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Vayne Build Guide by DoomGlad

AD Carry [S5] AD Carry Vayne

AD Carry [S5] AD Carry Vayne

Updated on January 18, 2015
9.5
50
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6
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League of Legends Build Guide Author DoomGlad Build Guide By DoomGlad 50 6 1,295,431 Views 69 Comments
50 6 1,295,431 Views 69 Comments League of Legends Build Guide Author DoomGlad Vayne Build Guide By DoomGlad Updated on January 18, 2015
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1
utopus (313) | March 2, 2015 10:20pm
Doran's Blade offers superior combat stats, and better sustain. If you find yourself needing the extra potions, you're probably playing too aggressively in lane and need to play safer/take less free damage
1
Rogther (1) | March 2, 2015 10:13pm
Do you think that starting with a long sword would be fine? It can help you get the BotRK.
I´ve seen some vaynes doing it.
1
Meiyjhe (538) | January 28, 2014 10:19am
Better late than never:


Thy sins
1. "Taking an additional Greater Quintessence of Attack Damage instead of Greater Quintessence of Life Steal is optimal because 3 quintessences of life steal are not necessary." Explain
"Greater Mark of Attack Damage are the most optimal mark an AD carry" Same thing, why not take ArPen? Explain
2. Dont just change text position, make the text in the spoiler stay left. Also; Bring all text next to the pictures, not next to it and one underneath (see night hunter)
3. Coding bug in item section (see guardian angel)
4. Do the items on the right within the synergies and matchups section mean anything? If so, what do they mean? Explain please.
5. Gameplay section has the same problem named in sin 2, the "night hunter" part.

Thy blessing
1. Build looks fine
2. So does cheatsheet
3. All basics included
4. Full tactical explanation
5. Overal well structured
6. Bonus: Matchups and synergies

Result: Path of the Successor
Some coding and structural things I would change, also some explanation things that can expand. I do not ask you to go in detail with the runes in this case, but just making a brief mention why this is superior to its alternatives would be good enough.

Overal it is a really good guide, sorry for the late review and have fun :P
-Meiyjhe

(Do not forget to vote! :D)
1
DoomGlad (21) | January 22, 2014 6:34pm
Janitsu wrote:

Scout Review

Vynertje:


1. Remove long sword starting option
2. I'd recommend moving your defensive item one slot forward
3. Remove ignite as viable summoner. It is not
4. Abilities section does not match cheat-sheet
5. In the item section he seems to underestimate the power of a banshee's. Banshee's is one of the best counters against heavy-engage teams and is very often picked over a GA


I agree with these opinions. Vapora Dark may post his own opinion later, if he wants to.


Vynertje:


1. Remove long sword starting option
2. I'd recommend moving your defensive item one slot forward
3. Remove ignite as viable summoner. It is not
4. Abilities section does not match cheat-sheet
5. In the item section he seems to underestimate the power of a banshee's. Banshee's is one of the best counters against heavy-engage teams and is very often picked over a GA

I think I covered the Banshee's Veil topic pretty well. If you have any more questions/comments/complaints for me Vynertje I am always happy to respond! Thanks!
1
Janitsu (569) | January 22, 2014 1:27pm
Scout Review

Vynertje:


1. Remove long sword starting option
2. I'd recommend moving your defensive item one slot forward
3. Remove ignite as viable summoner. It is not
4. Abilities section does not match cheat-sheet
5. In the item section he seems to underestimate the power of a banshee's. Banshee's is one of the best counters against heavy-engage teams and is very often picked over a GA


I agree with these opinions. Vapora Dark may post his own opinion later, if he wants to.
1
TROLLing1999 (49) | January 21, 2014 12:12pm
The guide is decent and it gives the reader all the basic information but it lacks some in-depth information on the gameplay that could push a player's game to another level. For example:

-You do not give any tips on trading and denying the enemy adc's farm, which is a vital aspect during the laning phase.

-You can also say a word about the level 1 push, which will allow you to gain level 2 faster than your enemy.

-You do not explain under which circumstances you should try zoning the enemy and you do not mention taking control of the bushes and last hitting from behind.

-You should include "lane freezing". You can "freeze" the lane after taking/loosing a turret or against a really hard matchup.

-You are saying that when you're behind you should stay in lane, farm and go for objectives. This is ok if your team is winning in general. Otherwise, grouping up with your team, protecting your own turrets and forcing objectives as a group is better. If your team can't cause pressure,, split-pushing is not really the best idea. If you want to cs "freeze" the lane.

-Your explanation on teamfights and position are slightly lacking. You should mention that as Vayne you should activate Final Hour and use Tumble as much as possible in order to be impossible to cathc and still deal tons of damage.

If you want more detailed info on these subject you can PM me! Other than that, good work with the rest of your guide!
1
DoomGlad (21) | January 20, 2014 10:46am
Okay thanks :) :p
1
Joxuu (336) | January 20, 2014 10:42am
In my opinion it's a little better. I usually have 3 points in Q at the time I hit 7-9 then maxing W, but since you have already coded everything and stuff, you could keep the straight W max :3
1
UDontNeedToKnow | January 19, 2014 10:31pm
good guide
1
DoomGlad (21) | January 19, 2014 2:33pm
Joxuu wrote:

Still disagreeing with the looks of pro's and con's and;

- Take few levels to Q before maxing out W for more use from ultimate. Max w, but earlier levels for Q would work better in

- I would also take the earlier GA or QSS as Vayne is heavily focused in team fights. Quicksilver sash could be mentioned in cheat sheet seperately cus straight scimitar is not optimal.


Better?
1
Joxuu (336) | January 19, 2014 10:36am
Still disagreeing with the looks of pro's and con's and;

- Take few levels to Q before maxing out W for more use from ultimate. Max w, but earlier levels for Q would work better in

- I would also take the earlier GA or QSS as Vayne is heavily focused in team fights. Quicksilver sash could be mentioned in cheat sheet seperately cus straight scimitar is not optimal.
1
DoomGlad (21) | January 19, 2014 6:06am
Thanks so much for the review Janitsu!! Can't believe I forgot mentioning Bloodthirster and Statikk Shiv, AGAIN! Anyway thanks :P
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