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Urgot Build Guide by Screll

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author Screll

[S4] Urgot [Jungle] Version 1.1

Screll Last updated on September 4, 2014
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Ability Sequence

2
8
10
12
13
Ability Key Q
4
14
15
17
18
Ability Key W
1
3
5
7
9
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1/
Havoc
 
 

Offense: 21

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Legendary Guardian
 
 

Defense: 9

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Bandit
Intelligence
 
 
 
 
 
 
Wanderer
 
 

Utility: 0



Threats to Urgot with this build

Threat
Low
High
Show all
Threat Champion Notes
1
Nunu Nunu, the best champs who can figth as jungler, the only problem was the slow, but with you'r slow you can kill him wihout problem.
Guide Top

Introduction

To me Urgot was the best champs i ever see, after a lot of game with him on all lanes and all post i start to craft this guide to share my experience with Urgot in the jungle.
Why the jungle? Cause one day i think to one thing : Urgot jungle dream or reality? to know that i work on it during 1 month with friend to see all possibility of this champs, And he do an amazing job in the jungle !

Guide on works


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Runes

Mark of Attack Damage : This Mark help to clean the jungle without problems. If you don't like this mark you can change it by mark of armor penetration.

Seal of Armor : You need some armor versus the jungle kreep, this 4 seal help you to clean jungle, in combo with Zaun-Touched Bolt Augmenter, you don't need more armor in early game to clean the jungle.

Seal of Scaling Health : the Urgot's way was to be tank but not in early. Scaling health was the way to the late game tank.

Glyph of Scaling Magic Resist : the classic glyph on a jungler, and i take it for the same reason of the Seal of Scaling Health if you prefer play on cooldown remplace this glyph by Glyph of Scaling Cooldown Reduction but care you will loose Magic resistance.

Quintessence of Attack Speed : Urgot got higth cooldown, to conter this problem in early game, attack speed will be the best, if you pick Glyph of Scaling Cooldown Reduction you can change Quintessence of Attack Speed by Quintessence of Attack Damage


Guide Top

Masteries

Masteries
4/5
1/1
1/1
3/5
1/1
3/5
3/1
1/
3/
1/
1/5
2/5
2/1
3/5
1/1

Dangerous Game : This point don't help you a lot on early game, but usefull during teamfigth and late game. yes you got in late, more or less 3k5 Health restore 5% of this is prety good !

Expose Weakness : some people can say why this point? Because Noxian Corrosive Charge deal dammage on all champs in area during 5 second, with Expose Weakness you help you mate : Noxian Corrosive Charge+ Expose Weakness + The Black Cleaver+ Spirit of the Elder Lizard = -20% Armor + 1% dammage + (-25 armor)+ (16-50)dammage, during 5 Second !

9-21-0 Masteries was not bad too, but i think loose to much potential on this masteries


Guide Top

Items

Core Build


+ 4x : Classic start on jungler

+ + : this is you'r core build buy it in tis order, when you'r Tear of the Goddess was at 650-700 start to upgrade it to Manamune or befor if you'r feed.

Attack item


: to my part, the best attack item for urgot, mixed with [[Noxian corrosive charge its the better way to deal dammage and get cooldown.

[the bloodthirster size=40] : can remplace The Black Cleaver but more defensive than it.

: not so bad, but i think not totaly usefull in jungle, test it, if you like it why not.

: Exelent item on urgot Sheen was totaly usefull on with Acid Hunter.

Defence AD Item


: one of best defensive item on with Randuin's Omen. Frozen Heart give you cooldown reduction and a lot of armor, on urgot that totaly amazing ! don't forget the 400 mana on you'r Manamune.

: the second best defensive item on , WIth Hyper-Kinetic Position Reverser you can go in the figth and use without problem Randuin's Omen. Personaly i prefer Frozen Heart.

: good item, that help you a lot with Hyper-Kinetic Position Reverser to don't die with a stupid move. Item +1 for beginer on

Defence AP Item


: best magic resistance on . Health, MR, and good passives !

: Only versus lot of AP on ennemys

Other



This other item was realy good, but depend of the situation.

: Good to catch higth move speed champion, like .

: Versus hard tank like .

: Need Health, buy it.


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Skill Sequence

If you don't need shield :

Ability Sequence
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18

If you need shield :
Ability Sequence
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18


Guide Top

Spells

: Help to reduce damage from jungle kreep, during gank/teamfigth it the ADs champion.

: use it to deal damage on champion, mixed with Noxian Corrosive Charge this spell was auto and can it ennemis in bush too.

: you'r shield and you'r slow use it on rigth moment, or this spell will not totaly usefull !

: this is the best spell on , this spell apply all debuff, you need to never fail it !

: this spell can secure a kill during a gank : let the ennemis flash or run away, then use Hyper-Kinetic Position Reverser to swap position.

Spell sequence : -->-->-->--> Spam : +

During Gank use on the AP midle or AD carry to you'r team and use on the other ennemis


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Pros / Cons

Pros



-Higth Debuff
-Good Tank
-The highest early-game damage on any ranged champion
-Make Hard presure
-Polyvalent

Cons



-Bad escape
-Higth cooldown
-Squishy in early / Midle game
-Need to stack Manamune to deal real dammage


Guide Top

Creeping / Jungling