Riven Build Guide by XYZkill3r#44072
Champion Build: Riven
| Health | 3100 |
| Health Regen | 15 |
| Mana | 0 |
| Mana Regen | 0 |
| Armor | 83.49 |
| Magic Resist | 76.8 |
| Dodge | 0 |
| Tenacity | 0 |
| Movement Speed | 415 |
| Gold Bonus | 0 |
| Attack Damage | 413.5 |
| Attack Speed | 50.997 |
| Crit Chance | 70%S |
| Crit Damage | 50% |
| Ability Power | 0 |
| Life Steal | 12% |
| Spell Vamp | 0 |
| Armor Penetration | 41.52 |
| Magic Penetration | 0 |
| Cooldown Reduction | 35% |
Recommended Runes
Ability Sequence





Mastery Tree Is Outdated
WARNING: These masteries are still using the old tree and have not been updated to the new tree by the guide author. As such, they will be different than the masteries you see in-game.
Masteries
Introduction
EDIT 11/27/11 * Updated Masteries (finally) *
EDIT 10/1/11 * Updated skill sequence a bit *
EDIT 9/16/11 * zomg graphics! tweaked items a tad *
Special shout out to:
Zedera
for all of his support! Check him out!Riven just came out and she's really fun to play. After a couple of matches with her, I found something that works pretty well.
Runes:
Most of them speak for themselves:
Marks: Greater Mark of Desolation Armor penetration for AD champion
Seals:
Greater Seal of Armor Flat armor bonus because Riven starts off kinda squishy and this will greatly improve survivability
Glyphs:
Greater Glyph of Scaling Magic Resist Flat magic resist or you can do magic resist per level. Either work and will give Riven the magic resist that is desperately needed.
Quintessence:
Greater Quintessence of Health I do health quints so you can better harass early game
Masteries:
21/9
I went for a more full on offense mastery set.
Offense Tree: grab as much AD and armor pen as you can. I did grab the CD reduction as well instead of any ability power.
Defense Tree: I opted for health regen here. Before a match, make sure you tailor the tree for either added magic resist or added armor.
Spells:
The Good
The Meh
The Bad
Most everything else.
Skill Sequence:
Maxing
Broken Wings first is a no brainer. The rest of it is to be determined by gameplay.
Laning
If you are up against squishy opponents, grab
Farming
I tend to start maxing out
When looking to jump into a fight my skill sequence usually looks like:
I didn't post an auto attack between Ki-Shout and Broken Wings here. This isn't the most efficient as many will say. This is just pre level 6 and is meant for quickly dashing in (Valor), dealing a bit of damage, and using Broken Wings or Valor to get out. Harass until you decide to go for a kill (usually with the support of your teammate).
Once you have
Here is a skill sequence for level 6+ and yields the most damage. (Will vary depending on what you decide to level up first/hit with 3 Broken Wings, etc)
This is efficient because both Broken Wings and Ki Burst reset your auto attack.
When looking to catch an enemy champ, you should look to delay them the most that you can. If you can get your timing right:
Items:
This is a big one.
Many people have opted for
Trinity Force (for
Sheen of course) and it was one of the first things that I tried out when I first bought Riven. Yes, it procs with Broken Wings, BUT it doesn't really help a lot and it's a really expensive item. If you buy it in game, you'll see what I mean when I say you wish you had a different item. Biggest thing here: save your money for a B.F. Sword.
Opening
This is HUGE for Riven and it took me quite a while to figure something that works really well to carry you into mid game.
**Edit: If you feel like you don't need the speed (fighting slow champs/great cc partner/something) build two
Mid Game
Boots of Lucidity Boots of Lucidity for cooldown reduction, which is key for
Infinity Edge. This should rush for a
B.F. Sword as soon as you can and farm for
The Brutalizer. I love this item on
The Bloodthirster. A must have for AD champs. Some may want to go for Late Game
These items are kind of up in the air. I chose
Frozen Mallet because it gives you 700 health (which should put you up around 2.8k health), a bit of AD, and slows your target at you hit so that you don't have to waste Also up in the air:
Youmuu's Ghostbladeand
Phantom Dancer. These two items will give you some extra attack speed, but like I said earlier, attack speed isn't the key. I buy these items for the active on Other options:
If you need more survivability, some will opt for
Banshee's Veil. It's an all around good item as long as you don't mind wasting the extra mana.
Force of Nature might be a better option for magic resist, depending on who you're fighting and if you really need the spell shield.
Randuin's Omen is a great late game defense if you have the money and want to build it instead of attack speed. The only reason why I don't build it later is because of the cost and because my survivability is taken by
Hexdrinker. I feel like this is a big controversy because a lot of people want to build it. Yes, you get the attack speed and you grab great survivability early game against spell nukes, but I feel that it takes away from more important items early/mid game like
Warmog's Armorand
Guardian Angel are two items you can supplement late game if you need additional survivability. I've seen
Cloak and Dagger. This was brought to my attention and I felt I shouldn't leave it out. It is an interesting choice and it's a cheaper alternative to Pros/Cons:
Pros:
Fantastic early/mid game
Great harass
Great survivability for maximum damage
Cons:
Expensive build
Relies on teammates (doesn't everyone?)
Low magic resist/armor
Hard to play
Conclusion:
Riven is a fantastic character once you learn how to play her right. With team help, first blood is easily achievable depending on who you're fighting. I'll make more item builds in time to account for different situations, but this is my main standard build and have a lot of great games using it.
Please post comments/suggested changes and be sure to vote! :D
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