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Ability Order
Backstab (PASSIVE)
Shaco Passive Ability
Shaco Solo
Passive:Backstab - Shaco deals 20% bonus damage when striking a unit from behind.
Decieve: Shaco stealths himself instantly and teleports to target location. His next attack is guaranteed to critically strike.
Shaco teleports nearby and becomes stealthed for 3.5 seconds.
His next basic attack within the next 6 seconds will critically strike, dealing 140/160/180/200/220% damage (normal critical strikes deal 200% damage).
Cost
90/80/70/60/50 Mana
Range
500
Jack In The Box:Shaco creates an animated Jack-in-the-Box at target location, which will wait, stealthed, to Fear nearby units and attack them when some come nearby.
Shaco creates a Jack in the Box at the target location. It will Stealth after 2 seconds, and pop out when an enemy comes near, fearing nearby enemies for 0.5/0.75/1/1.25/1.5 seconds and attacking them.
Its attacks deal 35/50/65/80/95 (+0.2) magic damage and it lasts for 60 seconds while stealthed or 5 seconds while firing.
Cost
50/55/60/65/70 Mana
Range
425
Two-Shiv Poison:Shaco's Shivs passively poison targets on hit, slowing them and applying a miss chance to minions. He can throw his Shivs to deal damage and poison the target.
Passive: While Two-Shiv Poison is ready to cast, Shaco's basic attacks reduce the target's Movement Speed by 20/22.5/25/27.5/30% for 2 seconds. Also reduces minions' chance to hit by 20/22.5/25/27.5/30% for 2 seconds.
Active: Deals 50/90/130/170/210 (+ ) (+1) magic damage to target enemy and reduces their Movement Speed by 20/22.5/25/27.5/30% for 3 seconds.
Cost
50/55/60/65/70 Mana
Range
625
Hallucinate:Shaco creates an illusion of himself near him, which can attack nearby enemies. (Deals half damage to turrets.) Upon death, it explodes, dealing damage to nearby enemies.
Shaco vanishes briefly and reappears with a clone that lasts up to 18 seconds. The clone deals 75% of Shaco's damage and receives 50% increased damage.
On death, the clone detonates, dealing 300/450/600 (+1) magic damage to nearby enemies.
Cost
100 Mana
Range
500
Decieve: Shaco stealths himself instantly and teleports to target location. His next attack is guaranteed to critically strike.
Shaco teleports nearby and becomes stealthed for 3.5 seconds.
His next basic attack within the next 6 seconds will critically strike, dealing 140/160/180/200/220% damage (normal critical strikes deal 200% damage).
Cost
90/80/70/60/50 Mana
Range
500
Jack In The Box:Shaco creates an animated Jack-in-the-Box at target location, which will wait, stealthed, to Fear nearby units and attack them when some come nearby.
Shaco creates a Jack in the Box at the target location. It will Stealth after 2 seconds, and pop out when an enemy comes near, fearing nearby enemies for 0.5/0.75/1/1.25/1.5 seconds and attacking them.
Its attacks deal 35/50/65/80/95 (+0.2) magic damage and it lasts for 60 seconds while stealthed or 5 seconds while firing.
Cost
50/55/60/65/70 Mana
Range
425
Two-Shiv Poison:Shaco's Shivs passively poison targets on hit, slowing them and applying a miss chance to minions. He can throw his Shivs to deal damage and poison the target.
Passive: While Two-Shiv Poison is ready to cast, Shaco's basic attacks reduce the target's Movement Speed by 20/22.5/25/27.5/30% for 2 seconds. Also reduces minions' chance to hit by 20/22.5/25/27.5/30% for 2 seconds.
Active: Deals 50/90/130/170/210 (+ ) (+1) magic damage to target enemy and reduces their Movement Speed by 20/22.5/25/27.5/30% for 3 seconds.
Cost
50/55/60/65/70 Mana
Range
625
Hallucinate:Shaco creates an illusion of himself near him, which can attack nearby enemies. (Deals half damage to turrets.) Upon death, it explodes, dealing damage to nearby enemies.
Shaco vanishes briefly and reappears with a clone that lasts up to 18 seconds. The clone deals 75% of Shaco's damage and receives 50% increased damage.
On death, the clone detonates, dealing 300/450/600 (+1) magic damage to nearby enemies.
Cost
100 Mana
Range
500
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