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Soraka Build Guide by Hikaru Himeri

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author Hikaru Himeri

Reworked - Star is falling! Last wish?!?

Hikaru Himeri Last updated on February 17, 2012
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Ability Sequence

1
2
5
7
12
Ability Key Q
4
8
15
17
18
Ability Key W
3
9
10
13
14
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Sunder
4/
Archmage
 
 
 
 
 
 
1/
Executioner
 
 

Offense: 21

 
 
 
 
 
4/
Durability
Vigor
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
Mercenary
 
 
 
 
 
 
Juggernaut
 
 

Defense: 9

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
Intelligence
 
 
 
 
 
 
 
Mastermind
 

Utility: 0


Guide Top

Under construction...

Last patch really changed Soraka.
But I don´t think that it will have any effect on Dominion guide.
Of course I will make some changes according last patches.
So be patient with me please.


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Introduction

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My friend started playing Dominion again. So I joined. But I wasn´t satisfied with my original build for Dominion. So I test new way.
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And as you can see in Chapter Games with this build, it was quite successful.
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Pros / Cons

Invisible
Pros
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+ Soraka is the best healer
+ Can heal and give mana
+ Can defend turret for a long time
+ Very dangerous and uderestimated
invisible
Cons
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- Early game little squishy
- Need good cdr
- No possibility of escape
- Squishy against AD ranged crit champs


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Masteries

21-9-0 Offense
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Masteries
1/5
3/1
4/5
1/1
3/5
4/1
4/
1/
1/5
3/1
4/1
1/1
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Yeap, I changed style. I always played with 40% cdr, but now I don´t think that it´s so important.

I have Summoner's Wrath and Summoner's Resolve for my Spells. Classic AP Offense tree. With Hardiness , Durability and Veteran's Scars for more survivability.


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Runes

Runes

Greater Mark of Magic Penetration
9

Greater Seal of Scaling Ability Power
9

Greater Glyph of Scaling Ability Power
9

Greater Quintessence of Ability Power
3


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Summoner Spells

My choice

invisible .
With Summoner's Resolve it´s very useful spell. It always saves me and my team and of course combination of Heal and Wish is powerful. Usually I use at first fight at Top.
invisible .
I use Exhaust when my fights start -> 70% reduced AD or 35% reduced damage from AP and Items. Awesome! And thanks to my masteries lower Magic Resist and Armor.

Other choices
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  • When Dominion started I thought that I must gave Ghost and his speed to move faster to Turrets, but it was mistake to choose it on Soraka.
    .
  • People really like Flash. Although Riot reduced it, there are sill people who "can´t play without it". Well, in Classic I have Flash too, but Dominion is different.
    .
  • Promote is good spell, especially on bottom lane. Minions are great help during capturing turret.
    .
  • Garrison is fine too. You can better protect your turrets or capture enemy turrets.


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Abilities

Consecration




Consecration Consecration: This is nice passive. Early game it´s very useful especially during Team Fights against Mages.

But be careful, this passive can have an opposite effect. If you want to go help to your team and hide in bush, it can reveal your presence.



Starcall: This is Soraka main damage ability. A little unpleasant is short range (only 335), but it´s balanced with short cooldown. Starcall also reduce Magic Resistance for 8 sec. It can stacks up to 10 times.

Tips and Tricks
  • You can try to keep debuff from Starcall, lower MR = better damage
  • Starcall has low range, but it gives damage to all enemies in range. For example: When you are fighting against Shaco or Teemo and they are trying to get you to bushes, you don´t need to go. Just stay beside bushes and use Starcall. Same for Evelynn or Twitch. Even they are invisible, they are still here.
  • If there is Shaco in Enemy Team and you are not sure if you can go to bush, because there can be Jack In The Box. Use Starcall before you enter the bush. It won´t have the visual effect, but if Jack In The Box is there, you can use it.



Astral Blessing: This is one of best single target heal in game. Little problem is long cooldown, even you have 40% cdr your Astral Blessing has 12 sec cooldown.

Tips and Tricks
  • Don´t wait too long to use Astral Blessing, don´t forget that it give your target Bonus Armor for 5 sec (125 Armor at lvl 5).
  • It´s a good combination with Heal and Wish.



Infuse: "Silence! I kill you!!" very well-known sentence. Infuse has 2 ways how to use it:
First: you can Silence your enemy for 2.5 sec on 5 lvl. So you can save your own or your Team lives with Infuse.
Second: You can refill yours or your team mate mana. Well, becouse of this I don´t focus on Mana Regen items or Runes.

Tips and Tricks



Wish: This is the best heal in the game. It instantly heals your whole team.

