| Health | 3377.2 |
| Health Regen | 47.55 |
| Mana | 1465 |
| Mana Regen | 14.55 |
| Armor | 186.64 |
| Magic Resist | 134.5 |
| Dodge | 0 |
| Tenacity | 35 |
| Movement Speed | 385 |
| Gold Bonus | 0 |
| Attack Damage | 115.2 |
| Attack Speed | 0.835 |
| Crit Chance | 0%S |
| Crit Damage | 0% |
| Ability Power | 377.54 |
| Life Steal | 0% |
| Spell Vamp | 0 |
| Armor Penetration | 0 |
| Magic Penetration | 8.55 |
| Cooldown Reduction | 5% |
Recommended Runes
Purchase Order
Ability Sequence





Masteries
Update History
01/30/2012-
-First created
02/01/2012-
-Added an image
-Switched out
Thornmail for
Randuin's Omen
-Decided to rewrite some of the sections, added a ton to the Items section, messed with some stuff
-Made a promise to add way more stuff
Intro
So, this guide is mostly for my personal use, but i guess it's fine for others to look at too. This is aiming more for the tanky/DPS type build, which makes you pretty beastly with her.
Pros:
-tanky
-decent ability damage output because all abilities are AP based
-great for chasing/initiating
-awesome burst (throw
Glacial Prison, activate
Permafrost,
Arctic Assault in, activate
Northern Winds).
-pretty crazy late game(providing you're well farmed/fed)
-actually, even if you're not fed you can do decent
-just awesome for team fights in general, because you jump into the mix and mess up all the enemies
Cons:
-kinda bad until level 6
-after you burst, you'll just sit there until your abilities are back
-no cooldown reduction, thus the long wait in between bursts
-this is most definitely NOT a jungling guide
So yeah, try this build out if you want, and give me feedback/advice.
Oh yeah! This is my first guide by the way, I used Jhoijhoi's "how to make a guide" guide, so check that out here.
Summoner Spells
Really a matter of opinion, i prefer
Teleport and
Heal, because it's fun to be everywhere and you can never pass up a chance to save your team from dying. But i can see anything being useful on her. It just depends on what your team mates choose and what you personally prefer. I'm assuming you're level 30 so you have decent knowledge of the game.
Runes
What i say you should use:
| Runes | |||||||||||||||
Greater Seal of Defense 9 |
Greater Mark of Insight 9 |
Greater Glyph of Force 9 |
Greater Quintessence of Vitality 2 |
Greater Quintessence of Defense 1 |
|||||||||||
http://edge1.mobafire.com/league-of-legends/rune-page-planner#&rune=283:9-280:9-351:9-276:1-346:1-273:1
I believe runes are all a matter of opinion. If you have two rune pages that work for most of your characters, you're good. Some people make a rune page specifically for jungling, or tanking, or ranged AD. It's all just whatever works.NOTE: if you are below level 20 DO NOT BUY RUNES
Masteries
Pretty generic AP/Tanky masteries, like runes, it's all dependent on what you prefer.Items
Now, lets talk other items. Some
Skill Sequence
gettingClearing minions: Charge over all the minions using
Initiating: With
Without your ult, just charge in, permafrost, AoE.
General stuff: Your AoE does not apply frost, so you'll need to either hit an enemy or
Creeping / Jungling
I'm sorry guys, i'm no jungler, but the builds here and here are getting pretty nice ratings, so i suppose those are reliable sources if you want to use Sejuani for jungling around.
Misc. and Summary
These are the first six games i had with her. I'll make sure to perform a ton more Dominion, 5v5 and 3v3 games and start collecting data and results, figuring out what works and such. Sorry That i don't have that much content right now, i'm in school so i get a lot of my time eaten up, but i'll be sure to perfect this guide eventually!
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