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Aatrox Build Guide by UnnK

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League of Legends Build Guide Author UnnK

S6~AATROX MID? More like WRECKTROX MID!

UnnK Last updated on March 14, 2016
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AATROX MID

[VS]

AATROX TOP

Ability Sequence

3
14
15
17
18
Ability Key Q
2
8
10
12
13
Ability Key W
1
4
5
7
9
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

5/
Fury
 
 
Sorcery
 
 
 
 
 
 
 
 
5/
Vampirism
 
 
Natural Talent
 
 
 
 
 
1/
Bounty Hunter
Oppressor
 
 
 
 
 
5/
Battering Blows
 
 
Piercing Thoughts
 
 
 
 

Ferocity: 18

Wanderer
 
 
Savagery
 
 
 
 
 
 
 
 
Merciless
 
 
Meditation
 
 
 
 
 
Bandit
Dangerous Game
 
 
 
 
 
Precision
 
 
Intelligence
 
 
 
 

Cunning: 0

Recovery
 
 
5/
Unyielding
 
 
 
 
 
1/
Explorer
Tough Skin
 
 
 
 
 
5/
Runic Armor
 
 
Veteran's Scars
 
 
 
 
 
1/
Insight
Perseverance
 
 
 
 
 
Swiftness
 
 
Legendary Guardian
 
 
 
 

Resolve: 12



Threats to Aatrox with this build

Threat
Low
High
Show all
Threat Champion Notes
1
Garen Hahaha Garen... he's NOTHING against you. Bully the @#$# out of him with you E. Engage with your Q after he uses his E. Free lane.
1
Nasus He's useless early game. You're amazing early game. Don't let him farm and go ALL IN at level 2. Free lane.
Guide Top

AATROX is LIFE

Why Aatrox? Because he's the most underrated beast in the game. Why mid? Because they'll never see you coming. Aatrox is one of those rare champion that can be played anywhere. And I mean anywhere.

I have played him Top, Mid, Jungle, ADC, and even SUP in rank games, and I've won most. But why mid? Simple.

Aatrox has insane endurance but he also has insane burst damage, meaning he can outlast any mage or fighter. Most mid-laners are usually Mages, which is a good thing considering Spirit Visage is a core item for Aatrox, not because of the MR but because of the 20% healing, which increases his lifesteal by A LOT. This means that when you play against a Mage, the item that you already had to buy will make their attacks on you meaningless. Your E gives you enough range to harass and farm at the same time while keeping a safe distance from most casters, and his UlT makes his Auto-Attack have INSANE range whenever you're ready to go all in.

He's Q makes him a natural ganker, and from the Mid lane you'll be able to roam freely and create tension on a global scale. His lifesteal allows him to easily solo a dragon early game, and from mid he can always sneak and get a surprise early dragon with the help of the Jungler. His passive is the most OP thing of them all and allows you to go ALL IN at level 2 with ignite, get First Blood, and still not die, even when you die.


Guide Top

THE PROS / THE CONZ

PROS

Strong early game
Insane endurance
Insane Poke
Insane Range
Can escape / engage (Q)
Good roaming
You Only live TWICE


CONZ
Mobility sucks
His Q is the WORST (I'll tell you why)
CC is his kryptonite


Guide Top

AATROX'S KRYPTONITE

Why do I hate his Q? Because it BLOWS. Here's why:

Aatrox needs to continuously auto-attack in order to heal, as a result, hard CC becomes his kryptonite. If he can't auto-attack, he's dead. Therefore he needs good mobility to dodge / escape hard CC. So what's wrong with his Q?

1) Cooldown: The cooldown is extremely long and there's no reduction whatsoever (Unlike Master Yi's Q or Tryndamere's E) If you go in, there's no turning back.

2) Animation: The animation takes 2 years to finish. The animation for the Q takes so long people can solo Baroon then Dragon then get coffee before I even land.

3) Vulnerability: When you active your Q, people can still target you, even if you're in mid air, AOE damage still affects you, but you CAN'T do ANY damage until you literally land. Meaning even if your animation looks like it's about to crush a champion, he can auto-attack, even if you're literally on top of him, and kill you without taking a single scratch of damage. This becomes an issue on really close duels when both champions are a hit away from dying.

4) TheGlitch: I call this a glitch because it makes no sense to me. Not only are you vulnerable in mid-air, but if someone fires a skill shot to the spot you initiated the jump from, EVEN IF YOU'RE NOT THERE ANYMORE (as in Aatrox's body is physically not even close to the spear), if you haven't landed the Q, the game registers that as a hit. In other words, from the moment you start your Q, till the moment you land, anyone can fire a skillshot anywhere along that line and regardless of whether they hit you or not, it will register that as a hit. I've been kill multiple times by a Nidalee spear that clearly hits air, but somehow kills me.


With this in mind, his Q is not completely worthless. All you have to do is play smarter and not let yourself be in any situation where you need a quick escape, need to do damage, or need a good engage without getting kill by a magic spear that doesn't hit you.

But in all seriousness, position yourself cleverly and his Q won't be that much of an issue. If you have flash up, you can do wonders.