Sejuani Build Guide by MacManCode
Champion Build: Sejuani
| Health | 3458 |
| Health Regen | 39.55 |
| Mana | 1340 |
| Mana Regen | 33.55 |
| Armor | 413.96 |
| Magic Resist | 131.8 |
| Dodge | 0 |
| Tenacity | 35 |
| Movement Speed | 410 |
| Gold Bonus | 10 |
| Attack Damage | 115.2 |
| Attack Speed | 3.115 |
| Crit Chance | 0%S |
| Crit Damage | 0% |
| Ability Power | 0 |
| Life Steal | 0% |
| Spell Vamp | 0 |
| Armor Penetration | 0 |
| Magic Penetration | 7.83 |
| Cooldown Reduction | 30% |
Recommended Runes
Ability Sequence





Mastery Tree Is Outdated
WARNING: These masteries are still using the old tree and have not been updated to the new tree by the guide author. As such, they will be different than the masteries you see in-game.
Masteries
Introduction
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Hello everyone! I am MacManCode, and this is my first guide on my most favorite champion,
Sejuani, The Winter's Wrath. =D (NOTE: NOT FINISHED YET!!)
When I began playing as
Sejuani I was level 22 or 23, I had bought her a week after she was available. For some reason I told myself that I just had to have
Sejuani...and I have had NO regrets!!! And I hope with my guide you won't either.
And please, tell me what I have done right and wrong with my guide, as well as ideas of different item choices; as this is my first guide. Hope you enjoy and are helped out by my guide!!!
Story
When
Sejuani was born, the mystics of her tribe foretold that she would be the one to unite and lead the divided territories of Freljord. Her people had suffered for centuries, as a losing war on the frozen tundra pushed them farther and farther from Freljord's limited food supplies.
Sejuani grew up surrounded by this misery, and it fueled her desire to fulfill her destiny. She pushed herself to extremes, walking out into blizzards without food or furs and training while frigid winds raked her flesh. She sparred with the strongest warriors of her tribe, one after another, until her legs would give out beneath her. She sustained injuries that would have killed any other member of the tribe, but she would only rise again, driven by sheer force of will and what her tribe took to calling her "heart of the blizzard."
On her twentieth birthday,
Sejuani declared that she would lead her people out of their remote isolation to conquer the lands of their enemies. She had completed her training and she was ready to face the leaders of the opposing tribes. Her feats had already become legend and soldiers in her company were inspired to new heights of strength and resolve. However, before she struck out on her campaign,
Ashe began campaigning for peace in Freljord, joining the League of Legends to demonstrate how the people could be spared violence. To
Sejuani, this was a violation of tradition – a coward’s ruse to hoard Freljord's precious few resources. She saw the confidence of her people wane as it seemed they would never be delivered from their plight. She decided that to truly prove herself as the rightful ruler of Freljord, she must defeat Ashe completely and unquestionably on the world’s stage in the League of Legends.
"Freljord provides for the few. For the others, 'peace' means only death."
Sejuani
Runes
| Runes | |||||||||||||||
Greater Mark of Magic Penetration 9 |
Greater Seal of Armor 6 |
Greater Seal of Attack Speed 3 |
Greater Glyph of Scaling Magic Resist 9 |
Greater Quintessence of Health 3 |
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Masteries
For masteries I found that 0/21/9 is most beneficial for
Pros / Cons
Items
Items wise don't worry about getting any AD or AP items since
Sejuani is the tank. And building primarily armor is great for ganking and overall tanking; Note: If the enemy team is high in AP then instead of getting Warmog's Armor get Force of Nature for Magic Resist. If you end up following the item build all the way then you should find that Guardian's Angel will help, though you will probably not need it towards the end unless your team is starting to lose their hold on a win. Also, if you find that you run out of mana quickly, or need more armor, think about buying
Frozen Heart before Warmog's Armor.23
Skill Sequence
The reasoning behind starting out with Sejuani's "W" is due to the AoE it provides and extra damage to enemies afflicted by
Frost;
Northern Winds should be maxed around the same time as
Permafrost to cause the most amount of damage
Sejuani can offer. Choosing Sejuani's "Q"
Arctic Assault 2nd is so that
Sejuani can cause multiple enemies, i.e. Champs or monsters, to become afflicted by frost and take extra damage when activating
Northern Winds; maxing this last is not a bad thing because it is mainly used for initiating a fight or escaping from a sticky situation.
Summoner Spells
Smite - Smite is key for quick jungling and being able to obtain red and blue buffs with ease.
Flash - Flash is a great spell to have for chasing enemies or escaping tough situations when you are without "Arctic Assault".
Alternatives:
* Sprint may be good if you want extra mobility.
*I would recommend
Heal, in replace of Smite, if you are playing as
Sejuani in a 3v3.
Summary
So use this guide and you will be an awesome Sejuani Jungler/Tank in no time! =D
P.S.- Sejuani's "W" or "Northern Winds" gains extra AP from 2% of your maximum health, so with that in mind make sure to not stray from building health.
Creeping / Jungling
When your match starts make sure to ask for a leash on the Blue golem buff. Sejuani needs this buff to be a successful jungler. Then attack wolves - wraiths - golems - *and once smite is up* Red(if need be, not required but useful). Don;t counter jungle unless you and another one or two teammates are willing to assist. When ganking open with a "Arctic Assault" to apply "Frost"
and cause some damage, then activate "Northern Winds" and use "Permafrost" to further slow the enemy champions and deal some magic damage.
Team Work
As the tank you should always be the one to initiate team fights. Because of Sejuani's passive it is best to open with "Arctic Assault" and then use "Permafrost"; this is aimed to first apply "Frost" to all enemies around Sejuani and then reduce their speed even further due to "Permafrost", and then activate "Northern Winds" to afflict magic damage to surrounding enemies. This use of your abilities should allow your allies to burst on targets one at a time, and when Enemies are grouped together and you know that your teammates can kill at least one problematic champion use Sejuani's Ultimate.
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