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prime

Aatrox Build Guide by Taugenix

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author Taugenix

[S3] Aatrox MID - Oh, see? Full Life again!

Taugenix Last updated on June 27, 2013
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Ability Sequence

2
14
15
17
18
Ability Key Q
1
4
5
7
9
Ability Key W
3
8
10
12
13
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1/
Executioner
 
 

Offense: 21

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
 
 

Defense: 9

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Pickpocket
Intelligence
 
 
 
 
 
 
 
Nimble
 
 

Utility: 0


Guide Top

Introduction

Hello and Welcome to my Guide for Aatrox - the Darkin Blade.
Because this is my first Guide Im open for constructive criticism and tips.
Let me know in the comment section.

-Taugenix-


Guide Top

Pros / Cons


Pros:

  • Nice sustain
  • Strong 1v1
  • The Q ( Dark Flight) is amazing to Open, chase or escape
  • Passive is Life-saving and nice for baits
  • Playabe in Top, Mid and Jungle
  • Burst Ultimate

Cons:
  • Cant sustain vs. High Burst
  • A bit weak in teamfights
  • No sustain without attacking


Guide Top

Abilities

PASSIVE:

Blood Well


Make Sure before your engage that your Bloodwell is (nearly) Full
Very Importent because of the Attackspeed (1%+AS for every 2% in the Blood Well)
and if your Opponent is stronger then you got an Life-saver.
______________________________________________________________________________________


Q:

Dark Flight


Care with this in the Laning Phase!
If you dont see the enemy Jungle elsewere keep it off Cooldown. Its your most useful escape tool!
If you use it in fights. Make sure to knock em up!
______________________________________________________________________________________


W:

Blood Thirst / Blood Price


Awesome Heals below 50% every 3rd attack.
Mostly i keep this off. But when you need it, e.g. for a Tank or while chasing someone, turn it on.
If you can handle it hit til you get the stack of the Bonus Heal and change to Blood price. You keep the Stack and do then the Bonus damage hit. So when you engage: Get the stack, turn on and go.
______________________________________________________________________________________


E:

Blades of Torment


Nice slow, average damage.
Use this to Fill your Blood Well when you need save distance.
______________________________________________________________________________________


R:

Massacre


Awesome ult. Instant Magic damage by activation,
and attack Speed + Range for 12 Seconds.
Use this for higher damage Opponents for sustain or in Teamfights. You will handle the timing ;)
______________________________________________________________________________________


Guide Top

Masteries

You also can try 21/9/0:

At the moment i like 9/21/0 more because you are early safer in lane and also, later when you get focused, better protected. Or i take the Masteries from my Mid build.
Only difference: 2 points out of Butcher indo Sorcery because of the useful CDR for your Q and E


Guide Top

Playstyle

StayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTunedStayTuned


Guide Top

Matches