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Tryndamere Build Guide by JChanceH9

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League of Legends Build Guide Author JChanceH9

Season 6 Split Pushing Trynd

JChanceH9 Last updated on April 2, 2016
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Ability Sequence

1
4
5
7
9
Ability Key Q
3
14
15
17
18
Ability Key W
2
8
10
12
13
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

5/
Fury
 
 
Sorcery
 
 
 
 
 
 
 
 
5/
Vampirism
 
 
Natural Talent
 
 
 
 
 
1/
Bounty Hunter
Oppressor
 
 
 
 
 
5/
Battering Blows
 
 
Piercing Thoughts
 
 
 
 

Ferocity: 18

Wanderer
 
 
Savagery
 
 
 
 
 
 
 
 
Merciless
 
 
Meditation
 
 
 
 
 
Bandit
Dangerous Game
 
 
 
 
 
Precision
 
 
Intelligence
 
 
 
 

Cunning: 0

5/
Recovery
 
 
Unyielding
 
 
 
 
 
1/
Explorer
Tough Skin
 
 
 
 
 
5/
Runic Armor
 
 
Veteran's Scars
 
 
 
 
 
1/
Insight
Perseverance
 
 
 
 
 
Swiftness
 
 
Legendary Guardian
 
 
 
 

Resolve: 12


Guide Top

Introduction

Hey guys, thanks for taking the time to check out my season 6 guide to split pushing with Tryndamere. I have mained him this season with great success. Currently I'm sitting at 46 games with 65.2% win rate. I hope this guide helps others achieve similar success.


Guide Top

Pros / Cons

Pros:
-great dueler
-strongest split pusher in game
-great mobility
-damage for days
-laughs at death

Cons:
-Susceptible to all cc
-will get focused in team fights
-doesn't have great cc
-squishy when ult is down


Guide Top

Early/Mid/Late Game

Early:
This build is completely catered to split pushing, so early the name of the game is farming. Once you get devourer or shiv you'll be a machine. Absolutely gank/get ganks every time you can, but do so wisely pre-6. By focusing farm you'll hit your power spike faster and ensure yourself a favorable position from which to carry/contribute. Once you have 6 and an upgraded item, you should be in a good position to get some kills. Trynd has a great mid/late game regardless of early, so be patient if your lane is rough. If you get a couple early kills, abuse them.

Mid:
It may be necessary to group to focus objectives/secure team fights from 10-15 minutes. Always take objectives when possible. Use tele wisely when you see the enemy team is distracted and you can take an objective. Always communicate with your team as best as you're able to maintain positive morale.

Late:
Split one lane till they come to stop you. If 2 come and you're team can win the 4v3, stall their 2. If one comes, either dive and kill, or move to next lane, taking all the farm along the way. You should be a farm king with 200-400 CS per game. One of my favorite tricks is pulling one or two of the enemy team to a lane (like BOT) by pushing hard, then teleing to the opposite lane (TOP) and continuing. It keeps them on their back foot, responding to your moves instead of making plays of their own. With a 3 minute CD on Tele, you'll be able to do that so often it will make their head spin. Keep an eye on baron and drag, and plan your splits around them. Only group with the team if it's to end, or to defend inhib. Always tele to enemy base if you can secure more than they would be able to take with you gone. It will likely make them recall, anyway, and let your team mop them up stalling recalls. Use E to escape over walls. With your MS quints it will be very hard for them to catch you. Tanky gap closers (Udyr, Rammus, etc) are the only ones that really make life hard.

Overall, by playing smart, understanding your own ability, and planning ahead with objectives in mind, it is very easy to make life hard on the enemy team with this build. I hope you guys enjoyed! Thanks for taking the time to read.