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League of Legends Build Guide Author Shizukani

Sejuani - Ashe on Drugs

By: Shizukani on January 23, 2012
Comments: 4 | Views: 2,837 |
Freshness LoL Guide Freshness Expired
Champion Build(s)Build Guide Build Guide DiscussionDiscussion (4)

LoL Champion: Sejuani

Health 4346.15
Health Regen 85.55
Mana 940
Mana Regen 34.55
Armor 123.69
Magic Resist 64.56
Dodge 0
Tenacity 0
Movement Speed 385
Gold Bonus 0
Attack Damage 135.2
Attack Speed 0.835
Crit Chance 0%S
Crit Damage 0%
Ability Power 80
Life Steal 0%
Spell Vamp 0
Armor Penetration 0
Magic Penetration 0
Cooldown Reduction 0%

Recommended Runes

Purchase Order


Ability Sequence

2
12
14
17
18
Ability Key Q
3
9
10
13
16
Ability Key W
1
4
5
7
8
Ability Key E
6
11
15
Ability Key R

Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Sunder
Archmage
 
 
 
 
 
 
Executioner
 
 

Offense: 0

 
 
 
 
 
4/
Durability
Vigor
 
 
 
 
 
 
 
 
 
 
 
 
 
 
3/
Honor Guard
Mercenary
 
 
 
 
 
 
1/
Juggernaut
 
 

Defense: 22

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
Intelligence
 
 
 
 
 
 
 
Mastermind
 

Utility: 8

Guide Top

Introduction

Introduction


Hello! This is my Sejuani build. Through the past week I have come to witness terrible and absolutely game changing Sejuanis. From my experience I have seen that a lot of people are trying to build her as an AP Nuker. This DOES NOT work. Please do not attempt it, you will feed and get flamed at 24/7. Saying this I will commence my guide Sejuani - Ashe on Drugs



Please actually try the build out before down voting, commenting or thinking anything negative. Cheers.
Credits tojhoijhoi for the template and line dividers which you can find here.


Guide Top

Pros / Cons

Pros / Cons

spaaaaaaaaaaaaaace
Pros


+ Late Game Nightmare
+ Extremely Tanky
+ Awesome Abilities
+ Fun to Play
+ Nice CC
+ You ride a boar
space
space
Cons


- Hard Early Game
- Decent amount of Skill required
- Need to be Good at Landing Skillshots


Guide Top

Masteries

Masteries

Masteries
1/3
3/3
4/4
1/1
3/3
3/3
3/3
3/3
1/1
3/3
1/1
4/4


I select a 0/22/8 Mastery tree with Sejuani as this build makes her a tank, so I put most of the points into defense :)


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Runes

Runes


Runes

Greater Quintessence of Fortitude
3

Greater Seal of Fortitude
9

Greater Mark of Resilience
9

Greater Glyph of Warding
9


As you can see all my Runes are focused on being effective early game. This is because Sejuani has a very fragile early game where she is not tanky enough to go around and be helpful. My Rune build Minimizes this problem.


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Summoner Spells

Summoner Spells


Flash: Extremely Versatile spell, can be used to escape, initiate and has many other uses
space
Teleport: Very useful for travelling around the map quickly to not miss out on precious EXP. You can also use this on wards in the jungle to surprise gank your enemies who may have just seen you going back to base.


Guide Top

Ability Explanation

Ability Explanation

PASSIVE ABILITY ONE ABILITY TWO THREE FOUR

  • Frost: Frost is applied to any champions you hit with your Auto-Attack. Frost slows the target down, much like Ashe's Frost Shot but it doesn't cost mana.
  • ABILITY ONE (Q): Sejuani forward to deal damage to everything she passes through. This also applies Frost. Sejuani only stops charging when she hits an enemy champion. This is your initiating ability, use this to charge forward through minions and start your combo.
  • ABILITY TWO (W): AOE Damage, very good for farming, also once you have your Rylai's Crystal Scepter This will give you an AOE slow.
  • Permafrost (E): Damages and Slows targets who are already slowed even further. Easy to KS with this. Try to avoid KS'ing as you're a tank and not a carry.
  • Glacial prison (R): Ranged AOE Stun. You get to turn the enemy team into icicles. Use this to save team mates from pursuing enemies and also to initiate team fights.


Guide Top

Items

Items

Item Sequence

Doran's Shield
475

Boots of Speed
350

Health Potion
35

Philosopher's Stone
800

Ninja Tabi
850

Phage
1315

Frozen Mallet
3250

Eleisa's Miracle
1300

Giant's Belt
1110

Rylai's Crystal Scepter
3105

Giant's Belt
1110

Warmog's Armor
3000

  • : Good Stating item giving Health, Armor and health Regen.
  • : Since the recent changes, has become extremely viable on tanks.
  • : Will add to the slow from your passive, gives some Attack Damage so you aren't completely useless damage wise and also gives a nice amount of health.
  • : Increases Mana and Health regen, while giving Tenacity, crucial for Sejuani as she gets CC'd a lot.
  • : Health, Ability Power and a Slow from your Northern Winds
  • : Gives you so much health you can sit in front of turrets for ages and you will barely be scratched.


Guide Top

Team Fights

Teamfights


Sejuani should be initiating fights, this will give your team the advantage as the enemy will start by focusing you, the tank, wasting many spells which will then be on cooldown for a duration of the team fight.


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