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Items
Lich bane - This is great with Q because it
RFC - You can build stattik shiv if you're splitpushing
DP - Health,Armor and Empowered attack? What more can you ask for!
Duskblade - Since your Q is an invi for more than 1.5 seconds. Duskblade works really well with this.
Lord dominiks - Take if enemy team has 2-3 offtanks
IE - Take if enemy just has 1 Offtank (Team can deal with it)
The weakness' of this is build is that it has no MagicRes Item.
The point of this build is to melt the enemy's Carry and Splitpush.
You wont survive in a clash with this build.
Smite: needed for safe jungle clears and enemy jungle steals.
Ignite: If very experienced with shaco, take this for sure kills. and self healing champs like mundo and yi.
Flash: For unexperienced shaco players, take this for an additional escape.
Teleport: If you want to splitpush or help team push lane whenever there are no enemies guarding it. take this.
Exhaust: If enemy team pick's a voli or trynda. take exhaust for engage or escape. Not really a fan of exhaust because of my E.
Ghost: Not really a fan of ghost, since you already have an ability that slows.
Cleanse:Take whenever enemy team has 3 champs with hard cc. not really a fan.
Ignite: If very experienced with shaco, take this for sure kills. and self healing champs like mundo and yi.
Flash: For unexperienced shaco players, take this for an additional escape.
Teleport: If you want to splitpush or help team push lane whenever there are no enemies guarding it. take this.
Exhaust: If enemy team pick's a voli or trynda. take exhaust for engage or escape. Not really a fan of exhaust because of my E.
Ghost: Not really a fan of ghost, since you already have an ability that slows.
Cleanse:Take whenever enemy team has 3 champs with hard cc. not really a fan.
FEROCITY TREE
Fury vs Sorcery - I Take Fury for faster jungle clear.
Fresh blood vs Feast vs Expose Weakness - Take Fresh blood because you're a 1-Shot pony
Or take feast for sustain.
Vampirism vs Natural talent - Take vampirism if you took Freshblood and Natural talent if you took feast.
BH vs DES vs BT - Take bounty hunter for 7.5 damage is worth, If you think you're gonna have a bad time killing all unique enemy champions, take double edged sword, (Battle trance is a big no no for it needs you to attack to make it proc)
BB vs PT - take battering blows for that early game ganks since your AP is pretty low early game.
WB vs FOB vs DFT - Dft is too good on shaco for it scales on AD and AP. Warlords and Fervor is meh since your a one shot pony.
Cunning tree
Wanderer vs Savagery - take savagery for faster jungle clears.
RA vs SS vs Assassin - Runic affinity sounds pretty good on shaco for that extra time on Red and blue buff. but late game, it wont really much matter. So take assassin for that extra dmg.
GFG vs Bandit vs DG - DG is really good when enemy has high damage and you have 50 health left. GFG Also deals 3% of target's current health and turning it into bonus magic damage. Its your choice what to pick.
Fury vs Sorcery - I Take Fury for faster jungle clear.
Fresh blood vs Feast vs Expose Weakness - Take Fresh blood because you're a 1-Shot pony
Or take feast for sustain.
Vampirism vs Natural talent - Take vampirism if you took Freshblood and Natural talent if you took feast.
BH vs DES vs BT - Take bounty hunter for 7.5 damage is worth, If you think you're gonna have a bad time killing all unique enemy champions, take double edged sword, (Battle trance is a big no no for it needs you to attack to make it proc)
BB vs PT - take battering blows for that early game ganks since your AP is pretty low early game.
WB vs FOB vs DFT - Dft is too good on shaco for it scales on AD and AP. Warlords and Fervor is meh since your a one shot pony.
Cunning tree
Wanderer vs Savagery - take savagery for faster jungle clears.
RA vs SS vs Assassin - Runic affinity sounds pretty good on shaco for that extra time on Red and blue buff. but late game, it wont really much matter. So take assassin for that extra dmg.
GFG vs Bandit vs DG - DG is really good when enemy has high damage and you have 50 health left. GFG Also deals 3% of target's current health and turning it into bonus magic damage. Its your choice what to pick.
