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Nice Guide indeed, Iv been playing shaco for a long time now and have tried many guides and have just finished a game with this build and theres just one or two things Id change:
1: Item build: As someone said above, very expensive item list. you need more items that have nice build ups to them so as to keep you picking up items consistantly not just waiting until you save up high amounts of gold, because this will slow down your jungle as well as gank potential. I recommend something more like wriggles/boots of mobility/ghostblade/trinity force to start with. This will give you a steady stream of affordable items to keep your damage fresh. Later game items are down to you but really should be decided on how the games going: dont be afraid to switch it up ;)
2: Finally, just another small point, but runes: The diminishing returns you get on attack speed glyphs in my opinion, isint worth it. A standerd and effective jungle rune set up is armour pen marks/ flat armour seals/ magic resist per lv glyphs/ and armour pen quints (personally my prefered set up.
If Its the attack speed route you prefer how ever then another viable set up is same as above only change the arp marks/quints for attack speed, but bear in mind youll need to pick up a black cleaver to compensate the drop in armour pen.
Anyway hope this helps. +1 for this guide all the same.
Thanks!
The itemlist I had before was more expensive than this one. You are right at some point but when I play Shaco I get my Items somehwere around the black cleaver (mostly done, sometimes started). So for me personally this is how I play, which works.
For the jungling I found some attack speed better, because of the passive. I let the monsters attack the boxes and try to hit them from behind at the same time. And having 1-2 hits more per camp makes it better for me because of the passive but thats also jsut personal preference. +Rep you thanks for your comment :D
1: Item build: As someone said above, very expensive item list. you need more items that have nice build ups to them so as to keep you picking up items consistantly not just waiting until you save up high amounts of gold, because this will slow down your jungle as well as gank potential. I recommend something more like wriggles/boots of mobility/ghostblade/trinity force to start with. This will give you a steady stream of affordable items to keep your damage fresh. Later game items are down to you but really should be decided on how the games going: dont be afraid to switch it up ;)
2: Finally, just another small point, but runes: The diminishing returns you get on attack speed glyphs in my opinion, isint worth it. A standerd and effective jungle rune set up is armour pen marks/ flat armour seals/ magic resist per lv glyphs/ and armour pen quints (personally my prefered set up.
If Its the attack speed route you prefer how ever then another viable set up is same as above only change the arp marks/quints for attack speed, but bear in mind youll need to pick up a black cleaver to compensate the drop in armour pen.
Anyway hope this helps. +1 for this guide all the same.
I havent voted yet obviously :D your build LOOOKS really nice, but you have alot of expensive items, and once you get the tanky items the game wouldbe over. You need to have more hp earlier or you can just get nuked down, heads why i get my cata right after my i.e. and boots.
I see and yeah you're right :D Thanks I'll see what I can do there that fits my playstyle.