Ryze Build Guide by xXAisuruXx
Champion Build: Ryze
| Health | 3608 |
| Health Regen | 14.25 |
| Mana | 5447.26 |
| Mana Regen | 34.8 |
| Armor | 221.2 |
| Magic Resist | 115 |
| Dodge | 0 |
| Tenacity | 0 |
| Movement Speed | 405 |
| Gold Bonus | 0 |
| Attack Damage | 104 |
| Attack Speed | 0.849 |
| Crit Chance | 0%S |
| Crit Damage | 0% |
| Ability Power | 220 |
| Life Steal | 0% |
| Spell Vamp | 0 |
| Armor Penetration | 0 |
| Magic Penetration | 24.09 |
| Cooldown Reduction | 30% |
Recommended Runes
Ability Sequence





Mastery Tree Is Outdated
WARNING: These masteries are still using the old tree and have not been updated to the new tree by the guide author. As such, they will be different than the masteries you see in-game.
Masteries
Introduction
So this will be my first guide, please take your time to read it all.
So I've been playing Ryze for about.. a year, even before he got this "nerf" from epic burster to carrier. I personally LOVE Ryze because of he is kinda "Underused" and underestimated most of the time. Ryze is actually DEADLY now after the "nerf", no he CAN'T kill a champ in 2 sec like he could, but now he can easily go 1v3 and leave with nearly full hp.
Changes
V1.1 Changed item build and ability sequence, also added Baron solo video.
V1.2 Added more explanations to runes, changed some runes, added more picture, removed baron video, and added the lastest patch nerf.
Patches (Only most important nerfs/buffs)
Overload Mana ratio reduced to 6.5% from 7.5%
Overload Cast range reduced to 650 from 700.
Rune Prison Mana ratio reduced to 4.5% from 5%.
Rune Prison Duration reduced to 0.75/1/1.25/1.5/1.75 seconds from 1/1.25/1.5/1.75/2.
Spell Flux Projectile speed reduced.
Spell Flux Now has a 1% mana ratio.
Desperate Power Active now adds 35/45/55 movement speed.
Desperate Power Passive mana component removed.
Comments for patch 1.0.0.139
Ryze received some hard nerfs from this patch, mainly the range reduction of
Pros / Cons
Pros
-
INSANE Damage with Overload WITHOUT any AP
Survive most of the time if played well
Easily solo dragon
Easy farm
Nice heal from ulti
FUN and LARGE build pools avaiable to experience with
-
Mana hunger at early game
Depends A LOT on blue buff
Focused down easily with silence
Depending on spells, vurable to CC
Not really a con, but Overload missile speed is quiet slow, so you will get ksed couple of times
Quiet "hard" to master
What makes Ryze Unique?
First of all, Ryze is Unique caster because his main damage comes from MANA, not AP, which makes him Caster who has no need for AP. Just compare it to a psychical DPS with no Damage? It's not possible (BloodRazor doesn't counts)
So, What I'm trying to tell you is, After Tears of the Goddes, Banshee and Frozen Heart, your damage is more than enough (500 with overload maxed mana). Still don't get it?
After the core item, you can build WHATEVER, yes, WHATEVER you want and still does HUGE damage.
By that, I've tried Hybrid Ryze (Manamune, Black Cleaver and Rageblade)
Or total tank Ryze (Warmog, FoN, FoN/Thorn)
Even full DPS Ryze (Archangel, Rylai, Mejai/Rabadon)
Why the runes?
I bet most of you readers will question my rune choice, well, heres the explianation.
| Runes | |||||||||||||||
Greater Mark of Magic Penetration 9 |
Greater Seal of Mana 9 |
Greater Glyph of Mana 7 |
Greater Quintessence of Mana 3 |
Greater Glyph of Magic Penetration 2 |
|||||||||||
Greater Seal of Intellect: Why? Why mana and not mana regen? Well, consider this: Ryze starts off with 250 mana, which allows you to cast only 4 Overload, or 7 if you start with Sapphire Crystal. Your Overload will be able to deal 60 (+ depends on ap 1 - 10) (+36) With magic penetration, you can deal around 50 - 60 damage.
Now with my runes, you will start off with extra 253 mana, that makes roughly 700 mana which equals 11 (regen) not counting leveling up. With masteries, your overload @ level 1 will be 60 (+1)(+50) with magic penetration, you can deal around 60 - 70 damage to champions at level one.
Now with my runes, you can harras at average 600 - 700 damage from Overload alone.
With AP runes, you can deal at average 350 - 420 damage.
A huge difference.
And by having these Intellect runes, you don't have to recall after 7 overload, you can stay for 11, which, if you ONLY harass and last hit with AA, you can stay in lane long enough to obtain 1000gold and even a blue buff before your first recall.
While WITHOUT my runes, you will face some difficulties, not being able to have mana for Rune Prison in case of ganks, which will happends from time to time, can result in giving the enemy first blood.
Ability Sequence Order /w Explanations
ExplanationsArguments
Many people disagree with me on starting with
Tips n Trick
Change your Smartcast Abilities to QWER (You will able to cast all his ability by simply mmoving the cusor over the target and hit Q/W/E This makes your combo goes faster and flawless
Gameplay
Okay, so, at the beginning of the game, start off with Sapphire crystal and one of each potion.
Go mid lane or lane with your premade partner, do NOT Overload minnion, use it to harras enemy with your 100 damage and 3.6sec CD. Last hit until you have 945 gold or 985, recall and buy Tears of the Goddes + Boot of Speed and a blue potion (985) Return to your lane, now LAST HIT with Overload and ONLY use it to harras when enemy tries to attack you.
At level 6, pop the remaining pot and go to blue golem (Make sure you have at least half mana bar else you will fail. Take him down, recall, return to lane. Now farm for Sorcerer's Shoes and the leftover money on potions.
Item Purchases
This is where the game start for you
TAB, check the score, and check which one of the enemy is the most dangerous (fed)
If AD > Farm for
If AP >
If nobody is yet fed, rush
If you got at least 2 kills before 15 min;
Remember to KEEP your BLUE Buff/Relic up ALL THE TIME, Demand it from your team mate
Your core item will be these four
Two(3) last item are often different depending on game situation for me..
If my team is loosing hard, and fed some of enemy.. I would then go for more defence,
If my team is winning, or at least Im too fed with max mana, I go for AD builds.. no, it's not literally trolling, since you DO boost the damage you lacks (when waiting for cd 1sec) Those 300 damages DOES kill.
So, if enemy stacks HP (
If enemy has no defence,
If I cant keep my blue, I go for
Just remember... if you want to go AD, DO NOT substitude/swap out your
Please note: After 1.0.0.139 playing AD
Combo
This is why Ryze is dangerous, yes, his combo
Probly the longest chain combo a champion can do
QWQEQRQWQEQ
Some might wonder
why not QEQWQRQEQWQ for more damage?
Well, enemy is likely to FLASH/Escape you before you can trap, but you are free to try.
End game results
Depending on your team and yourself, you might loose sometimes.
Here's some of my recently matches..
Summary
Well thanks for viewing my guide, hope you enjoyed it :) Ill be updating this as soon as I get more time and more idea's. Comment&Rate ;)
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