AD Reds - For Faster Clear, You could change it with Lethality for more damage late game.
Armor Yellows - for a bit of tankiness while in the jungle.
AP Blues - Just for some spike damage on Q And E when ganking,
You could exchange this with Scaling AP.
AD,AS,AP Quint - You can take other quints since i cant really find good quints with shaco.
Try 3 AS Quints if you want faster jungle clear.
Armor Yellows - for a bit of tankiness while in the jungle.
AP Blues - Just for some spike damage on Q And E when ganking,
You could exchange this with Scaling AP.
AD,AS,AP Quint - You can take other quints since i cant really find good quints with shaco.
Try 3 AS Quints if you want faster jungle clear.
PROS
+ Strong Ganks.
+ Easy win.
+ Impossible to catch.
+ Makes your enemies go INSANE
+ Nice tower push with firecannon
CONS
- Very squishy late game
- Very hard to tame this insane champion (By tame i mean master)
- Someone builds a thornmail and you're gone.
- Controlling both clone and you can be confusing.
- you're done when enemy team picks revealing champs like lee sin.
+ Strong Ganks.
+ Easy win.
+ Impossible to catch.
+ Makes your enemies go INSANE
+ Nice tower push with firecannon
CONS
- Very squishy late game
- Very hard to tame this insane champion (By tame i mean master)
- Someone builds a thornmail and you're gone.
- Controlling both clone and you can be confusing.
- you're done when enemy team picks revealing champs like lee sin.
Backstab Shaco deals increased crit damage when hitting enemy targets from behind.
Summary:always want to use your passive when ganking/assassinating to deal more damage.
Deceive Blinks at a target location and becomes Invisible,then causing his next attack to deal additional physical damage.
Summary: This ability can differentiate GoodShaco players and Bad Shaco players. Always use when ganking. Remember Enemies can see your Poof cloud even when you're not visible (Also in brush)
Jack in the box Summons a JITB on a target location that lasts up to 60 seconds
Summary: This also differentiates between a good shaco player and a bad shaco player. When ganking, always place the box near where the enemy is most likely to flee(Tower) and backstab.
Two-Shiv poison: Passive: when two-shiv poison is not on cooldown, basic attacks slow enemies for 2 seconds
Active: Throws a dagger that deals magic damage and slows it for 3 seconds.
Summary: Try to attack with a backstab first to slow them then use your E for longer slows.
Tip:When using two-shiv poison on an enemy that is about to enter a brush, put a ward first before throwing to avoid cancellation.
Hallucinate: Shaco vanishes for .5 seconds then creates a near-identical clone of himself at his side who remains for 18 seconds. If the clone dies, Deals magic damage and spawns 3 mini JITB's.
Summary:When in a fight, Try using Hallucinate then Decieve to fool enemies and fear with mini JITB's then backstab and E.
Summary:always want to use your passive when ganking/assassinating to deal more damage.
Deceive Blinks at a target location and becomes Invisible,then causing his next attack to deal additional physical damage.
Summary: This ability can differentiate GoodShaco players and Bad Shaco players. Always use when ganking. Remember Enemies can see your Poof cloud even when you're not visible (Also in brush)
Jack in the box Summons a JITB on a target location that lasts up to 60 seconds
Summary: This also differentiates between a good shaco player and a bad shaco player. When ganking, always place the box near where the enemy is most likely to flee(Tower) and backstab.
Two-Shiv poison: Passive: when two-shiv poison is not on cooldown, basic attacks slow enemies for 2 seconds
Active: Throws a dagger that deals magic damage and slows it for 3 seconds.
Summary: Try to attack with a backstab first to slow them then use your E for longer slows.
Tip:When using two-shiv poison on an enemy that is about to enter a brush, put a ward first before throwing to avoid cancellation.
Hallucinate: Shaco vanishes for .5 seconds then creates a near-identical clone of himself at his side who remains for 18 seconds. If the clone dies, Deals magic damage and spawns 3 mini JITB's.
Summary:When in a fight, Try using Hallucinate then Decieve to fool enemies and fear with mini JITB's then backstab and E.
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