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Zed Build Guide by Kyohun

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author Kyohun

S4 Zed - Soloing Mid/Top *WIP*

Kyohun Last updated on April 3, 2014
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Ability Sequence

1
8
10
12
13
Ability Key Q
2
14
15
17
18
Ability Key W
3
4
5
7
9
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1/
Havoc
 
 

Offense: 21

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Legendary Guardian
 
 

Defense: 9

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Bandit
Intelligence
 
 
 
 
 
 
Wanderer
 
 

Utility: 0


Guide Top

Introduction

Hey! Kyohun here, and welcome to my first guide on MobaFire. I'm currently Diamond in Season 4, after climbing from Bronze S2 and Gold S3. I've enjoyed playing jungle in the past two seasons, but I've enjoyed playing alot of mid and top as Zed in Season 4. This guide will hopefully cover a lot of aspects of Zed in top and mid lane, as both and assassin and a bruiser.


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Pros & Cons

Pros

Insane burst damage (Can quickly assassinate enemy carries.)
High mobility (Used to get in or get out of fights.)
Low cool-downs (Can easily poke, move or engage.)
Energy reliant (Doesn't need blue buff.)
AOE slow (Can be used to engage/poke/escape.)
Outplay almost anyone (Become Faker Senpai!)

Cons

Energy management (Can be a problem for newer Zed players.)
Limited poke (His low cool-downs make up for this flaw.)
Higher skill cap (Zed can be difficult to play at first.)
Prone to CC (Assassins are usually high priority targets of CC.)


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Masteries

As an assassin, it's vital to have full 21 offensive masteries. The remaining 9 points can be added to defense (if you want higher health & some damage reduction), or into utility (for the movement speed and biscuits).

Defense Tree - Take this if you want to take less damage from poke early on, as well as the health bonus.

Utility Tree - Take this if you want to sustain in lane using biscuits, and have some movement speed and lower summoner cooldowns.


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Runes

These are the runes that I prefer using on pretty much all attack damage carries, bruisers and assassins.

9x Greater Mark of Attack Damage
9x Greater Seal of Armor
9x Greater Glyph of Magic Resist
2x Quintessence of Life Steal
1x Quintessence of Attack Damage


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Skill Sequence

Working on explanations and strategies for skills, please be patient! (: (With style, Mr.Squidward, with style.)


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Items

Working on explanations for item choices, please be patient! (: (With style, Mr.Squidward, with style.)