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Shaco Build Guide by GuthixScapeMC

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League of Legends Build Guide Author GuthixScapeMC

Shaco Hybrid Assassin

GuthixScapeMC Last updated on December 12, 2015
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Ability Sequence

2
8
12
13
17
Ability Key Q
1
3
14
15
18
Ability Key W
4
5
7
9
10
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

5/
Fury
 
 
Sorcery
 
 
 
 
 
 
 
 
Vampirism
 
 
5/
Natural Talent
 
 
 
 
 
Bounty Hunter
1/
Oppressor
 
 
 
 
 
Battering Blows
 
 
Piercing Thoughts
 
 
 
 

Ferocity: 12

Wanderer
 
 
Savagery
 
 
 
 
 
 
 
 
Merciless
 
 
Meditation
 
 
 
 
 
Bandit
Dangerous Game
 
 
 
 
 
Precision
 
 
Intelligence
 
 
 
 

Cunning: 0

Recovery
 
 
5/
Unyielding
 
 
 
 
 
1/
Explorer
Tough Skin
 
 
 
 
 
5/
Runic Armor
 
 
Veteran's Scars
 
 
 
 
 
Insight
1/
Perseverance
 
 
 
 
 
5/
Swiftness
 
 
Legendary Guardian
 
 
 
 

Resolve: 18



Threats to Shaco with this build

Threat
Low
High
Show all
Threat Champion Notes
5
Lee Sin Depends on who is better at their champion. May the better jungle win.
5
Shaco Hahaha, move back to Ranked.
Guide Top

Introduction

This build is hybrid damage. The devourer and rageblade provide really strong mixed damage early, transitioning into mid and late game you start dealing a lot of magic damage on-hit. You'll find you deal about 2 times more magic damage with this build than attack damage.


Guide Top

Pros / Cons

Pros

  • Strong Damage
  • Strong Ganks
  • Fast Clear
  • Can team fight
  • Can split push
  • Can 1 shot carries

Cons
  • Stacking devourer can sometimes take a while
  • Shaco is hard to recover if you fall off
  • Shaco is a hard champion to master


Guide Top

Runes

Explaining some of the choices I made here. Attack damage marks work really well, not too many other runes are worth taking on the clone at the moment. For seals/yellow's I prefer the scaling health. While flat armor yellow's are also viable, there are a lot of armor pen items. and the health runes just seem better at the moment. I see a few options that would be good here, either Scaling cooldown reduction, scaling magic resistance or flat magic resistance. Pick these depending on the enemy team composition, otherwise just take scaling magic resistance. For quints either take attack speed quints, armor quints or armor pen quints.


Guide Top

Skill Sequence

You have a few options for sequence order.

What everyone does most is:

Ability Sequence
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18

The one I prefer is (This helps me clear early and get first blood):
Ability Sequence
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18

This is a spin off of what I do, I would recommend one of the first 2.
Ability Sequence
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18


Guide Top

Spells

Take either Ignite and Smite or Exhaustand Smite.

Why not Flash? You are rarely going to use flash as Shaco. The only use it gets is to outplay but exhaust and ignite both help secure kills and are generally better. Flash has a 5 minute cooldown, your Q has a 10 Second cooldown and makes you invisible.

Take


Could work
Do not take


Guide Top

Creeping / Jungling

Start Blue Side:
Go to the enemy krugs. Place 2 boxes starting at 41-43 seconds. Place 2 boxes out of agro range at red. Take krugs with Smite, take the red and throw a box over the wall between red and raptors. Go take the scuttle crab. Take your blue, raptors, red, krugs, then the other scuttle. Once you have 1000 gold go back and buy items.

Start red side:
Go to the enemy gromp. Place 2 boxes starting at 41-43 seconds. Place 2 boxes out of agro range at blue. Take gromp with Smite, take the blue and throw a box in blue bush as close to the entry as you can. Go take the scuttle crab. Take your red, raptors, wolves, blue, gromp then the other scuttle. Once you have 1000 gold go back and buy items.

Stacking devourer:
Take dragon and rift herald as you can, they are 5 stacks each
Take scuttle crabs as soon as they are up, they provide vision and are 2 stacks.
Gank lanes. Got a kill? Cool that was a stack! Got an assist? Cool that was also a stack.
Take both your own and enemy camps as they come up, they are worth 1 stack each.
Try to get devourer sated as soon as you can (30 stacks). You should have it before 20 minutes. I aim for around 16 minutes, but have gotten it as soon as 13 and as late as 22.