Olaf General Guide by viroxer
Not Updated For Current Season
This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.
How To dominate with Olaf [SOL
Starting Items [Situational]
Core Items Against AD Champs in top
Core items against AP Champs in top
Not Updated For Current Season
The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.
Pros / Cons
-Very Tanky at late game
-Massive damage with E and burst
-Good laning phase
-Good pick for Elo Hell
-Ultimate that removes any CC and gives you 100% Tenacity while active
-Ultimate and E Costs no mana.
-Not naturally tanky
-Drinks mana early game
-Turns red with ult on
-True damage costs HP
-Very Item Dependent
Passive - Berserker Rage:
For every 1% of HP missing Olaf has bonus 1% attack speed
Q - Undertow:
Olaf throws an axe that damages and slows enemies it passes through. If Olaf picks the axe, The cooldown is reduced by 4.5 Secs.
PHYSICAL DAMAGE: 70 / 115 / 160 / 205 / 250 (+100% bonus AD)
SLOW: 35 / 40 / 45 / 50 / 55%
RANGE: 400 - 1000
COST: 60 MANA
This is Olaf's Main slowing utility, But i prefer to max it last because your main damage is your E.
W - Vicious Strikes:
For 6 seconds, Olaf gains bonus lifesteal and bonus attack speed. During this time, Olaf also gains 1% enhanced healing from all sources for every 2.5% of his missing health.
ATTACK SPEED: 40 / 50 / 60 / 70 / 80 %
LIFE STEAL: 9 / 12 / 15 / 18 / 21 %
COST: 30 MANA
It basically gives you attack speed, lifesteal and bonus healing. this is your 2nd main damage and this is why i max it 2nd.
E - Reckless Swing:
ACTIVE: Olaf attacks with such force that it deals true damage to his target. The ability's cost is equal to 30% of the damage dealt and the cost is refunded if Reckless Swing kills the target.
PASSIVE: Olaf's basic attacks will reduce the cooldown of Reckless Swing by 1 second.
TRUE DAMAGE: 70 / 115 / 160 / 205 / 250 (+40% AD)
COOLDOWN: 12 / 11 / 10 / 9 / 8
COST: 21 / 34.5 / 48 / 61.5 / 75 (+12% AD) HEALTH
This is your main damage. It is dealing true damage, ignoring all armor. THIS is why i max it first.
Ultimate - Ragnarok:
PASSIVE: Olaf gains bonus armor and magic resistance.
ACTIVE: Olaf instantly removes all crowd control effects from himself and becomes immune to them for 6 seconds. During this time, he loses the passive bonus but gains bonus attack damage.
ARMOR / MAGIC RESIST: 10 / 20 / 30
ATTACK DAMAGE: 40 / 60 / 80
COOLDOWN: 120 / 100 / 80
It basically acts like cleanse and gives you 100$ Tenacity and AD for 6 Seconds.
HP: 441 (+93 PER LEVEL)
ATTACK DAMAGE: 54.1 (+3.5 PER LEVEL)
HEALTH REGEN: 7.0 (+0.9 PER LEVEL)
ATTACK SPEED: 0.694 (+2.7% PER LEVEL)
MANA: 235 (+45 PER LEVEL)
ARMOR: 17 (+3 PER LEVEL)
MANA REGENERATION: 6.5 (+0.575 PER LEVEL)
MAGIC RESIST: 30 (+1.25 PER LEVEL)
RANGE: 125 (MELEE RANGE)
MOVEMENT SPEED: 350
RECOMMENDED:Why ghost ignite? Olaf Has really good chases and escapes with his Q and once he gets his Bilgewater Cutlass.
Ghost ignite is very good on Olaf.
Another spells you can take instead of ghost (Not recommended):