Not Updated For Current Season
Threats to Fiddlesticks with this build
|Master Yi||Ive always considered yi a pretty low threat. He can outdamage you if you only drain, but with fear and silence he isn't that big of a threat.|
Hello my name is OreoDunker. I am currently plat 5 on the North American server and I'm a
jungle main. My main jungler that i play is Fiddlesticks, he is lots of fun to play because of
his very unique kit. I hope you enjoy my guide!
x3 For TONS of damage
x9 For those nasty tanks
x9 So you're not so squishy
x9 To get that extra extra damage in there
I like running these runes because the health gives fids the tankyness he needs to live while still giving him extra damage and sustain with the ap and magic pen runes. You can also switch out your glyphs for so you dont have to buy so much cdr.
I like running the best because you do extra damage over time
with it, and it applies to multiple targets. It stacks well with liandries to do lots of damage
over time. The other mastery I have used is
which gives you extra burst but doesnt allow you to proc on several people
at the same time, which is why I prefer death fire touch to thunderlords.
Max me pls ;_;.
W is the basis of fiddlesticks' kit.
Always always always max w first. I reccomend maxing q second but e max is also a viable option.
It really depends on if you're going for cc machine or for longer silences so you can't be
interupted as easily, aka more damage, more
sustain. E max can also be useful for poking the enemy team down
before a fight.
NECESSITY. Nothing can gap close better than a
with a right after.
With fiddle sticks new passive allows him to
have a miniture like ghost. Flash is just better than ghost in every way possible.
- High Sustain In Jungle
- Great ganking potential ultimate
- Can solo dragon at level 3(with blue buff)
- Very Ult reliant in teamfights
- Very squishy
- Needs great positioning
- Needs teammate follow up always
Creeping / Jungling
My typical jungle clear is either:
Green is a full clear that will get you to level 4. The other two will only get you to level three, which is when you should grab fear third and gank a lane. I recommend doing a full clear most of the time because you can get two points into drain, back and get an aether wisp to do more damage, then gank.
Where to ward
Yellow is to protect your buffs
Orange is for counter jungling
Blue is to protect your laners
Red is to protect the objectives
(credit to jhoijhoi for the image)
I reccomend putting a pink in one of the threee red circles. Dragon pink so you can solo
without it being interupted, The other two bushes are viable to see the river and protect
Here are two more viable places to put pinks so you can see in the river and can gank easier.
Here are 3 viable ganking spots with ult, one for each lane. Note that if the wall is too
big, wherever you click your ult on it will teleport you to the nearest side of the wall.In
the images above the circle shows where you click and the arrow shows where you will end up.
You can also use flash to gapclose even more if you didn't quite hit the mark.
These are the three ganks I use the most when ganking with ult, typically the brush isnt
warded where you're standing so it makes the positions very viable
This is where trust comes into play. Typically as fiddlesticks you're going to be the one to engage
Due to the difficulty of positioning yourself properly for a teamfight, once you get positioned
thats when you go in, implying that your team is near you. You have to trust your team to follow
up on your ult. This might cause some frustration at first but good communication is key,
when I play fiddlesticks I use lots of pings to make sure my team knows exactly what my plan is
and what to do to help me.
(Make sure you yell when you ult, it does more damage :)))
This is my fiddlesticks guide, message me or comment anything I can do to improve my guide. I'm
always looking for constructive criticism in order to make my guide the best it can be!.