Graves Build Guide by hwkang3
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Build 1 (Cheat Sheet)
Champion Build: Graves
| Health | 2002 |
| Health Regen | 18.1 |
| Mana | 975 |
| Mana Regen | 19.35 |
| Armor | 85.29 |
| Magic Resist | 54.3 |
| Dodge | 0 |
| Tenacity | 0 |
| Movement Speed | 400 |
| Gold Bonus | 0 |
| Attack Damage | 332.1 |
| Attack Speed | 61.016 |
| Crit Chance | 45%S |
| Crit Damage | 50% |
| Ability Power | 0 |
| Life Steal | 22% |
| Spell Vamp | 0 |
| Armor Penetration | 35 |
| Magic Penetration | 0 |
| Cooldown Reduction | 0% |
Recommended Runes
Offensive Build + Notes
Sustain Build
Ability Sequence

1
3
5
7
9

4
14
15
17
18

2
8
10
12
13

6
11
16

Masteries
1 - Foreword
2 - Build Explanation
3 - Gameplay Explanation
Hello, this is Captain Jack from Azubu Blaze.
I hope you have fun reading my gameplay of Graves.
Total Price: 8,610 IP
Above specifications are standard AD Runes.
If your opponent is
Graves' passive
I prefer AD marks over armor penetration to improve my last hitting. If you can get all the
last hits, then you can use the Armor Penetration.
There are some players who buy flat Attack Damage or Attack Speed glyphs. They may be very strong in the early game and pushing lanes. However, I don’t recommend that if you want to be strong in team fights.
With the Season 3 masteries changes
For the Defense tree it is 5 armor, 108 health at level 18, +30 health, and
Work in Progress~~~~~
Your starting items depend on the lane composition you are heading into. If you want to put pressure on the enemy, or you feel as though you have the ability to do so, start with the
If you feel as though you will have a tough time laning then start with
Now, if you feel as though you are really going to have a hard time in lane and
As I mentioned, this starting build is really good if you think you are going to have a rough time in lane. It helps you survive much more so that you don't get bullied out of lane and then get into a huge disadvantage against your lane opponent. It is also great because with armor, it stacks up with your passive
(Passive) | Q | W | E | R

Within 3 sec if Graves gives or receives damages, it is considered that he is in a battle.

Enemies hit with multiple bullets take 25% damage from each additional bullet.



Skill Binding:
From my experience of using regular and smart casting controls, smart casting is not always great. By using smart casting control, I tend to use it carelessly.
How to use skills in certain mode is up to you. This is just my opinion.
Which support should I go with?
If you would like to have a steady lane,
If you would like to kill or to have an aggressive lane,
If you would like to have hard push to vaporize opponents,
Lane Phase:
In order to dominate the lane, a strategy of a strong push by Graves should be used. No other champions can keep up with Graves' pushing power.
You do not need to fight against champions, you just need to use
When Graves pushes the lane, the enemy champions will be easy to harass. It is the best to way to take advantage in lane.
When the opponent is trying to last hit, it is wise to use
Let the support take care of the wards. It is best to set up wards at all possible spots where the enemy jungler can gank.
When your wards run out you and your support should recall to get more wards so you can push the lane again. When lanes are somewhat pushed you are a target of ganking, so placing wards on proper spots is mandatory. If your support is short on gold, it is nice to buy 1 or 2 wards for your lane's survival.
Mid/Late Game Strategy:
Graves has a basic gameplay management of any regular AD.
You can just deal damages from the back of the team. Survival is the most important part of your gameplay; while dealing the maximum amount of damage from the back. As an AD, you can have excuses to damage less, but you cannot be killed. In a team fight where the AD gets killed first; it is very wrong. If you die in every team fight, then you should buy
When the team fights starts, shoot
As for
This is written with the assumption that the opponent has spectacular mechanics.
There aren't any ranged ADs that are a real threat to
Caitlyn:
Vayne/
Kog'Maw:
Miss Fortune:
You need to be careful of the four ranged dealers mentioned above in lane fights. If not, you can die in a blink of an eye.
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