Sejuani Build Guide by Umbral_Knight
Not Updated For Current Season
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Bulldozer of Pain
Balanced Final Build
Heavy Anti ADC
Not Updated For Current Season
The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.
1) I SUCK. I do not claim to be great at LoL
2) I am putting this up to get feedback not to say look I made best Sejuani advice on how to do better would be appreciated
3) AGAIN I SUCK! I am in Bronze V. I am simply wanting some guidance.
With that said I hope some of you at least take a look at this guide and maybe give some curteous well thought out advice. The reason I am putting this up here is because I bought the wrong item in one game and then owned the next five by purchasing that item. If you can't guess which one it is then just play the "one of these things is not like the others" game. I am talking about the Spirit of the Elder Lizard. I play with this build A LOT and one of two things happens either:
A) My team rolls over the other team like they are nothing.
B) My team gets OWNED.
The games I play with this build are NEVER close games. The big difference I have found in these games is that when my team is owning when I go look at the DMG to Champions figure at the end of the game I did less than the carries. When my team gets owned I usually find myself having done MORE damage to Champions than the carries on my team. Now before it is asked, NO I am not Kill Stealing from the Carries in the bad games. Bad games are why my avg K/D/A ratio with this build is 4/10/8. Good games I get around 6-8 kills and 3-4 deaths, assists varies greatly but tend to be 8-12 on good games. So I would like to know if this build is actually viable or if I have been hurting myself playing this way.
Pros and Cons
[*]Late Game OWNAGE
[*]Can recover from Bad Start
[*]Fun as Hell
[*]Reliant on good Carries
[*]Receives a lot of hate when losing
Greater Glyph of Scaling Ability Power
Greater Mark of Magic Penetration
Greater Quintessence of Gold
Greater Seal of Scaling Health
I have considered using several different types of runes. I have thought of substituting these for those but here is the thing. I don't have access to a lot of runes. I am SLOWLY building my rune cache up. That said here are some ideas I have had in what Runes to use besides the ones noted in the build provided above for your convenience.
[*] Greater Mark of Hybrid Penetration
[*] Greater Seal of Armor
[*] Greater Seal of Scaling Mana Regeneration
[*] Greater Glyph of Scaling Magic Resist
[*] Greater Quintessence of Movement Speed
[*] Greater Quintessence of Ability Power
[*] Greater Quintessence of Health
[*] Greater Quintessence of Experience
Standard on most mana hungry champions Meditation for obvious reasons. Less obvious is my choice for Improved Recall instead of another in Meditation . Mainly so I can get back and forth quicker.
Another odd choice some might think is Mastermind over Expanded Mind . This one came about because I saw more benefit from getting Smite sooner early on than I did more mana at higher levels.
Even with a bad start Greed and Awareness will help keep me up with the others.
Meanwhile Runic Affinity and Vampirism help with survival ability and maintaining an edge.
Wanderer and Nimble help keep my speed up even without boots.
While Butcher , Tough Skin , and Bladed Armor helps with clear times.
And the one point in Summoner's Resolve help generate even more gold. Albeit a small amount.
Ideas for moving some points around is instead of one in Improved Recall put a point in Summoner's Wrath for the early game AP and AD boosts.
So I started playing more with it and found myself either Owning or being Owned no in between. I also started noticing in games I was owned I was doing more damage than the carries in my team whether they were APC or ADC did not matter. I also played around with alternate choices but ended with a balanced build as I have shown. I gave a list of alternate items for people to see what I have played with.
Now I know MANY or even ALL of the people looking at this will be going "SUCH NOOB HAS NO Rylai's Crystal Scepter!" (Or Frozen Mallet or Iceborn Gauntlet Or whatever Slow effect item you choose) The thing is...Sejuani has one of the best and strongest Slow effects I have seen. Permafrost is F'ing Brutal. I have slowed Hecarim, Volibear, and others with movement boosts and stuck to them pretty damn well. In fact the only times I have not been able to stick to someone is when I miss with an attack and am not able to slow them. If you need MORE slow effects well DAMN. I can usually stay with an enemy for the most part. Also those items tend to help with damage output.
While the Liandry's Torment and Spirit of the Elder Lizard help with Damage I am not trying to kill everything I come in contact with ( Though in later levels that tends to happen) I am actually trying to SLOW and then damage the enemy enough for the ADC or APC to get the kill.
So I ask the more experienced players to try out my build and give their input on my odd item choice. Try and be courteous about it though.