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prime

Rumble Build Guide by

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.



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League of Legends Build Guide Author

Rumble es #1 huehuehue

Last updated on October 1, 2011
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Ability Sequence

1
4
5
7
9
Ability Key Q
3
14
15
17
18
Ability Key W
2
8
10
12
13
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
4/
Sorcery
Alacrity
 
 
 
 
 
 
 
 
 
 
Brute Force
 
 
 
 
 
 
 
Lethality
Improved Rally
 
 
 
 
 
 
Havoc
 
 

Offense: 9

 
 
 
 
 
Strength of Spirit
4/
Evasion
 
 
 
 
 
 
 
 
 
 
4/
Veteran's Scars
Willpower
 
 
 
 
 
 
3/
Ardor
Reinforce
 
 
 
 
 
 
1/
Tenacity
 
 

Defense: 21

 
 
 
 
 
Awareness
Expanded Mind
 
 
 
 
 
 
 
 
 
 
 
Quickness
Blink of an Eye
 
 
 
 
 
Intelligence
Mystical Vision
 
 
 
 
 
 
Presence of the Master
 
 

Utility: 0


Guide Top

Introduction

Hey all this is my first guide, so feel free to correct me if anything is wrong, or completely missing. I dont really know what to write in introduction really :( well, in this guide u can expect to get to know why i do like i do when playing Rumble. lol, feel free to get mad cuz of my lack of intro :p


Guide Top

Pros / Cons

Pros:

[*] greater farmer
[*] does very high damage throughout the WHOLE game!
[*] he's really tanky.
[*] once overheated, Rumble hits like a truck with his auto attacks.
[*] Rumble can stay in lane for a long time without going back.
[*] his ult deals high damage, and has VERY long range, which can be used to secure an escape, or finishing off a runner with low hp.

Cons:

[*] If you overheat (oveheat= silence) yourself on bad timing, you can really get screwed yourself, or screw it for your teammates.
[*] controlling heat zone can sometimes be difficult.
[*] his ult requires some practice before being able to land correctly


Guide Top

Runes

of course? what would u else than magic pen, would u use for a magic user?

I like being tanky, and what does a little more armor hurts? especially in early game, armor seals help u sustain your health.

At early game u get extra ability power which means more damage from your spells? u can choose between those or CDR glyphs. but i prefer the AP ones, because in rank 1-3 your flamethrower doesnt deal that much damage.

More health means u can take more damage, is that bad? not in my opinion. Rumble is a quite tanky champion, why not make him more tanky? he got the damage so why not?


Guide Top

Masteries

well as I wrote right before, Rumble is a quite tanky champion, and my build is based upon being tanky while dealing huge damage, and since the items provides the damage, I choose Defense to get a lil' more tanky.


Guide Top

Items

I choose Doran's shield cuz, u allready got the early ap fitting from runes and spec, so (again) lets go tanky! armor, hp and hp regen, does it get any better? :D u can also choose [item=Amplifying Tome size=32] if u want more ap early on, but u will get alot more squishy with that

this is core item for Rumble! your flamethrower, Harpoon and slows alot! which means u are able to finish of runners, or securing yourself or teammates a safe escape.

I allways choose these boots. why u ask? because they give magic resistance, and reduces slows, stuns, immobilizes. does it get any better for a tank?

love this item<3 You get an ability power boost, more magic resistance, again tanky is the way to go, all time! + you reduce nearby enemy's magic resistance? u take less damage + they take more damage? why say no to that!