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Syndra Build Guide by Etyrnal

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League of Legends Build Guide Author Etyrnal

[Season 6] Mid Lane Syndra : A Whole World To Toy With

Etyrnal Last updated on December 30, 2015
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Ability Sequence

1
4
5
7
9
Ability Key Q
3
14
15
17
18
Ability Key W
2
8
10
12
13
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

Fury
 
 
5/
Sorcery
 
 
 
 
 
 
 
 
Vampirism
 
 
5/
Natural Talent
 
 
 
 
 
Bounty Hunter
1/
Oppressor
 
 
 
 
 
Battering Blows
 
 
Piercing Thoughts
 
 
 
 

Ferocity: 12

Wanderer
 
 
5/
Savagery
 
 
 
 
 
 
 
 
Merciless
 
 
5/
Meditation
 
 
 
 
 
Bandit
1/
Dangerous Game
 
 
 
 
 
Precision
 
 
5/
Intelligence
 
 
 
 

Cunning: 18

Recovery
 
 
Unyielding
 
 
 
 
 
Explorer
Tough Skin
 
 
 
 
 
Runic Armor
 
 
Veteran's Scars
 
 
 
 
 
Insight
Perseverance
 
 
 
 
 
Swiftness
 
 
Legendary Guardian
 
 
 
 

Resolve: 0



Threats to Syndra with this build

Threat
Low
High
Show all
Threat Champion Notes
1
Heimerdinger An absolute dream match up. Heimerdingers turrets can be continually thrown back at him through your whole laning phase. Dodge his Rockets & Stun. This lane should be a cake walk for you.
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Introduction to Etyrnal

IGN : Etyrnal

Current Rank : Silver IV

Playing Since : May 01 2015

Twitch.tv/Etyrnal

Hello! I'm Etyrnal. I've been playing league for almost 8 months now. I discovered Syndra when she was a free champion and I've loved her ever since. I know my current rank is quite low but I do feel for any new Syndra player this guide can help you immensely in learning her play style. I am continually updating this guide! Please feel free to leave comments! Thank you.


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Pros And Cons of Syndra

Pro's
AoE stun entire teams
Incredible burst damage
Ability to slow with good range
Great wave clear
Escapes
Untapped Power!

Con's
High Skill Cap
Positioning Is Key
Very Squishy
Reliant on CS / Farm
All Abilites Skillshots (Excluding Ultimate)


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Runes Explained

Quintessence Runes : +4.95 Ability Power x3
A very standard AP Carry Quintessence Rune.

Seals : +1.33 Health Per Level x9 (+24 At Champion Level 18)
If you have multiple Rune Pages, you can also use Armor Seals against AD Mids or a heavy AD Team.

Marks : +0.87 Magic Penetration x9
A very standard AP Carry Mark

Glyphs : -0.09% Cooldowns Per Level x9 (-1.67% at Champion Level 18)
Cooldown Reduction of 15.03% at Level 18. If combined with the CDR build above, will max out at 45% CDR at Level 18. Also still good runes to use with the non-cooldown reduction build.

This is the Rune Page in its entirety.


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Masteries Explained


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Items

Cooldown Reduction Versus Non-Cooldown Reduction


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Ranked Stats for Syndra - Etyrnal

As of December 30, 2015
As of December 30, 2015