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Sejuani Build Guide by Edtheman1234

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author Edtheman1234

Sejuani's Magic Boar - A Mid Lane Guide [S4 Ready]

Edtheman1234 Last updated on March 18, 2014
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Ability Sequence

1
5
8
9
10
Ability Key Q
2
4
7
12
13
Ability Key W
3
14
15
17
18
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1/
Havoc
 
 

Offense: 21

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Legendary Guardian
 
 

Defense: 9

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Bandit
Intelligence
 
 
 
 
 
 
Wanderer
 
 

Utility: 0


Guide Top

Introduction

Hello and welcome to my mid lane Sejuani guide. Going mid lane you are going focus on building massive AoE and being a little tanky so you don't get completely obliterated in teamfights. This will allow you to engage with your ult, and dive in there and AoE everyone! I hope you enjoy my guide and don't forget to vote.


Guide Top

Runes

Runes

Greater Seal of Mana Regeneration
9

Greater Mark of Magic Penetration
9

Greater Glyph of Magic Resist
9

Greater Quintessence of Movement Speed
3
With these runes, I try to go for magic pen. marks, mana regen seals, magic resist glyphs, and movement speed quints.

Greater Mark of Magic Penetration: I chose these because they allow for late game and early game damage.
Greater Seal of Mana Regeneration: Sejuani is very mana hungry, this helps the early game where your jungler gets blue and also provides some late game mana regen.
Greater Glyph of Magic Resist: You can switch out these for armor seals depending on your lane.
Greater Quintessence of Movement Speed: I choose these so I can start off with a Doran's Ring to help with mana problems and provide more AP. If you don't like these, you can switch them out for ability power quints.


Guide Top

Masteries

Masteries
4/1
1/1
3/5
1/1
1/5
3/5
3/1
1/
2/
1/
1/
1/5
2/5
2/1
3/5
1/1
I take a basic 21/9/0.I take 21 in offense for more AP, magic pen., CDR, and more damage. I take 9 in defense for more health, and MR/Armor bonus.


Guide Top

Skill Sequence

Ability Sequence
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18

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