your boots and possibly the second item before considering Bonetooth Necklace unless you're already snowballing heavily. Ninja Tabi/ Mercury's Treads depending on direct enemy if losing lane, on the enemy team if neutral/winning lane. I like to pick Wriggle's Lantern against AD and Hexdrinker > Maw of Malmortius against AP. Consider Heart of Gold > Randuin's Omen most of the times.
About Bonetooth Necklace, only get it if it's early/mid and you think you'll make good use of it. If it's already late game, get a better item. After Bonetooth Necklace it is important to try to roam at every chance you get to stack the most kills/assists you can.
Get that Phage asap and think if you'll benefit more from Trinity Force or Frozen Mallet and get on it. Revolve the rest of your build around the choices you've made earlier.
Top vs AP (with personal preference for TF): Boots+3h > Mercs + Hexdrinker > Bonetooth Necklace > Phage + Heart of Gold > Maw of Malmortius + Trinity Force > Warmog + Randuin's.
Top vs AD (with personal preference for FM): Boots+3h > Tabi + Wriggles > Bonetooth Necklace > Phage + Heart of Gold > Frozen Mallet > Randuin's > Force of Nature/Maw of Malmortius > Sell Wriggles for BT.
Hope I've helped a bit.