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Rengar Build Guide by TheTroNn

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League of Legends Build Guide Author TheTroNn

Rengar Top (The One Shot Killer)

TheTroNn Last updated on April 13, 2016
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Ability Sequence

1
4
5
7
9
Ability Key Q
3
14
15
17
18
Ability Key W
2
8
10
12
13
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

Fury
 
 
5/
Sorcery
 
 
 
 
 
 
 
 
Vampirism
 
 
5/
Natural Talent
 
 
 
 
 
Bounty Hunter
1/
Oppressor
 
 
 
 
 
Battering Blows
 
 
Piercing Thoughts
 
 
 
 

Ferocity: 12

5/
Wanderer
 
 
Savagery
 
 
 
 
 
 
 
 
5/
Merciless
 
 
Meditation
 
 
 
 
 
1/
Bandit
Dangerous Game
 
 
 
 
 
5/
Precision
 
 
Intelligence
 
 
 
 

Cunning: 18

Recovery
 
 
Unyielding
 
 
 
 
 
Explorer
Tough Skin
 
 
 
 
 
Runic Armor
 
 
Veteran's Scars
 
 
 
 
 
Insight
Perseverance
 
 
 
 
 
Swiftness
 
 
Legendary Guardian
 
 
 
 

Resolve: 0


Guide Top

Laning Phase

In lane you need to stay in the bushes and jump on each minion with your Q to grant stacks when u got the 5 stacks you can poke with the golden Q.
In lane you really need to farm , this build is expensive and you wanna get the core as fast as possible . When u got the core items you are ready for teamfights.


Guide Top

Team Fights

In teamfights you gotta stay a little bit back like not in front with the tank/s but in the middle line.
When the fight starts you wanna have your ult on so get it right and try to one shot the adc/mid laner or other heavy dmg champs to make the fight easier. After you jumped and killed whoever you killed you are most likely to be focused so I suggest you to buy the "Guardian Angel".


Guide Top

In Between Laning Phase And Team Fights

So before teamfights when everyone just walk around and farm a little bit you wanna try to ward the are so you can maybe catch someone with your ult in the jungle like the CAT needs to do .
If you do succeed you got yourself and your team a great advantage.
When you feel free you should try to split push before someone comes and quickly destroy a turret. Thats when the warding stuff matters and thats why I do not suggest buying the farsight because its not really a ward it is just a one second far vision for a certain area and I think that the normal wards are better for this build.