Tips and Tricks
  • If you don´t have premade and voice communication, you should often watch your mini map and your team.
  • When you have Karthus in enemy team, try to use your Wish every time when he use his Requiem. With this, there is chance to save your team.


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Skill Sequence

Ability Sequence
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18
color=black].[/color]
+
.
This is the basic harrasing method or just and keeping distance (depend on your enemy team).
.
But now it´s not the right moment for harassing. Of course you will attack with Infuse and Starcall, but the most important thing here is Deathfire Grasp.
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-> -> -> -> ->

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Extreme Important Information - SelfCast
.
How many letter do you use???
I suppose that you are using Abilities: Q W E R and Spells: D F
.
NOT ENOUGH!

So when you need heal yourself and there are a lot of minions or enemy champions then targeting yourself is hard (same for Infuse)
That´s why there is SelfCast
If you want to play Soraka well you really need to set this.
I personally set SelfCast of Astral Blessing on A and Infuse on S
So my skill sequence is little different. During Team Fights I use:
.
E-> W -> Q -> R
.
but when I am targeted or when I fight 1vs1 I use:
.
E -> Q -> A -> Q -> E -> R -> S (depend on situation)
Of course D and F too.
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You can set your selfcast in game when you wait on start.
Key Bindings:
Q -> SelfCast Spell 1
W -> SelfCast Spell 2
E -> SelfCast Spell 3
R -> SelfCast Spell 4


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Items

Final build:
.
Item Sequence











Deathfire Grasp
3100

Rabadon's Deathcap
3800

Frozen Heart
2700

Will of the Ancients
2300

Zhonya's Hourglass
2900
.
Core Items:
.
, ,
.
I start my game with Prospector's Ring, Boots of Speed + 2 Health Potion. I make Sorcerer's Shoes earlier than CDR Items. Because Movement Speed is necessary.
The next thing is Fiendish Codex. Reason is simple -> 10% CDR. After that I complete my Deathfire Grasp. Once you have it, your power will increase. Because you have 1 extra attack.
Next item is Rabadon's Deathcap, for more AP and dmg. After that I buy Glacial Shroud and complete Frozen Heart, because my only problem are AD champions.

Now it depends in situation:
Usually I buy Will of the Ancients, but I am wondering about Rylai's Crystal Scepter.

The last item is Zhonya's Hourglass. As I said, my problem are AD champions so I need more Armor.


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Situational Items

If you buy one of these items don´t forget to change positions in your inventory.
  • Zhonya's Hourglass is very useful item when you are targeted a lot. Give you more AP and Armor (good choice against AD carry) and it can save your life.
    .
  • Hextech Sweeper you should buy this item if you don´t feel safe against Twitch, Evelynn and other invisible champions. It gives zou some AP, HP and CDR.
    .
  • Odyn's Veil give you more HP, MP and MR. But relevant role is reduction incoming magic damage and his active give you extra attack to nearby enemies.
    .
  • Quicksilver Sash is other version of Cleanse. Great against Fiddlesticks and his Terrify or Malzahar and his Nether Grasp. It won´t cancel it (you still get dmg from it), but with Quicksilver Sash you can run away from it or Stun / Silence Malzahar. This is great item against Taunt too ( Rammus, Shen, Galio).
    .
  • Randuin's Omen is good choice against AD champions. You have 20% chance to slow you enemy attack speed and movement or you can Activate it and reduce Attack Speed and Movement all enemies in range. Great combination with Exhaust.
    .
  • Shurelya's Reverie give you and your team movement speed (better ability to change place). (When Dominion started there was item with similar Active - Priscilla's Blessing, but it was removed.
    .
  • Guardian Angel maybe int´s so great in Dominion, but it gives you more resists and revive you if you die.


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Dominion Playstyle

There are 2 ways how you can start the Game.
.
1. way:
This way you are going with you Team capture The Windmill. Usually after capturing mids, there is 4 vs 4 Team Fight (well 3vs4 or 2vs3).
When you choose this way, you should try to go in Shadows, it can a little confuse your enemies. On this way, there is relevant Movement Speed Buff, you should use it.
Invisible
2. way:
Main priority is capturing The Quarry (The Boneyard] and then go farther on bottom lane.
There are 1vs1 fights. But be careful! Not every Champion is good against Soraka.[/color]

Well, 1 way and 2 way are the same, but from the other side.

There is a chance to go mid -> capture The Refinery (The Drill). But I never use this choice.


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Games with this build

Awesome first place ...
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.
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So close ....
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Sayonara!

I would like to especially thank to jhoijhoi and her guide Making A Guide. I am really recommending it <3

And please leave a comment with your opinion, so I can try fix my guide.

Thanks

Hikaru Himeri


Guide Top

Coming Soon..

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