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Sejuani Build Guide by hottunas

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author hottunas

Sejuani - Jungle build

hottunas Last updated on January 21, 2012
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Ability Sequence

3
13
15
17
18
Ability Key Q
1
4
5
8
10
Ability Key W
2
7
9
12
14
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Sunder
Archmage
 
 
 
 
 
 
Executioner
 
 

Offense: 0

 
 
 
 
 
4/
Durability
Vigor
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
Mercenary
 
 
 
 
 
 
Juggernaut
 
 

Defense: 17

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
Intelligence
 
 
 
 
 
 
 
Mastermind
 

Utility: 13


Table of Contents
Guide Top

Lore

Hello people!this is my first build, I've been playing as the new champion, Sejuani, the Summer's Winter's Wrath! Now let's see a quote from her:

When Sejuani was born, the mystics of her tribe foretold that she would be the one to unite and lead the divided territories of Freljord. Her people had suffered for centuries, as a losing war on the frozen tundra pushed them farther and farther from Freljord's limited food supplies. Sejuani grew up surrounded by this misery, and it fueled her desire to fulfill her destiny. She pushed herself to extremes, walking out into blizzards without food or furs and training while frigid winds raked her flesh. She sparred with the strongest warriors of her tribe, one after another, until her legs would give out beneath her. She sustained injuries that would have killed any other member of the tribe, but she would only rise again, driven by sheer force of will and what her tribe took to calling her "heart of the blizzard."

On her twentieth birthday, Sejuani declared that she would lead her people out of their remote isolation to conquer the lands of their enemies. She had completed her training and she was ready to face the leaders of the opposing tribes. Her feats had already become legend and soldiers in her company were inspired to new heights of strength and resolve. However, before she struck out on her campaign, Ashe began campaigning for peace in Freljord, joining the League of Legends to demonstrate how the people could be spared violence. To Sejuani, this was a violation of tradition – a coward’s ruse to hoard Freljord's precious few resources. She saw the confidence of her people wane as it seemed they would never be delivered from their plight. She decided that to truly prove herself as the rightful ruler of Freljord, she must defeat Ashe completely and unquestionably on the world’s stage in the League of Legends.


Guide Top

Summary

This is my first build to do this well follow my item and spell Sequence and you will be fine.
to jungle start at blue get mid(or someone else) to leash than move onto wolves, wraiths, Golems, red, wolves, wraiths, just keep circling until you get to lvl 4-6 and go for a gank or have enough money to buy the next item.


Guide Top

Skills

Frost (Passive) - Sejuani's basic attacks apply Frost, reducing enemy Movement Speed by 10% for 3 seconds.
About: This is why Sejuani is powerful in ganks and team fights. If at any point the enemy has over extended themselves, without a speed boost or save from a teammate you can pretty much count your gold from the kill. Stops fleeing in it’s tracks. This is useful both offensively and as support.

Arctic Assault - Sejuani charges forward to deal magic damage and apply Frost to enemies. Sejuani stops upon colliding with an enemy champion.
Range: 700
Cost: 70 / 80 / 90 / 100 / 110 mana
Magic Damage: 60 / 90 / 130 / 170 / 210 (+0.4 per ability power)
About: This is your opener, and it can be used creatively. Artic Assault applies your passive to all enemies it hits, which opens up for damage from both Northern Winds and Permafrost. You can powerfully snare an entire team with this, and in case thing go south it can be used to flee danger and even go over terrain.




Northern Winds - Sejuani summons an arctic storm around her which deals magic damage to nearby enemies every second. Damage is increased against enemies affected by Frost or Permafrost.
Cost: 40 mana
Cooldown: 10 second
Magic Damage per Second: 12 / 18 / 24 / 30 / 36 (+0.1 per ability power) (+1 / 1.25 / 1.5 / 1.75 / 2% of her maximum health)
About: This is similar to Shyvana but instead of increasing the duration it’s duration per hit, it deals increased damage /% of your champion’s health. This allows Sejunai to be a very effective counter-tank if coupled with a Madred’s Bloodrazor as your high hp and their high hp allow for some serious tank damage.




Permafrost - Sejuani converts Frost on nearby enemies to Permafrost, dealing magic damage and increasing the Movement Speed reduction dramatically.
Cost: 55 mana
Cooldown: 11 seconds
Magic Damage: 60 / 110 / 160 / 210 / 260 (+0.5 per ability power)
New Movement Speed Reduction: 30 / 40 / 50 / 60 / 70 %
About: Permafrost – exactly what makes Sejuani a great champ. It can turn your Artic Assault into a massive AoE slow, and deals respectable damage. When farming minions this is great alongside Northern Winds. A 70% slow to any champ will leave then extremely vulnerable for a gank – let alone being able to apply it to all 5 of the enemy champions.




Glacial Prison (Ultimate) - Sejuani throws her weapon, stunning the first enemy champion hit. Nearby enemies are stunned for a shorter duration. All targets take magic damage and are affected by Frost.
Cost: 100 mana
Range: 1150
Cooldown: 150 / 130 / 110 seconds
Magic Damage: 150 / 250 / 350 (+0.8 per ability power)

About: Similar to Ashe’s Ultimate, it fires a skill shot in the direction chosen to stun enemies.
But in this case – instead of insane range, this ultimate allows you to freeze multiple champions at once. With a respectable splash radius this can really lock up a team and make ganking a breeze and escape an option.


Guide Top

Items

I chose to make this a tank with some damage. The reason why i gave her some AP is so that your spell do some more damage and the health help with your Northern Winds i played her with this build and didn't take much damage but also gave a lot of it back too.