get
prime

Zed Build Guide by Blackburn24

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League of Legends Build Guide Author Blackburn24

Season 6 Zed guide - The Master of Shadows' Return

Blackburn24 Last updated on January 4, 2016
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Ability Sequence

1
4
5
7
8
Ability Key Q
2
14
15
17
18
Ability Key W
3
9
10
12
13
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

5/
Fury
 
 
Sorcery
 
 
 
 
 
 
 
 
5/
Vampirism
 
 
Natural Talent
 
 
 
 
 
Bounty Hunter
1/
Oppressor
 
 
 
 
 
Battering Blows
 
 
Piercing Thoughts
 
 
 
 

Ferocity: 12

5/
Wanderer
 
 
Savagery
 
 
 
 
 
 
 
 
5/
Merciless
 
 
Meditation
 
 
 
 
 
Bandit
1/
Dangerous Game
 
 
 
 
 
5/
Precision
 
 
Intelligence
 
 
 
 

Cunning: 18

Recovery
 
 
Unyielding
 
 
 
 
 
Explorer
Tough Skin
 
 
 
 
 
Runic Armor
 
 
Veteran's Scars
 
 
 
 
 
Insight
Perseverance
 
 
 
 
 
Swiftness
 
 
Legendary Guardian
 
 
 
 

Resolve: 0



Threats to Zed with this build

Threat
Low
High
Show all
Threat Champion Notes
1
Lux Really imobile, you can harrass her early on and if she misses her Q, you can go full ham because she won't be able to trade properly. Also, when flash is down you can engage with your ult every time you have it, because you'll have the advantage.
1
Vel'Koz His burst comes from hitting multiple skillshots so his passive deals true damage. He doesn't have much hard CC apart from his E. Also immobile, easy matchup.
1
Xerath He can poke you down if you're not careful, but with his E on cooldown you can go full ham. He lacks mobility and he can't trade properly if he misses his E. When his flash is down feel free to harrass him until he runs away.
1
Veigar Pretty weak laning phase. He CAN'T harrass you, you CAN. He must focus on farming so he gains more AP, meanwhile you can use that to your advantage. Your Death Mark and Living Shadow can escape his stun easily and he can't 1v1.

Some players use armor penetration on marks, but they don't make such a huge difference, it's your choice. Note that the lack of armor is due to the fact that most midlaners are AP. You can add armor on another page, depending on your matchup.