get
prime

Kennen Build Guide by PleaseClap12

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League of Legends Build Guide Author PleaseClap12

S7 Ken Bone Guide, Mid/Top

PleaseClap12 Last updated on December 2, 2016
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Ability Sequence

2
4
5
8
9
Ability Key Q
1
7
10
12
13
Ability Key W
3
14
15
17
18
Ability Key E
6
11
16
Ability Key R

Masteries

Fury
 
 
5/
Sorcery
 
 
 
 
 
 
 
 
Vampirism
 
 
5/
Natural Talent
 
 
 
 
 
 
 
 
Battering Blows
 
 
Piercing Thoughts
 
 
 
 

Offense: 12

Wanderer
 
 
5/
Savagery
 
 
 
 
 
 
 
 
5/
Merciless
 
 
Meditation
 
 
 
 
 
 
 
 
5/
Precision
 
 
Intelligence
 
 
 
 

Defense: 18

Recovery
 
 
Unyielding
 
 
 
 
 
 
 
 
Runic Armor
 
 
Veteran's Scars
 
 
 
 
 
 
 
 
Swiftness
 
 
Legendary Guardian
 
 
 
 

Utility: 0



Threats to Kennen with this build

Threat
Low
High
Show all
Threat Champion Notes
1
Yasuo Easy, He comes close, Ult or stun him. Max W first
1
Garen Kite him and stun.
Guide Top

WELCOME

So you Want to play Kennen?
Well, in my opinion, he is amazing. He has good Harass and can kill most people with his level 6 power spike.
I am PleaseClap12, I have mained Kennen for a long time now, and I am inlove with the little guy. He is not a hard champ to play or to learn, and when you get the hang of it you can easily carry games.
Why Should you Play Kennen?
For starters, his stun, is amazing. Being able to stun a whole team if played properly can win a team fight and the game. Second, his ultimate, is amazing. Stunning and doing alot of damage to such a large mass, and the only way to stop him from 100-0 your whole team is hard CC.


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Spells

Flash is needed as always.
It lets you get in to the middle of team fights as well as getting out if need be.

I play Kennen Mid, so I normally run Ignite, but in certain matchups I run Barrier or Exhaust or ghost sometimes.

If you are top, the meta says you should get teleport. Personally I dont like teleport or the top lane, but you do you.


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Early Game

Kennen is quite strong early game. He is able to get a kill or flash at level 2 if you play aggressively and your level 6 spike is a kill.

If you are against someone who outranges you (azir/syndra) just play passively and farm with your Q. Just done give them kills for trying to get minions. Tell your jungler to gank and you should be fine.
Ward the side bushes along mid lane or top, and play more to that side. This gives you an vision and an easily escape with your e.


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Abilities - Mark of the Storm (P)

Every time the enemy gets three stacks of Mark of the Storm they are stunned for 1.25 seconds.

Great Passive. this allows you to start an attack as well as stunning people to get away from them. In team fights this is crucial.


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Abilities - Thundering Shuriken (Q)

Q is a long range poke that allows you to harass or start your stun. It does a decent amount of damage

Use it to harass the enemy laner and last hit.


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Ablilities - Electrical Surge (W)

Passively, every 4 basic attacks you get an empowered basic attack that does bonus Magic Damage and applies a Mark on them.

Active. you electrify all enemies with a mark, adding another mark and doing damage.

When you get an empowered basic attack try to harrass the enemy, then proc the mark with you W.


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Abilities - Lightning Rush (E)

You get bonus MR and Armour and movement speed for 2 seconds.
You are unable to use basic attack but you can still use all of your abilities.
Make sure you dont double click E because it will cancel the ability.
If you hit a target with your E a mark is applied to them.

Use your E to get out of ganks or to get away from Bad team fights, but also keep in mind you can finish a stun with your e.


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Abilities - Slicing Maelstrom (R)

Hell.

This single ability is able to win team fights and any 1v1.
The stun, stuns the whole team and continues to do damage for 3 seconds. This can 100-0 any carry if you are in the back line.


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Pros / Cons

Pros

- Easy to learn, and play
- E can get you out of ganks
- Stun is nice
- Does not need mana
- Ult Can penta easily
- Normally cant lose a 1v1 with ult

Cons

- Can Run out of energy if spamming.
- High Risk High reward
- Have you get in the middle of team fights to do most damage
- Can be hard to farm and push lanes without Protobelt


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Combos

Lane

Best combo is to Q the enemy, hit them with an empowered W and activate it. This will proc thundelords and stun them. You can add ignite and chance them down and auto attack, you will normally kill them.

At 6, stun the enemy proc Thunderlords then ult, easy kill

Team Fights

Team fights you need to get right in the middle of the battle to do the most damage, you can either Protobelt into the middle ult and watch everyone die.
Or Flash - Protobelt - ult - W - Zhonyas then watch everyone die, this is the common one for team fights.


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Tips

Manage you W-Passive so you can get the mark on the enemy laner, then proc it and proc Thunderlords.

E to places to get there quicker

Use the Q to last hit and harasss

Fire the Q whenever its off cooldown, you make up the energy while the cooldown is still up

Use Protobelt to clear waves under turret or when there are alot of minions.

Use E to put a mark on all the minions then W to clear most of them

When you ult, you W right after to get the stun quicker. Then Q and auto attack to finish them off

If you are getting ganked and are low and dont have e, Ult. It will stun them if they come close and will get you out of some fights.

Your E increases your magic resist and armour, so use it when cc'ed, can some times save you

E also does do some damage, so use to get the final kill off some Champs


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Summarry

Kennen is a great champion. He does a lot of damage throughout the game and can carry games if ahead. He's not super strong in the current tank meta, but he is alot of fun. I have alot of love for Kennen and I hope you enjoy him to.
Have fun with him, main him and climb with him.


Goodluck!