Not Updated For Current Season
The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.
Threats to Sejuani with this build
|Hecarim||Sejuani disabled hecarims passive.When heca use his ultimate on teamfights use your own ultimate hecarims teammates let him to die.|
Sejuani is a great champion for carrying on ranked games(i advice a good top/mid player for play together).You can also watch my jungle gameplays from here:https://www.youtube.com/channel/UCSUVt8qihCe90j36GbCAPgg
Pros / Cons
-Great cc (crowd control=stun,slow,silence,airbone etc.)
-Very good mid/late game
-Everybody scares from her.
-weak early game.
-easy target for counter jungle.
-Depends on teammate's.
-Not a good 1v1 champion.
-Depends on items.
Damaging an enemy with an ability or basic attack grants Sejuani 10 / 15 / 20 / 25 bonus armor and reduces movement-slowing effects on Sejuani by 10 / 15 / 20 / 25 % for 2 seconds. Both amounts increase at level 7, and every 5 levels from there on. Subsequent damage will increase the duration by 2 seconds up to a cap of ~8 seconds, where after damage will refresh the duration.===İts a good passive couse of jungling and fights
Sejuani charges forward, knocking enemies into the air and dealing 80 / 125 / 170 / 215 / 260 (+40% of ability power) magic damage (max 300 damage to monsters). This charge stops after knocking an enemy champion into the air.===İts a good skill for jump over the jungle walls, saving the chased allies and get in to teamfgihts.
W=Flail of the Northern Winds
Sejuani's next basic attack deals 4 / 4.5 / 5 / 5.5 / 6 % of her target's maximum health (+3% per 100 ability power) as bonus magic damage to her target and all nearby enemies. She then swings her flail, dealing 40 / 70 / 100 / 130 / 160 (+4 / 6 / 8 / 10 / 12 % of maximum health) (+60% of ability power) magic damage to nearby enemies over 4 seconds. If this ability is reactivated, Sejuani immediately starts swinging her flail.===İts the our core skill couse of hp based damage we have a good damage even our tank build.
Passive: Sejuani's abilities and basic attacks apply Frost to enemies for 4 seconds.
Active: All nearby enemies with Frost take 60 / 90 / 120 / 150 / 180 (+50% of ability power) magic damage and are slowed by 50 / 55 / 60 / 65 / 70 % for 1.5 seconds.===İts our endless cc skill couse of short cd.
Sejuani throws her frost-forged bola in a line. If the bola hits an enemy champion, it shatters, stunning the target and nearby enemies for 1.25 / 1.5 / 1.75 seconds. If the bola reaches its maximum range, it shatters and slows enemies by 30% instead.
All enemies in the shatter area take 150 / 250 / 350 (+80% of ability power) magic damage.===İts the our teamfight skill couse of great stun time and great range.
Unlike other players im not build sejuani ap couse of:
Ap sejuani's may have a good damage but not enough defense for carrying ranked games.
Tank sejuani is almost immortal and have a nice damage couse of W=Flail of the Northern Winds.
-First max W for good daamge and fast jungling.
-E's have a good combination with W couse of this max E.
-Q is our gank/mobility skill its have a high mana cost couse of this max it latest.
Creeping / Jungling
-Be very very careful about counter jungle danger.
-Be sure your jungle entrance's be warded
-When jungling hit with W and frost all camp and the after use your E and damage all of the monsters.
-While jungling hold your Q against potential counter jungle
-The only way of the crush sejuani is counter jungle otherwise she's gonna dominate rest of the game.
-Dont be panic while ganking or you can ruin everything.
-Gank first non-mobil champs.
-Be sure your ganking route wasnt warded if its warded bi very very fast dont spend your time.
-Dont spend all of your time on bush or river gain gold much as you can,dont forget jungling but at the same time dont forget your teammates/global missions.
-be careful about counter gank when you spend all of your ability you are weak.
-Dont fight with your own teammates if you wanna win you must carry them.
-İf enemy champion get feed be careful when ganking him he can kill you too
-Dont try solo baron/dragon couse you cant
-Smiting on dragon or baron calculate damage good a baron can change the destiny of the game.
-Before killing dragon/baron kill enemy jungler if you can this is very helpful for dragon/baron.
-İf you gonna steal dragon/baron use your ultimate first and get in the dragon/baron pit with your Q While enemy jungler stunned couse of your ultimate steal it and go back with flash.
-Dont be greedy if there is a 5 enemy champion on the dragon/baron and u have no any teammates in there try to steal it will be a big gambling.
-Dont chase anybody too much it can be ambush.
-When your teammates start to feed they gonna blame you ignore them and make them relax.
-On the teamfights you must land your ultimate otherwise it can be a massacre for your team.
-If there is no hope for landing your ultimate make a false retreat and than flash into enemy team and jump with your Q between them and stun all of them.