Rengar Build Guide by Mekevin244
Not Updated For Current Season
This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.
Not Updated For Current Season
The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.
Who is Rengar?
He is considered a Tanky AD. You should build him more AD then tank but, without a bit of tank he is nothing.
Why does no one play him?
It's not that no one plays him, he used to be really popular until Riot nerfed him. He was nerfed so hard that he couldn't do anything at all until late game so people quit on him.
I heard something about Kha 'Zix and Rengar being enemy's. Is it true?
Yes, it is true. When one you reach lvl 16. You will receive a quest to kill Kha 'Zik if they have a Kha 'Zik on the enemy team. If not then, you will not recieve the quest, killing him before he kills you will change your bonetooth necklace into Kha 'Zik's head and you will not lose a stack on death. In both champion's lore's, they are related to each other.
Didn't he get nerfed really hard?
Yes, he did and that's why people have stopped playing him. He was the most OP Champion that has ever come out in my opinion. This guide will get him to become OP again if you know when to attack and when to run.
This is my first guide so just tell me if there is anything I should fix and I wouldn't consider myself a awesome player. I usually have beginner's luck with new champs I play so yea. I will be updating this guide as I continue playing this champion and if I stop updating then that just means I have finished this guide. The Guide will be a little wordy but, that is because, I am still a noob on Mobafire. Hahahaha.... so if someone could tell me how to add some useful images to the guide. Please do so, thank you for looking at my guide.
Pros / Cons
-Best Jungler in my opinion.
-Only Champ that uses Ferocity.
-Squishy in early game
-If you feed other team, your basically screwed unless you can get Trinity Force and a few kills.
-Have to be extremely careful in early game.
The reason why I picked to max out the "E" first is because, it will really help you when you are trying to kill a champion. First it does Damage and it slows so the champion can't run away so easily and you will be able to kill him really fast. Just think about you being a bug and getting stuck in water, you can't get out so easily.
Then, I picked "Q" as second to max because, it does bonus attack damage and give bonus attack speed. A good skill to try to kill a champion with when your life is getting low.
The only reason Why I would max "W" last despite it's awesome healing power's is because, you won't always be lucky and get 5 ferocity so you can't heal and your building Attack Damage and not Ability Power so the magic damage is useless. Also it only gives you extra armor and magic resist for 3 seconds which won't really help much because, if you use it before the enemy uses a ability then, that would have been a waste.
Last ability is the Thrill of the Hunt, a really useful ulti when you have just died and you wanna get a backdoor champion that you know you can kill. Generates 5 ferocity that you use on a champion and not only that, it gives you the ability of stealth and jumping on a champion without being in a bush.
In other words here is the sequence:
> > >
The only sequence I could think of at the moment is to slow, bonus attack damage and speed then Roar.
Or "E" > "Q" > "W".
Try to not get any kills until you are at least lvl 6 but, if you see a low health champion defiantly try to go for the kill. DO NOT TURRET DIVE EVEN IF YOU CAN KILL THE ENEMY! Turret diving will not only get you killed but, will also give you a lower chance of getting the kill. You are no tank until you get Trinity Force.
Why these Summoner Skills and Runes?
For the Summoner Skills, flash is the best way to escape. You don't need ghost to catch enemy champs. You have bushes everywhere, use them to your advantage. If not just use your ulti to catch them. The barrier is for protecting yourself when you are trying to kill a champion, there is no point in ignite if the enemy has lots of health or has some pots. It would also help when you are getting ganked, it gives a higher chance of a escape.
For the Runes, I chose for the marks to be AD because, marks give of the most Attack damage then the other types. Seal's for armor because, same reason as mark. Glyph's are magic resist because, I am pretty sure you don't need much of it to kill a champion. You can easily kill a AP Champion with your skills. The Magic resist is optional but, you could replace it with any of the other 2. Attack Damage or Armor.
Why this build?
The bonetooth necklace is a must. It is only for Rengar and only for him, it gives him special buffs when you get a certain amount of necklaces.
-Never ever use your "E" to kill minions during a team fight. You will be needing it to escape or to catch a enemy from leaving.
-When you are close to dying, use your ulti and try to avoid any damage. Every time you take some damage you will have to wait 3 secs to go into stealth mode. The countdown will keep refreshing until you take no damage.